adding some base commadns
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This commit is contained in:
2026-04-23 02:50:18 +02:00
parent 2862ab1e33
commit ed8a60b539
15 changed files with 310 additions and 95 deletions
+13 -13
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@@ -45,14 +45,14 @@ vkBeginCommandBuffer | ✅ Implemented
vkBindBufferMemory | ✅ Implemented
vkBindImageMemory | ✅ Implemented
vkCmdBeginQuery | ⚙️ WIP
vkCmdBeginRenderPass | ⚙️ WIP
vkCmdBeginRenderPass | ✅ Implemented
vkCmdBindDescriptorSets | ✅ Implemented
vkCmdBindIndexBuffer | ⚙️ WIP
vkCmdBindPipeline | ✅ Implemented
vkCmdBindVertexBuffers | ⚙️ WIP
vkCmdBindVertexBuffers | ✅ Implemented
vkCmdBlitImage | ✅ Implemented
vkCmdClearAttachments | ⚙️ WIP
vkCmdClearColorImage | ⚙️ WIP
vkCmdClearColorImage | ✅ Implemented
vkCmdClearDepthStencilImage | ⚙️ WIP
vkCmdCopyBuffer | ✅ Implemented
vkCmdCopyBufferToImage | ✅ Implemented
@@ -66,8 +66,8 @@ vkCmdDrawIndexed | ⚙️ WIP
vkCmdDrawIndexedIndirect | ⚙️ WIP
vkCmdDrawIndirect | ⚙️ WIP
vkCmdEndQuery | ⚙️ WIP
vkCmdEndRenderPass | ⚙️ WIP
vkCmdExecuteCommands | ⚙️ WIP
vkCmdEndRenderPass | ✅ Implemented
vkCmdExecuteCommands | ✅ Implemented
vkCmdFillBuffer | ✅ Implemented
vkCmdNextSubpass | ⚙️ WIP
vkCmdPipelineBarrier | ✅ Implemented
@@ -97,7 +97,7 @@ vkCreateDescriptorSetLayout | ✅ Implemented
vkCreateDevice | ✅ Implemented
vkCreateEvent | ⚙️ WIP
vkCreateFence | ✅ Implemented
vkCreateFramebuffer | ⚙️ WIP
vkCreateFramebuffer | ✅ Implemented
vkCreateGraphicsPipelines | ⚙️ WIP
vkCreateImage | ✅ Implemented
vkCreateImageView | ✅ Implemented
@@ -105,7 +105,7 @@ vkCreateInstance | ✅ Implemented
vkCreatePipelineCache | ⚙️ WIP
vkCreatePipelineLayout | ✅ Implemented
vkCreateQueryPool | ⚙️ WIP
vkCreateRenderPass | ⚙️ WIP
vkCreateRenderPass | ✅ Implemented
vkCreateSampler | ⚙️ WIP
vkCreateSemaphore | ⚙️ WIP
vkCreateShaderModule | ✅ Implemented
@@ -117,17 +117,17 @@ vkDestroyDescriptorSetLayout | ✅ Implemented
vkDestroyDevice | ✅ Implemented
vkDestroyEvent | ⚙️ WIP
vkDestroyFence | ✅ Implemented
vkDestroyFramebuffer | ⚙️ WIP
vkDestroyFramebuffer | ✅ Implemented
vkDestroyImage | ✅ Implemented
vkDestroyImageView | ✅ Implemented
vkDestroyInstance | ✅ Implemented
vkDestroyPipeline | ✅ Implemented
vkDestroyPipelineCache | ⚙️ WIP
vkDestroyPipelineCache | ✅ Implemented
vkDestroyPipelineLayout | ✅ Implemented
vkDestroyQueryPool | ⚙️ WIP
vkDestroyRenderPass | ⚙️ WIP
vkDestroySampler | ⚙️ WIP
vkDestroySemaphore | ⚙️ WIP
vkDestroyQueryPool | ✅ Implemented
vkDestroyRenderPass | ✅ Implemented
vkDestroySampler | ✅ Implemented
vkDestroySemaphore | ✅ Implemented
vkDestroyShaderModule | ✅ Implemented
vkDeviceWaitIdle | ✅ Implemented
vkEndCommandBuffer | ✅ Implemented
-2
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@@ -290,8 +290,6 @@ fn addMultithreadedCTS(b: *std.Build, target: std.Build.ResolvedTarget, impl: *c
run.addArg(mustpass_path);
run.addArg("--output");
run.addArg("./cts");
run.addArg("--timeout");
run.addArg("300");
if (jobs_count) |count| {
run.addArg(b.fmt("-j{d}", .{count}));
}
+115 -6
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@@ -3,15 +3,15 @@ const vk = @import("vulkan");
const base = @import("base");
const lib = @import("lib.zig");
const InterfaceFactory = @import("interface").Interface;
const VkError = base.VkError;
const Device = base.Device;
const VkError = base.VkError;
const SoftBuffer = @import("SoftBuffer.zig");
const SoftDescriptorSet = @import("SoftDescriptorSet.zig");
const SoftFramebuffer = @import("SoftFramebuffer.zig");
const SoftImage = @import("SoftImage.zig");
const SoftPipeline = @import("SoftPipeline.zig");
const SoftDescriptorSet = @import("SoftDescriptorSet.zig");
const SoftRenderPass = @import("SoftRenderPass.zig");
const ExecutionDevice = @import("device/Device.zig");
const blitter = @import("device/blitter.zig");
@@ -45,8 +45,10 @@ pub fn create(device: *base.Device, allocator: std.mem.Allocator, info: *const v
interface.dispatch_table = &.{
.begin = begin,
.beginRenderPass = beginRenderPass,
.bindDescriptorSets = bindDescriptorSets,
.bindPipeline = bindPipeline,
