first triangle rendering !
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@@ -0,0 +1,56 @@
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const std = @import("std");
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const spv = @import("spv");
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const base = @import("base");
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const zm = base.zm;
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const F32x4 = Renderer.F32x4;
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const SpvRuntimeError = spv.Runtime.RuntimeError;
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const Renderer = @import("Renderer.zig");
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const SoftPipeline = @import("../SoftPipeline.zig");
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const VkError = base.VkError;
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pub const RunData = struct {
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renderer: *Renderer,
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pipeline: *SoftPipeline,
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batch_id: usize,
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batch_size: usize,
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fragment_count: usize,
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draw_call: *Renderer.DrawCall,
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};
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pub fn runWrapper(data: RunData) void {
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@call(.always_inline, run, .{data}) catch |err| {
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std.log.scoped(.@"SPIR-V runtime").err("SPIR-V runtime catched a '{s}'", .{@errorName(err)});
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if (@errorReturnTrace()) |trace| {
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std.debug.dumpErrorReturnTrace(trace);
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}
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};
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}
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inline fn run(data: RunData) !void {
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const allocator = data.renderer.device.device_allocator.allocator();
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const shader = data.pipeline.stages.getPtrAssertContains(.fragment);
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const rt = &shader.runtimes[data.batch_id];
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const entry = try rt.getEntryPointByName(shader.entry);
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const output_result = try rt.getResultByLocation(0, .output);
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var invocation_index: usize = data.batch_id;
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while (invocation_index < data.fragment_count) : (invocation_index += data.batch_size) {
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rt.callEntryPoint(allocator, entry) catch |err| switch (err) {
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// Some errors can be safely ignored
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SpvRuntimeError.OutOfBounds,
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SpvRuntimeError.Killed,
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=> {},
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else => return err,
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};
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const output: *F32x4 = &data.draw_call.fragments[invocation_index].color;
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try rt.readOutput(std.mem.asBytes(output), output_result);
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output.* = std.math.clamp(output.*, zm.f32x4s(0.0), zm.f32x4s(1.0));
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}
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}
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