first triangle rendering !
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Test / build_and_test (push) Successful in 38m15s

This commit is contained in:
2026-04-26 22:29:30 +02:00
parent 6c6d11f063
commit f35bce907e
7 changed files with 434 additions and 90 deletions
+38 -6
View File
@@ -1,17 +1,24 @@
const std = @import("std");
const spv = @import("spv");
const base = @import("base");
const F32x4 = Renderer.F32x4;
const SpvRuntimeError = spv.Runtime.RuntimeError;
const Renderer = @import("Renderer.zig");
const SoftPipeline = @import("../SoftPipeline.zig");
const VkError = base.VkError;
pub const RunData = struct {
renderer: *Renderer,
pipeline: *SoftPipeline,
batch_id: usize,
batch_size: usize,
invocation_count: usize,
vertex_count: usize,
instance_index: usize,
draw_call: *Renderer.DrawCall,
};
pub fn runWrapper(data: RunData) void {
@@ -32,17 +39,42 @@ inline fn run(data: RunData) !void {
const entry = try rt.getEntryPointByName(shader.entry);
var invocation_index: usize = data.batch_id;
while (invocation_index < data.invocation_count) : (invocation_index += data.batch_size) {
while (invocation_index < data.vertex_count) : (invocation_index += data.batch_size) {
setupBuiltins(rt, invocation_index, data.instance_index) catch |err| switch (err) {
SpvRuntimeError.NotFound => {},
else => return err,
};
for (data.pipeline.interface.mode.graphics.input_assembly.attribute_description orelse return) |attribute| {
const location_result = try rt.getResultByLocation(attribute.location, .input);
const binding_info = (data.pipeline.interface.mode.graphics.input_assembly.binding_description orelse return)[attribute.binding];
const vertex_buffer = data.renderer.state.data.graphics.vertex_buffers[attribute.binding];
const buffer = vertex_buffer.buffer;
const buffer_memory_size = base.format.texelSize(attribute.format);
const buffer_memory = if (buffer.interface.memory) |memory| memory else return VkError.InvalidDeviceMemoryDrv;
const offset = buffer.interface.offset + (binding_info.stride * invocation_index) + attribute.offset;
const buffer_memory_map: []u8 = @as([*]u8, @ptrCast(@alignCast(try buffer_memory.map(offset, buffer_memory_size))))[0..buffer_memory_size];
try rt.writeInput(buffer_memory_map, location_result);
}
rt.callEntryPoint(allocator, entry) catch |err| switch (err) {
// Some errors can be ignored
// Some errors can be safely ignored
SpvRuntimeError.OutOfBounds,
SpvRuntimeError.Killed,
=> {},
else => return err,
};
var output: [4]f32 = undefined;
try rt.readBuiltIn(std.mem.asBytes(output[0..output.len]), .Position);
std.debug.print("Output: Vec4{any}\n", .{output});
const output: *F32x4 = &data.draw_call.vertices[(data.instance_index * data.vertex_count) + invocation_index];
try rt.readBuiltIn(std.mem.asBytes(output), .Position);
}
}
fn setupBuiltins(rt: *spv.Runtime, invocation_index: usize, instance_index: usize) !void {
try rt.writeBuiltIn(std.mem.asBytes(&invocation_index), .VertexIndex);
try rt.writeBuiltIn(std.mem.asBytes(&instance_index), .InstanceIndex);
}