.bindVertexBuffer = bindVertexBuffer,
.blitImage = blitImage,
.clearColorImage = clearColorImage,
.copyBuffer = copyBuffer,
@@ -55,7 +57,9 @@ pub fn create(device: *base.Device, allocator: std.mem.Allocator, info: *const v
.copyImageToBuffer = copyImageToBuffer,
.dispatch = dispatch,
.dispatchIndirect = dispatchIndirect,
.draw = draw,
.end = end,
.endRenderPass = endRenderPass,
.executeCommands = executeCommands,
.fillBuffer = fillBuffer,
.pipelineBarrier = pipelineBarrier,
@@ -113,6 +117,36 @@ pub fn reset(interface: *Interface, _: vk.CommandBufferResetFlags) VkError!void
// Commands ====================================================================================================
pub fn beginRenderPass(interface: *Interface, render_pass: *base.RenderPass, framebuffer: *base.Framebuffer, render_area: vk.Rect2D, clear_values: ?[]const vk.ClearValue) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
const allocator = self.command_allocator.allocator();
const CommandImpl = struct {
const Impl = @This();
render_pass: *SoftRenderPass,
framebuffer: *SoftFramebuffer,
render_area: vk.Rect2D,
clear_values: ?[]const vk.ClearValue,
pub fn execute(context: *anyopaque, device: *ExecutionDevice) VkError!void {
const impl: *Impl = @ptrCast(@alignCast(context));
device.renderer.render_pass = impl.render_pass;
device.renderer.framebuffer = impl.framebuffer;
}
};
const cmd = allocator.create(CommandImpl) catch return VkError.OutOfHostMemory;
errdefer allocator.destroy(cmd);
cmd.* = .{
.render_pass = @alignCast(@fieldParentPtr("interface", render_pass)),
.framebuffer = @alignCast(@fieldParentPtr("interface", framebuffer)),
.render_area = render_area,
.clear_values = clear_values,
};
self.commands.append(allocator, .{ .ptr = cmd, .vtable = &.{ .execute = CommandImpl.execute } }) catch return VkError.OutOfHostMemory;
}
pub fn bindDescriptorSets(interface: *Interface, bind_point: vk.PipelineBindPoint, first_set: u32, sets: [base.VULKAN_MAX_DESCRIPTOR_SETS]?*base.DescriptorSet, dynamic_offsets: []const u32) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
const allocator = self.command_allocator.allocator();
@@ -171,6 +205,37 @@ pub fn bindPipeline(interface: *Interface, bind_point: vk.PipelineBindPoint, pip
self.commands.append(allocator, .{ .ptr = cmd, .vtable = &.{ .execute = CommandImpl.execute } }) catch return VkError.OutOfHostMemory;
}
pub fn bindVertexBuffer(interface: *Interface, index: usize, buffer: *base.Buffer, offset: usize) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
const allocator = self.command_allocator.allocator();
const CommandImpl = struct {
const Impl = @This();
buffer: *const SoftBuffer,
offset: usize,
index: usize,
pub fn execute(context: *anyopaque, device: *ExecutionDevice) VkError!void {
const impl: *Impl = @ptrCast(@alignCast(context));
device.renderer.dynamic_state.vertex_buffers[impl.index] = .{
.buffer = impl.buffer,
.offset = impl.offset,
.size = 0,
};
}
};
const cmd = allocator.create(CommandImpl) catch return VkError.OutOfHostMemory;
errdefer allocator.destroy(cmd);
cmd.* = .{
.buffer = @alignCast(@fieldParentPtr("interface", buffer)),
.offset = offset,
.index = index,
};
self.commands.append(allocator, .{ .ptr = cmd, .vtable = &.{ .execute = CommandImpl.execute } }) catch return VkError.OutOfHostMemory;
}
pub fn blitImage(interface: *Interface, src: *base.Image, _: vk.ImageLayout, dst: *base.Image, _: vk.ImageLayout, regions: []const vk.ImageBlit, filter: vk.Filter) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
const allocator = self.command_allocator.allocator();
@@ -361,7 +426,7 @@ pub fn dispatch(interface: *Interface, group_count_x: u32, group_count_y: u32, g
pub fn execute(context: *anyopaque, device: *ExecutionDevice) VkError!void {
const impl: *Impl = @ptrCast(@alignCast(context));
try device.compute_routines.dispatch(impl.group_count_x, impl.group_count_y, impl.group_count_z);
try device.compute.dispatch(impl.group_count_x, impl.group_count_y, impl.group_count_z);
}
};
@@ -390,7 +455,7 @@ pub fn dispatchIndirect(interface: *Interface, buffer: *base.Buffer, offset: vk.
