implementing push constants

This commit is contained in:
2026-05-12 03:01:17 +02:00
parent 215486ac34
commit faae8e86e0
13 changed files with 81 additions and 46 deletions
+1
View File
@@ -39,6 +39,7 @@ inline fn run(data: RunData) !void {
const shader = data.pipeline.stages.getPtrAssertContains(.vertex);
const rt = &shader.runtimes[data.batch_id];
try rt.populatePushConstants(data.renderer.state.push_constant_blob[0..]);
const entry = try rt.getEntryPointByName(shader.entry);