[Soft] adding new experimental shader interpreter based on new IR
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@@ -6,6 +6,7 @@ pub const c = @import("soft_c");
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pub const config = base.config;
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pub const Device = @import("device/Device.zig");
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pub const interpreter = @import("interpreter/root.zig");
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pub const SoftInstance = @import("SoftInstance.zig");
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pub const SoftDevice = @import("SoftDevice.zig");
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@@ -84,6 +85,7 @@ comptime {
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test {
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std.testing.refAllDecls(Device);
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std.testing.refAllDecls(interpreter);
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std.testing.refAllDecls(SoftBinarySemaphore);
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std.testing.refAllDecls(SoftBuffer);
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std.testing.refAllDecls(SoftBufferView);
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