const size = 3 * @sizeOf(u32);
const memory = if (impl.buffer.interface.memory) |memory| memory else return VkError.InvalidDeviceMemoryDrv;
const map: []u32 = @as([*]u32, @ptrCast(@alignCast(try memory.map(impl.offset, size))))[0..3];
try device.compute_routines.dispatch(map[0], map[1], map[2]);
try device.compute.dispatch(map[0], map[1], map[2]);
}
};
@@ -403,6 +468,50 @@ pub fn dispatchIndirect(interface: *Interface, buffer: *base.Buffer, offset: vk.
self.commands.append(allocator, .{ .ptr = cmd, .vtable = &.{ .execute = CommandImpl.execute } }) catch return VkError.OutOfHostMemory;
}
pub fn draw(interface: *Interface, vertex_count: usize, instance_count: usize, first_vertex: usize, first_instance: usize) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
const allocator = self.command_allocator.allocator();
const CommandImpl = struct {
const Impl = @This();
vertex_count: usize,
first_vertex: usize,
instance_count: usize,
first_instance: usize,
pub fn execute(context: *anyopaque, device: *ExecutionDevice) VkError!void {
const impl: *Impl = @ptrCast(@alignCast(context));
_ = impl;
_ = device;
}
};
const cmd = allocator.create(CommandImpl) catch return VkError.OutOfHostMemory;
errdefer allocator.destroy(cmd);
cmd.* = .{
.vertex_count = vertex_count,
.first_vertex = first_vertex,
.instance_count = instance_count,
.first_instance = first_instance,
};
self.commands.append(allocator, .{ .ptr = cmd, .vtable = &.{ .execute = CommandImpl.execute } }) catch return VkError.OutOfHostMemory;
}
pub fn endRenderPass(interface: *Interface) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
const allocator = self.command_allocator.allocator();
const CommandImpl = struct {
pub fn execute(_: *anyopaque, device: *ExecutionDevice) VkError!void {
device.renderer.render_pass = null;
device.renderer.framebuffer = null;
}
};
self.commands.append(allocator, .{ .ptr = undefined, .vtable = &.{ .execute = CommandImpl.execute } }) catch return VkError.OutOfHostMemory;
}
pub fn executeCommands(interface: *Interface, commands: *Interface) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
const allocator = self.command_allocator.allocator();
+7 -7
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@@ -1,7 +1,7 @@
const std = @import("std");
const vk = @import("vulkan");
const base = @import("base");
const root = @import("lib.zig");
const lib = @import("lib.zig");
const cpuinfo = @cImport(@cInclude("cpuinfo.h"));
const SoftDevice = @import("SoftDevice.zig");
@@ -34,9 +34,9 @@ pub fn create(allocator: std.mem.Allocator, instance: *base.Instance) VkError!*S
.release = destroy,
};
interface.props.api_version = @bitCast(root.VULKAN_VERSION);
interface.props.driver_version = @bitCast(root.DRIVER_VERSION);
interface.props.device_id = root.DEVICE_ID;
interface.props.api_version = @bitCast(lib.VULKAN_VERSION);
interface.props.driver_version = @bitCast(lib.DRIVER_VERSION);
interface.props.device_id = lib.DEVICE_ID;
interface.props.device_type = .cpu;
interface.props.limits = .{
.max_image_dimension_1d = 4096,
@@ -68,8 +68,8 @@ pub fn create(allocator: std.mem.Allocator, instance: *base.Instance) VkError!*S
.max_descriptor_set_sampled_images = 96,
.max_descriptor_set_storage_images = 24,
.max_descriptor_set_input_attachments = 4,
.max_vertex_input_attributes = 16,
.max_vertex_input_bindings = 16,
.max_vertex_input_attributes = lib.MAX_VERTEX_INPUT_ATTRIBUTES,
.max_vertex_input_bindings = lib.MAX_VERTEX_INPUT_BINDINGS,
.max_vertex_input_attribute_offset = 2047,
.max_vertex_input_binding_stride = 2048,
.max_vertex_output_components = 64,
@@ -207,7 +207,7 @@ pub fn create(allocator: std.mem.Allocator, instance: *base.Instance) VkError!*S
defer command_allocator.free(name);
