adding some base commadns
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@@ -6,14 +6,15 @@ const NonDispatchable = @import("NonDispatchable.zig").NonDispatchable;
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const VkError = @import("error_set.zig").VkError;
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const VulkanAllocator = @import("VulkanAllocator.zig");
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const Device = @import("Device.zig");
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const Buffer = @import("Buffer.zig");
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const CommandPool = @import("CommandPool.zig");
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const DescriptorSet = @import("DescriptorSet.zig");
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const Device = @import("Device.zig");
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const Event = @import("Event.zig");
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const Framebuffer = @import("Framebuffer.zig");
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const Image = @import("Image.zig");
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const Pipeline = @import("Pipeline.zig");
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const DescriptorSet = @import("DescriptorSet.zig");
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const RenderPass = @import("RenderPass.zig");
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const State = enum {
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Initial,
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@@ -38,8 +39,10 @@ dispatch_table: *const DispatchTable,
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pub const DispatchTable = struct {
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begin: *const fn (*Self, *const vk.CommandBufferBeginInfo) VkError!void,
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beginRenderPass: *const fn (*Self, *RenderPass, *Framebuffer, vk.Rect2D, ?[]const vk.ClearValue) VkError!void,
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bindDescriptorSets: *const fn (*Self, vk.PipelineBindPoint, u32, [lib.VULKAN_MAX_DESCRIPTOR_SETS]?*DescriptorSet, []const u32) VkError!void,
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bindPipeline: *const fn (*Self, vk.PipelineBindPoint, *Pipeline) VkError!void,
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bindVertexBuffer: *const fn (*Self, usize, *Buffer, usize) VkError!void,
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blitImage: *const fn (*Self, *Image, vk.ImageLayout, *Image, vk.ImageLayout, []const vk.ImageBlit, vk.Filter) VkError!void,
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clearColorImage: *const fn (*Self, *Image, vk.ImageLayout, *const vk.ClearColorValue, vk.ImageSubresourceRange) VkError!void,
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copyBuffer: *const fn (*Self, *Buffer, *Buffer, []const vk.BufferCopy) VkError!void,
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@@ -48,7 +51,9 @@ pub const DispatchTable = struct {
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copyImageToBuffer: *const fn (*Self, *Image, vk.ImageLayout, *Buffer, []const vk.BufferImageCopy) VkError!void,
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dispatch: *const fn (*Self, u32, u32, u32) VkError!void,
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dispatchIndirect: *const fn (*Self, *Buffer, vk.DeviceSize) VkError!void,
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draw: *const fn (*Self, usize, usize, usize, usize) VkError!void,
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end: *const fn (*Self) VkError!void,
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endRenderPass: *const fn (*Self) VkError!void,
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executeCommands: *const fn (*Self, *Self) VkError!void,
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fillBuffer: *const fn (*Self, *Buffer, vk.DeviceSize, vk.DeviceSize, u32) VkError!void,
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pipelineBarrier: *const fn (*Self, vk.PipelineStageFlags, vk.PipelineStageFlags, vk.DependencyFlags, []const vk.MemoryBarrier, []const vk.BufferMemoryBarrier, []const vk.ImageMemoryBarrier) VkError!void,
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@@ -91,7 +96,7 @@ pub inline fn destroy(self: *Self, allocator: std.mem.Allocator) void {
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self.vtable.destroy(self, allocator);
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}
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pub inline fn begin(self: *Self, info: *const vk.CommandBufferBeginInfo) VkError!void {
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pub fn begin(self: *Self, info: *const vk.CommandBufferBeginInfo) VkError!void {
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if (!self.pool.flags.reset_command_buffer_bit) {
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self.transitionState(.Recording, &.{.Initial}) catch return VkError.ValidationFailed;
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} else {
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@@ -102,13 +107,13 @@ pub inline fn begin(self: *Self, info: *const vk.CommandBufferBeginInfo) VkError
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self.begin_info = info.*;
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}
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pub inline fn end(self: *Self) VkError!void {
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pub fn end(self: *Self) VkError!void {
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self.transitionState(.Executable, &.{.Recording}) catch return VkError.ValidationFailed;
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try self.dispatch_table.end(self);
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self.begin_info = null;
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}
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pub inline fn reset(self: *Self, flags: vk.CommandBufferResetFlags) VkError!void {
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pub fn reset(self: *Self, flags: vk.CommandBufferResetFlags) VkError!void {
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if (!self.pool.flags.reset_command_buffer_bit) {
