renaming folders
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@@ -0,0 +1,191 @@
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const std = @import("std");
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const vk = @import("vulkan");
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const base = @import("base");
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const lib = @import("../lib.zig");
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const spv = @import("spv");
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const SoftDescriptorSet = @import("../SoftDescriptorSet.zig");
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const SoftDevice = @import("../SoftDevice.zig");
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const SoftFramebuffer = @import("../SoftFramebuffer.zig");
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const SoftPipeline = @import("../SoftPipeline.zig");
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const SoftRenderPass = @import("../SoftRenderPass.zig");
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const ComputeDispatcher = @import("ComputeDispatcher.zig");
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const Renderer = @import("Renderer.zig");
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const VkError = base.VkError;
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const Self = @This();
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pub const GRAPHICS_PIPELINE_STATE = 0;
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pub const COMPUTE_PIPELINE_STATE = 1;
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pub const MAX_DYNAMIC_DESCRIPTORS_PER_SET = 64;
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pub const ActiveOcclusionQuery = struct {
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pool: *base.QueryPool,
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query: u32,
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};
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pub const PipelineState = struct {
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pipeline: ?*SoftPipeline,
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sets: [base.VULKAN_MAX_DESCRIPTOR_SETS]?*SoftDescriptorSet,
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dynamic_offsets: [base.VULKAN_MAX_DESCRIPTOR_SETS][MAX_DYNAMIC_DESCRIPTORS_PER_SET]u32,
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push_constant_blob: [lib.PUSH_CONSTANT_SIZE]u8,
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data: union {
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compute: struct {},
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graphics: struct {
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index_buffer: Renderer.IndexBuffer,
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vertex_buffers: [lib.MAX_VERTEX_INPUT_BINDINGS]Renderer.VertexBuffer,
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},
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},
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};
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compute: ComputeDispatcher,
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renderer: Renderer,
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pipeline_states: [2]PipelineState,
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active_occlusion_queries: std.ArrayList(ActiveOcclusionQuery),
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/// Initializating an execution device and
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/// not creating one to avoid dangling pointers
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pub fn setup(self: *Self, device: *SoftDevice) void {
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for (self.pipeline_states[0..], 0..) |*state, i| {
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state.* = .{
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.pipeline = null,
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.sets = [_]?*SoftDescriptorSet{null} ** base.VULKAN_MAX_DESCRIPTOR_SETS,
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.dynamic_offsets = [_][MAX_DYNAMIC_DESCRIPTORS_PER_SET]u32{[_]u32{0} ** MAX_DYNAMIC_DESCRIPTORS_PER_SET} ** base.VULKAN_MAX_DESCRIPTOR_SETS,
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.push_constant_blob = @splat(0),
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.data = switch (i) {
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GRAPHICS_PIPELINE_STATE => .{
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.graphics = .{
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.index_buffer = undefined,
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.vertex_buffers = undefined,
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},
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},
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COMPUTE_PIPELINE_STATE => .{ .compute = .{} },
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else => unreachable,
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},
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};
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}
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self.active_occlusion_queries = .empty;
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self.compute = .init(device, &self.pipeline_states[@intFromEnum(vk.PipelineBindPoint.compute)]);
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self.renderer = .init(device, &self.pipeline_states[@intFromEnum(vk.PipelineBindPoint.graphics)], &self.active_occlusion_queries);
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}
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pub fn deinit(self: *Self, allocator: std.mem.Allocator) void {
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self.active_occlusion_queries.deinit(allocator);
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}
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pub fn writeDescriptorSets(state: *PipelineState, rt: *spv.Runtime) !void {
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sets: for (state.sets[0..], 0..) |set, set_index| {
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if (set == null)
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continue :sets;
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bindings: for (set.?.descriptors[0..], 0..) |binding, binding_index| {
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switch (binding) {
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.buffer => |buffer_data_array| for (buffer_data_array, 0..) |buffer_data, descriptor_index| {
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if (buffer_data.object) |buffer| {
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const binding_layout = set.?.interface.layout.bindings[binding_index];
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const dynamic_offset: vk.DeviceSize = switch (binding_layout.descriptor_type) {
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.uniform_buffer_dynamic,
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.storage_buffer_dynamic,
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=> state.dynamic_offsets[set_index][binding_layout.dynamic_index + descriptor_index],
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else => 0,
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};
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const map = buffer.mapAsSliceWithAddedOffset(u8, buffer_data.offset + dynamic_offset, buffer_data.size) catch continue :bindings;
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rt.writeDescriptorSet(
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map,
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@as(u32, @intCast(set_index)),
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@as(u32, @intCast(binding_index)),
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@as(u32, @intCast(descriptor_index)),
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) catch |err| switch (err) {
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error.NotFound => {},
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else => return err,
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};
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}
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},
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.image => |image_data_array| for (image_data_array, 0..) |image_data, descriptor_index| {
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if (image_data.object) |image_view| {
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const addr: usize = @intFromPtr(image_view);
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rt.writeDescriptorSet(
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std.mem.asBytes(&addr),
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@as(u32, @intCast(set_index)),
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@as(u32, @intCast(binding_index)),
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@as(u32, @intCast(descriptor_index)),
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) catch |err| switch (err) {
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error.NotFound => {},
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else => return err,
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};
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}
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},
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.sampler => |sampler_data_array| for (sampler_data_array, 0..) |sampler_data, descriptor_index| {
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if (sampler_data.object) |sampler| {
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const addr: usize = @intFromPtr(sampler);
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rt.writeDescriptorSet(
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std.mem.asBytes(&addr),
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@as(u32, @intCast(set_index)),
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@as(u32, @intCast(binding_index)),
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@as(u32, @intCast(descriptor_index)),
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) catch |err| switch (err) {
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error.NotFound => {},
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else => return err,
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};
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}
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},
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.texel_buffer => |texel_data_array| for (texel_data_array, 0..) |texel_data, descriptor_index| {
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if (texel_data.object) |buffer_view| {
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const addr: usize = @intFromPtr(buffer_view);
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rt.writeDescriptorSet(
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std.mem.asBytes(&addr),
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@as(u32, @intCast(set_index)),
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@as(u32, @intCast(binding_index)),
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@as(u32, @intCast(descriptor_index)),
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) catch |err| switch (err) {
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error.NotFound => {},
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else => return err,
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};
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}
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},
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.texture => |texture_data_array| for (texture_data_array, 0..) |texture_data, descriptor_index| {
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const SampledImage = packed struct {
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image: usize,
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sampler: usize,
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};
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var data: SampledImage = .{
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.image = 0,
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.sampler = 0,
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};
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if (texture_data.view) |image_view| {
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const addr: usize = @intFromPtr(image_view);
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data.image = addr;
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}
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if (texture_data.sampler) |sampler| {
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const addr: usize = @intFromPtr(sampler);
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data.sampler = addr;
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}
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rt.writeDescriptorSet(
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std.mem.asBytes(&data),
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@as(u32, @intCast(set_index)),
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@as(u32, @intCast(binding_index)),
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@as(u32, @intCast(descriptor_index)),
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) catch |err| switch (err) {
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error.NotFound => {},
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else => return err,
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};
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},
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else => {},
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}
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}
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}
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}
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