var writer = std.Io.Writer.fixed(device_name[0 .. vk.MAX_PHYSICAL_DEVICE_NAME_SIZE - 1]);
writer.print("{s} [" ++ root.DRIVER_NAME ++ " StrollDriver]", .{name}) catch return VkError.InitializationFailed;
writer.print("{s} [" ++ lib.DRIVER_NAME ++ " StrollDriver]", .{name}) catch return VkError.InitializationFailed;
}
@memcpy(&interface.props.device_name, &device_name);
+1 -2
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@@ -92,8 +92,7 @@ fn taskRunner(self: *Self, info: Interface.SubmitInfo, p_fence: ?*base.Fence, ru
command_buffers.deinit(soft_device.device_allocator.allocator());
}
var execution_device: ExecutionDevice = .init;
execution_device.setup(soft_device);
var execution_device: ExecutionDevice = .init(soft_device);
defer execution_device.deinit();
for (info.command_buffers.items) |command_buffer| {
@@ -4,7 +4,7 @@ const base = @import("base");
const spv = @import("spv");
const lib = @import("../lib.zig");
const PipelineState = @import("PipelineState.zig");
const PipelineState = @import("Device.zig").PipelineState;
const SoftDevice = @import("../SoftDevice.zig");
const SoftPipeline = @import("../SoftPipeline.zig");
@@ -45,7 +45,7 @@ pub fn init(device: *SoftDevice, state: *PipelineState) Self {
};
}
pub fn destroy(self: *Self) void {
pub fn deinit(self: *Self) void {
_ = self;
}
+19 -10
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@@ -4,36 +4,45 @@ const base = @import("base");
const SoftDescriptorSet = @import("../SoftDescriptorSet.zig");
const SoftDevice = @import("../SoftDevice.zig");
const SoftFramebuffer = @import("../SoftFramebuffer.zig");
const SoftPipeline = @import("../SoftPipeline.zig");
const SoftRenderPass = @import("../SoftRenderPass.zig");
const ComputeRoutines = @import("ComputeRoutines.zig");
const PipelineState = @import("PipelineState.zig");
const ComputeDispatcher = @import("ComputeDispatcher.zig");
const Renderer = @import("Renderer.zig");
const VkError = base.VkError;
const Self = @This();
compute_routines: ComputeRoutines,
pub const PipelineState = struct {
pipeline: ?*SoftPipeline,
sets: [base.VULKAN_MAX_DESCRIPTOR_SETS]?*SoftDescriptorSet,
};
compute: ComputeDispatcher,
renderer: Renderer,
/// .graphics = 0
/// .compute = 1
pipeline_states: [2]PipelineState,
pub const init: Self = .{
.compute_routines = undefined,
.pipeline_states = undefined,
};
pub fn init(device: *SoftDevice) Self {
var self: Self = undefined;
pub fn setup(self: *Self, device: *SoftDevice) void {
for (self.pipeline_states[0..]) |*state| {
state.* = .{
.pipeline = null,
.sets = [_]?*SoftDescriptorSet{null} ** base.VULKAN_MAX_DESCRIPTOR_SETS,
};
}
self.compute_routines = .init(device, &self.pipeline_states[@intFromEnum(vk.PipelineBindPoint.compute)]);
self.compute = .init(device, &self.pipeline_states[@intFromEnum(vk.PipelineBindPoint.compute)]);
self.renderer = .init();
return self;
}
pub fn deinit(self: *Self) void {
self.compute_routines.destroy();
self.compute.deinit();
self.renderer.deinit();
}
-9
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@@ -1,9 +0,0 @@
const std = @import("std");
const vk = @import("vulkan");
const base = @import("base");
const SoftDescriptorSet = @import("../SoftDescriptorSet.zig");
const SoftPipeline = @import("../SoftPipeline.zig");
pipeline: ?*SoftPipeline,
sets: [base.VULKAN_MAX_DESCRIPTOR_SETS]?*SoftDescriptorSet,
+63
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@@ -0,0 +1,63 @@
const std = @import("std");
const vk = @import("vulkan");
const base = @import("base");
const lib = @import("../lib.zig");
const SoftBuffer = @import("../SoftBuffer.zig");
const SoftDescriptorSet = @import("../SoftDescriptorSet.zig");
const SoftDevice = @import("../SoftDevice.zig");
const SoftFramebuffer = @import("../SoftFramebuffer.zig");
const SoftPipeline = @import("../SoftPipeline.zig");