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return VkError.ValidationFailed;
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}
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@@ -117,7 +122,7 @@ pub inline fn reset(self: *Self, flags: vk.CommandBufferResetFlags) VkError!void
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try self.dispatch_table.reset(self, flags);
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}
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pub inline fn submit(self: *Self) VkError!void {
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pub fn submit(self: *Self) VkError!void {
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if (self.begin_info) |begin_info| {
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if (!begin_info.flags.simultaneous_use_bit) {
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self.transitionState(.Pending, &.{.Executable}) catch return VkError.ValidationFailed;
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@@ -127,7 +132,7 @@ pub inline fn submit(self: *Self) VkError!void {
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self.transitionState(.Pending, &.{ .Pending, .Executable }) catch return VkError.ValidationFailed;
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}
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pub inline fn finish(self: *Self) VkError!void {
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pub fn finish(self: *Self) VkError!void {
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if (self.begin_info) |begin_info| {
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if (!begin_info.flags.one_time_submit_bit) {
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self.transitionState(.Invalid, &.{.Pending}) catch return VkError.ValidationFailed;
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@@ -139,7 +144,11 @@ pub inline fn finish(self: *Self) VkError!void {
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// Commands ====================================================================================================
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pub inline fn bindDescriptorSets(self: *Self, bind_point: vk.PipelineBindPoint, first_set: u32, sets: []const vk.DescriptorSet, dynamic_offsets: []const u32) VkError!void {
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pub inline fn beginRenderPass(self: *Self, render_pass: *RenderPass, framebuffer: *Framebuffer, render_area: vk.Rect2D, clear_values: ?[]const vk.ClearValue) VkError!void {
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try self.dispatch_table.beginRenderPass(self, render_pass, framebuffer, render_area, clear_values);
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}
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pub fn bindDescriptorSets(self: *Self, bind_point: vk.PipelineBindPoint, first_set: u32, sets: []const vk.DescriptorSet, dynamic_offsets: []const u32) VkError!void {
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std.debug.assert(sets.len < lib.VULKAN_MAX_DESCRIPTOR_SETS);
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var inner_sets = [_]?*DescriptorSet{null} ** lib.VULKAN_MAX_DESCRIPTOR_SETS;
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for (sets, inner_sets[0..sets.len]) |set, *inner_set| {
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@@ -152,11 +161,15 @@ pub inline fn bindPipeline(self: *Self, bind_point: vk.PipelineBindPoint, pipeli
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try self.dispatch_table.bindPipeline(self, bind_point, pipeline);
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}
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pub inline fn bindVertexBuffer(self: *Self, index: usize, buffer: *Buffer, offset: usize) VkError!void {
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try self.dispatch_table.bindVertexBuffer(self, index, buffer, offset);
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}
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pub inline fn blitImage(self: *Self, src: *Image, src_layout: vk.ImageLayout, dst: *Image, dst_layout: vk.ImageLayout, regions: []const vk.ImageBlit, filter: vk.Filter) VkError!void {
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try self.dispatch_table.blitImage(self, src, src_layout, dst, dst_layout, regions, filter);
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}
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pub inline fn clearColorImage(self: *Self, image: *Image, layout: vk.ImageLayout, color: *const vk.ClearColorValue, ranges: []const vk.ImageSubresourceRange) VkError!void {
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pub fn clearColorImage(self: *Self, image: *Image, layout: vk.ImageLayout, color: *const vk.ClearColorValue, ranges: []const vk.ImageSubresourceRange) VkError!void {
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for (ranges) |range| {
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try self.dispatch_table.clearColorImage(self, image, layout, color, range);
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}
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@@ -186,6 +199,14 @@ pub inline fn dispatchIndirect(self: *Self, buffer: *Buffer, offset: vk.DeviceSi
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try self.dispatch_table.dispatchIndirect(self, buffer, offset);
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}
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pub inline fn draw(self: *Self, vertex_count: usize, instance_count: usize, first_vertex: usize, first_instance: usize) VkError!void {
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try self.dispatch_table.draw(self, vertex_count, instance_count, first_vertex, first_instance);
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}
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pub inline fn endRenderPass(self: *Self) VkError!void {
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try self.dispatch_table.endRenderPass(self);
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}
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pub inline fn executeCommands(self: *Self, commands: *Self) VkError!void {
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try self.dispatch_table.executeCommands(self, commands);
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}
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