const SoftRenderPass = @import("../SoftRenderPass.zig");
const VkError = base.VkError;
const Self = @This();
const VertexInputBindingState = struct {
input_rate: vk.VertexInputRate,
stride: usize,
};
const VertexInputAttributeState = struct {
format: vk.Format,
offset: usize,
binding: usize,
};
pub const VertexBuffer = struct {
buffer: *const SoftBuffer,
offset: usize,
size: usize,
};
pub const DynamicState = struct {
viewport: vk.Viewport,
scissor: vk.Rect2D,
line_width: f32,
cull_mode: vk.CullModeFlags,
front_face: vk.FrontFace,
primitive_topology: vk.PrimitiveTopology,
vertex_input_bindings: [lib.MAX_VERTEX_INPUT_BINDINGS]VertexInputBindingState,
vertex_input_attributes: [lib.MAX_VERTEX_INPUT_ATTRIBUTES]VertexInputAttributeState,
vertex_buffers: [lib.MAX_VERTEX_INPUT_BINDINGS]VertexBuffer,
};
render_pass: ?*SoftRenderPass,
framebuffer: ?*SoftFramebuffer,
dynamic_state: DynamicState,
pub fn init() Self {
return .{
.render_pass = null,
.framebuffer = null,
.dynamic_state = undefined,
};
}
pub fn deinit(self: *Self) void {
_ = self;
}
+3
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@@ -55,6 +55,9 @@ pub const MIN_UNIFORM_BUFFER_ALIGNMENT = 256;
/// Vulkan 1.2 requires buffer offset alignment to be at most 256.
pub const MIN_STORAGE_BUFFER_ALIGNMENT = 256;
pub const MAX_VERTEX_INPUT_BINDINGS = 16;
pub const MAX_VERTEX_INPUT_ATTRIBUTES = 32;
pub const std_options = base.std_options;
comptime {
+31 -10
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@@ -6,14 +6,15 @@ const NonDispatchable = @import("NonDispatchable.zig").NonDispatchable;
const VkError = @import("error_set.zig").VkError;
const VulkanAllocator = @import("VulkanAllocator.zig");
const Device = @import("Device.zig");
const Buffer = @import("Buffer.zig");
const CommandPool = @import("CommandPool.zig");
const DescriptorSet = @import("DescriptorSet.zig");
const Device = @import("Device.zig");
const Event = @import("Event.zig");
const Framebuffer = @import("Framebuffer.zig");
const Image = @import("Image.zig");
const Pipeline = @import("Pipeline.zig");
const DescriptorSet = @import("DescriptorSet.zig");
const RenderPass = @import("RenderPass.zig");
const State = enum {
Initial,
@@ -38,8 +39,10 @@ dispatch_table: *const DispatchTable,
pub const DispatchTable = struct {
begin: *const fn (*Self, *const vk.CommandBufferBeginInfo) VkError!void,
beginRenderPass: *const fn (*Self, *RenderPass, *Framebuffer, vk.Rect2D, ?[]const vk.ClearValue) VkError!void,
bindDescriptorSets: *const fn (*Self, vk.PipelineBindPoint, u32, [lib.VULKAN_MAX_DESCRIPTOR_SETS]?*DescriptorSet, []const u32) VkError!void,
bindPipeline: *const fn (*Self, vk.PipelineBindPoint, *Pipeline) VkError!void,
bindVertexBuffer: *const fn (*Self, usize, *Buffer, usize) VkError!void,
blitImage: *const fn (*Self, *Image, vk.ImageLayout, *Image, vk.ImageLayout, []const vk.ImageBlit, vk.Filter) VkError!void,
clearColorImage: *const fn (*Self, *Image, vk.ImageLayout, *const vk.ClearColorValue, vk.ImageSubresourceRange) VkError!void,
copyBuffer: *const fn (*Self, *Buffer, *Buffer, []const vk.BufferCopy) VkError!void,
@@ -48,7 +51,9 @@ pub const DispatchTable = struct {
copyImageToBuffer: *const fn (*Self, *Image, vk.ImageLayout, *Buffer, []const vk.BufferImageCopy) VkError!void,
dispatch: *const fn (*Self, u32, u32, u32) VkError!void,
dispatchIndirect: *const fn (*Self, *Buffer, vk.DeviceSize) VkError!void,
draw: *const fn (*Self, usize, usize, usize, usize) VkError!void,
end: *const fn (*Self) VkError!void,
endRenderPass: *const fn (*Self) VkError!void,
executeCommands: *const fn (*Self, *Self) VkError!void,
fillBuffer: *const fn (*Self, *Buffer, vk.DeviceSize, vk.DeviceSize, u32) VkError!void,
pipelineBarrier: *const fn (*Self, vk.PipelineStageFlags, vk.PipelineStageFlags, vk.DependencyFlags, []const vk.MemoryBarrier, []const vk.BufferMemoryBarrier, []const vk.ImageMemoryBarrier) VkError!void,
@@ -91,7 +96,7 @@ pub inline fn destroy(self: *Self, allocator: std.mem.Allocator) void {
self.vtable.destroy(self, allocator);
}
pub inline fn begin(self: *Self, info: *const vk.CommandBufferBeginInfo) VkError!void {
pub fn begin(self: *Self, info: *const vk.CommandBufferBeginInfo) VkError!void {
if (!self.pool.flags.reset_command_buffer_bit) {
self.transitionState(.Recording, &.{.Initial}) catch return VkError.ValidationFailed;
} else {
@@ -102,13 +107,13 @@ pub inline fn begin(self: *Self, info: *const vk.CommandBufferBeginInfo) VkError
self.begin_info = info.*;
}
pub inline fn end(self: *Self) VkError!void {
pub fn end(self: *Self) VkError!void {
self.transitionState(.Executable, &.{.Recording}) catch return VkError.ValidationFailed;
try self.dispatch_table.end(self);
self.begin_info = null;
}
pub inline fn reset(self: *Self, flags: vk.CommandBufferResetFlags) VkError!void {
pub fn reset(self: *Self, flags: vk.CommandBufferResetFlags) VkError!void {
if (!self.pool.flags.reset_command_buffer_bit) {
return VkError.ValidationFailed;
}
@@ -117,7 +122,7 @@ pub inline fn reset(self: *Self, flags: vk.CommandBufferResetFlags) VkError!void
try self.dispatch_table.reset(self, flags);
}
pub inline fn submit(self: *Self) VkError!void {
pub fn submit(self: *Self) VkError!void {
if (self.begin_info) |begin_info| {
if (!begin_info.flags.simultaneous_use_bit) {
self.transitionState(.Pending, &.{.Executable}) catch return VkError.ValidationFailed;
@@ -127,7 +132,7 @@ pub inline fn submit(self: *Self) VkError!void {
self.transitionState(.Pending, &.{ .Pending, .Executable }) catch return VkError.ValidationFailed;
}
pub inline fn finish(self: *Self) VkError!void {
pub fn finish(self: *Self) VkError!void {
if (self.begin_info) |begin_info| {
if (!begin_info.flags.one_time_submit_bit) {
self.transitionState(.Invalid, &.{.Pending}) catch return VkError.ValidationFailed;
@@ -139,7 +144,11 @@ pub inline fn finish(self: *Self) VkError!void {
// Commands ====================================================================================================
pub inline fn bindDescriptorSets(self: *Self, bind_point: vk.PipelineBindPoint, first_set: u32, sets: []const vk.DescriptorSet, dynamic_offsets: []const u32) VkError!void {
pub inline fn beginRenderPass(self: *Self, render_pass: *RenderPass, framebuffer: *Framebuffer, render_area: vk.Rect2D, clear_values: ?[]const vk.ClearValue) VkError!void {
try self.dispatch_table.beginRenderPass(self, render_pass, framebuffer, render_area, clear_values);
}
pub fn bindDescriptorSets(self: *Self, bind_point: vk.PipelineBindPoint, first_set: u32, sets: []const vk.DescriptorSet, dynamic_offsets: []const u32) VkError!void {
std.debug.assert(sets.len < lib.VULKAN_MAX_DESCRIPTOR_SETS);
var inner_sets = [_]?*DescriptorSet{null} ** lib.VULKAN_MAX_DESCRIPTOR_SETS;
for (sets, inner_sets[0..sets.len]) |set, *inner_set| {
@@ -152,11 +161,15 @@ pub inline fn bindPipeline(self: *Self, bind_point: vk.PipelineBindPoint, pipeli
try self.dispatch_table.bindPipeline(self, bind_point, pipeline);
}
pub inline fn bindVertexBuffer(self: *Self, index: usize, buffer: *Buffer, offset: usize) VkError!void {
try self.dispatch_table.bindVertexBuffer(self, index, buffer, offset);
}
pub inline fn blitImage(self: *Self, src: *Image, src_layout: vk.ImageLayout, dst: *Image, dst_layout: vk.ImageLayout, regions: []const vk.ImageBlit, filter: vk.Filter) VkError!void {
try self.dispatch_table.blitImage(self, src, src_layout, dst, dst_layout, regions, filter);
}
pub inline fn clearColorImage(self: *Self, image: *Image, layout: vk.ImageLayout, color: *const vk.ClearColorValue, ranges: []const vk.ImageSubresourceRange) VkError!void {
pub fn clearColorImage(self: *Self, image: *Image, layout: vk.ImageLayout, color: *const vk.ClearColorValue, ranges: []const vk.ImageSubresourceRange) VkError!void {
for (ranges) |range| {
try self.dispatch_table.clearColorImage(self, image, layout, color, range);
}
@@ -186,6 +199,14 @@ pub inline fn dispatchIndirect(self: *Self, buffer: *Buffer, offset: vk.DeviceSi
try self.dispatch_table.dispatchIndirect(self, buffer, offset);
}
pub inline fn draw(self: *Self, vertex_count: usize, instance_count: usize, first_vertex: usize, first_instance: usize) VkError!void {
try self.dispatch_table.draw(self, vertex_count, instance_count, first_vertex, first_instance);
}
pub inline fn endRenderPass(self: *Self) VkError!void {
try self.dispatch_table.endRenderPass(self);
}
pub inline fn executeCommands(self: *Self, commands: *Self) VkError!void {
try self.dispatch_table.executeCommands(self, commands);
}
-1
View File
@@ -99,7 +99,6 @@ pub inline fn reset(self: *Self, flags: vk.CommandPoolResetFlags) VkError!void {
for (self.buffers.items) |non_dis_cmd| {
non_dis_cmd.intrusiveDestroy(allocator);
}
self.buffers.shrinkAndFree(allocator, BUFFER_POOL_BASE_CAPACITY);
self.buffers.clearRetainingCapacity();
}
}
+26 -4
View File
@@ -1,16 +1,22 @@
const std = @import("std");
const vk = @import("vulkan");
const NonDispatchable = @import("NonDispatchable.zig");
const NonDispatchable = @import("NonDispatchable.zig").NonDispatchable;
const VulkanAllocator = @import("VulkanAllocator.zig");
const VkError = @import("error_set.zig").VkError;
const Device = @import("Device.zig");
const ImageView = @import("ImageView.zig");
const Self = @This();
pub const ObjectType: vk.ObjectType = .framebuffer;
owner: *Device,
width: usize,
height: usize,
layers: usize,
attachments: []*ImageView,
vtable: *const VTable,
@@ -19,14 +25,30 @@ pub const VTable = struct {
};
pub fn init(device: *Device, allocator: std.mem.Allocator, info: *const vk.FramebufferCreateInfo) VkError!Self {
_ = allocator;
_ = info;
const object_allocator = VulkanAllocator.from(allocator).cloneWithScope(.object);
const attachments = object_allocator.allocator().alloc(*ImageView, info.attachment_count) catch return VkError.OutOfHostMemory;
errdefer object_allocator.allocator().free(attachments);
if (info.p_attachments) |base_attachements| {
for (base_attachements, attachments, 0..info.attachment_count) |base_attachment, *attachment, _| {
attachment.* = try NonDispatchable(ImageView).fromHandleObject(base_attachment);
}
} else {
return VkError.ValidationFailed;
}
return .{
.owner = device,
.width = @intCast(info.width),
.height = @intCast(info.height),
.layers = @intCast(info.layers),
.attachments = attachments,
.vtable = undefined,
};
}
pub inline fn destroy(self: *Self, allocator: std.mem.Allocator) void {
pub fn destroy(self: *Self, allocator: std.mem.Allocator) void {
allocator.free(self.attachments);
self.vtable.destroy(self, allocator);
}
+18 -4
View File
@@ -1,7 +1,7 @@
const std = @import("std");
const vk = @import("vulkan");
const NonDispatchable = @import("NonDispatchable.zig");
const VulkanAllocator = @import("VulkanAllocator.zig");
const VkError = @import("error_set.zig").VkError;
@@ -11,6 +11,7 @@ const Self = @This();
pub const ObjectType: vk.ObjectType = .render_pass;
owner: *Device,
attachments: []vk.AttachmentDescription,
vtable: *const VTable,
@@ -19,14 +20,27 @@ pub const VTable = struct {
};
pub fn init(device: *Device, allocator: std.mem.Allocator, info: *const vk.RenderPassCreateInfo) VkError!Self {
_ = allocator;
_ = info;
const object_allocator = VulkanAllocator.from(allocator).cloneWithScope(.object);
const attachments = object_allocator.allocator().alloc(vk.AttachmentDescription, info.attachment_count) catch return VkError.OutOfHostMemory;
errdefer object_allocator.allocator().free(attachments);
if (info.p_attachments) |base_attachements| {
for (base_attachements, attachments, 0..info.attachment_count) |base_attachment, *attachment, _| {
attachment.* = base_attachment;
}
} else {
return VkError.ValidationFailed;
}
return .{
.owner = device,
.attachments = attachments,
.vtable = undefined,
};
}
pub inline fn destroy(self: *Self, allocator: std.mem.Allocator) void {
pub fn destroy(self: *Self, allocator: std.mem.Allocator) void {
allocator.free(self.attachments);
self.vtable.destroy(self, allocator);
}
+12 -25
View File
@@ -1569,10 +1569,10 @@ pub export fn strollWaitForFences(p_device: vk.Device, count: u32, p_fences: [*]
Dispatchable(Device).checkHandleValidity(p_device) catch |err| return toVkResult(err);
loop: for (p_fences, 0..count) |p_fence, _| {
for (p_fences, 0..count) |p_fence, _| {
const fence = NonDispatchable(Fence).fromHandleObject(p_fence) catch |err| return toVkResult(err);
fence.wait(timeout) catch |err| return toVkResult(err);
if (waitForAll == .false) break :loop;
if (waitForAll == .false) break;
}
return .success;
}
@@ -1612,11 +1612,12 @@ pub export fn strollCmdBeginRenderPass(p_cmd: vk.CommandBuffer, info: *const vk.
if (info.s_type != .render_pass_begin_info) {
return errorLogger(VkError.ValidationFailed);
}
const cmd = Dispatchable(CommandBuffer).fromHandleObject(p_cmd) catch |err| return errorLogger(err);
const render_pass = NonDispatchable(RenderPass).fromHandleObject(info.render_pass) catch |err| return errorLogger(err);
const framebuffer = NonDispatchable(Framebuffer).fromHandleObject(info.framebuffer) catch |err| return errorLogger(err);
cmd.beginRenderPass(render_pass, framebuffer, info.render_area, if (info.p_clear_values) |clear_values| clear_values[0..info.clear_value_count] else null) catch |err| return errorLogger(err);
notImplementedWarning();
_ = cmd;
_ = contents;
}
@@ -1668,14 +1669,10 @@ pub export fn strollCmdBindVertexBuffers(p_cmd: vk.CommandBuffer, first: u32, co
defer entryPointEndLogTrace();
const cmd = Dispatchable(CommandBuffer).fromHandleObject(p_cmd) catch |err| return errorLogger(err);
notImplementedWarning();
_ = cmd;
_ = first;
_ = count;
_ = p_buffers;
_ = offsets;
for (p_buffers, offsets, 0..count) |p_buffer, offset, i| {
const buffer = NonDispatchable(Buffer).fromHandleObject(p_buffer) catch |err| return errorLogger(err);
cmd.bindVertexBuffer(first + i, buffer, offset) catch |err| return errorLogger(err);
}
}
pub export fn strollCmdBlitImage(
@@ -1821,14 +1818,7 @@ pub export fn strollCmdDraw(p_cmd: vk.CommandBuffer, vertex_count: u32, instance
defer entryPointEndLogTrace();
const cmd = Dispatchable(CommandBuffer).fromHandleObject(p_cmd) catch |err| return errorLogger(err);
notImplementedWarning();
_ = cmd;
_ = vertex_count;
_ = instance_count;
_ = first_vertex;
_ = first_instance;
cmd.draw(vertex_count, instance_count, first_vertex, first_instance) catch |err| return errorLogger(err);
}
pub export fn strollCmdDrawIndexed(p_cmd: vk.CommandBuffer, index_count: u32, instance_count: u32, first_index: u32, vertex_offset: u32, first_instance: u32) callconv(vk.vulkan_call_conv) void {
@@ -1897,10 +1887,7 @@ pub export fn strollCmdEndRenderPass(p_cmd: vk.CommandBuffer) callconv(vk.vulkan
defer entryPointEndLogTrace();
const cmd = Dispatchable(CommandBuffer).fromHandleObject(p_cmd) catch |err| return errorLogger(err);
notImplementedWarning();
_ = cmd;
cmd.endRenderPass() catch |err| return errorLogger(err);
}
pub export fn strollCmdExecuteCommands(p_cmd: vk.CommandBuffer, count: u32, p_cmds: [*]const vk.CommandBuffer) callconv(vk.vulkan_call_conv) void {