renaming intel driver to Flint
Test / build_and_test (push) Successful in 1m6s
Build / build (push) Successful in 1m22s

This commit is contained in:
2026-06-16 19:32:20 +02:00
parent d8a5452c6f
commit d68360173f
30 changed files with 137 additions and 169 deletions
+7 -1
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@@ -18,9 +18,15 @@ jobs:
- uses: https://codeberg.org/mlugg/setup-zig@v2
- name: Building
- name: Building Ape
run: zig build ape
- name: Building Soft
run: zig build soft
- name: Building Flint
run: zig build flint
- name: Generating docs
run: zig build docs
+7 -1
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@@ -15,5 +15,11 @@ jobs:
- uses: actions/checkout@v4
- uses: https://codeberg.org/mlugg/setup-zig@v2
- name: Zig Tests
- name: Ape Tests
run: zig build test-ape
- name: Soft Tests
run: zig build test-soft
- name: Flint Tests
run: zig build test-flint
+5 -5
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@@ -39,11 +39,11 @@ const implementations = [_]ImplementationDesc{
.options = optionsSoft,
},
.{
.name = "intel",
.name = "flint",
.root_source_file = "src/intel/lib.zig",
.vulkan_version = .{ .major = 1, .minor = 0, .patch = 0 },
.custom = customIntel,
.options = optionsIntel,
.custom = customFlint,
.options = optionsFlint,
},
};
@@ -277,7 +277,7 @@ fn optionsSoft(b: *std.Build, options: *Step.Options) !void {
options.addOption(bool, "soft_approximates_rgb", approxiamte_rgb_option);
}
fn customIntel(
fn customFlint(
_: *std.Build,
_: *Step.Compile,
lib_mod: *std.Build.Module,
@@ -291,7 +291,7 @@ fn customIntel(
lib_mod.addImport("intel_c", base_c_mod);
}
fn optionsIntel(b: *std.Build, options: *Step.Options) !void {
fn optionsFlint(b: *std.Build, options: *Step.Options) !void {
_ = b;
_ = options;
}
@@ -6,7 +6,7 @@ const NonDispatchable = base.NonDispatchable;
const VkError = base.VkError;
const Device = base.Device;
const IntelCommandBuffer = @import("IntelCommandBuffer.zig");
const FlintCommandBuffer = @import("FlintCommandBuffer.zig");
const Self = @This();
pub const Interface = base.CommandPool;
@@ -32,7 +32,7 @@ pub fn create(device: *base.Device, allocator: std.mem.Allocator, info: *const v
}
pub fn createCommandBuffer(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.CommandBufferAllocateInfo) VkError!*base.CommandBuffer {
const cmd = try IntelCommandBuffer.create(interface.owner, allocator, info);
const cmd = try FlintCommandBuffer.create(interface.owner, allocator, info);
return &cmd.interface;
}
@@ -7,8 +7,6 @@ const VulkanAllocator = base.VulkanAllocator;
const Device = base.Device;
const IntelDescriptorSet = @import("IntelDescriptorSet.zig");
const Self = @This();
pub const Interface = base.DescriptorPool;
@@ -29,7 +29,6 @@ pub fn create(device: *base.Device, allocator: std.mem.Allocator, layout: *base.
pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
allocator.free(self.heap);
allocator.destroy(self);
}
@@ -2,29 +2,29 @@ const std = @import("std");
const vk = @import("vulkan");
const base = @import("base");
const IntelQueue = @import("IntelQueue.zig");
const FlintQueue = @import("FlintQueue.zig");
pub const IntelBinarySemaphore = @import("IntelBinarySemaphore.zig");
pub const IntelBuffer = @import("IntelBuffer.zig");
pub const IntelBufferView = @import("IntelBufferView.zig");
pub const IntelCommandBuffer = @import("IntelCommandBuffer.zig");
pub const IntelCommandPool = @import("IntelCommandPool.zig");
pub const IntelDescriptorPool = @import("IntelDescriptorPool.zig");
pub const IntelDescriptorSetLayout = @import("IntelDescriptorSetLayout.zig");
pub const IntelDeviceMemory = @import("IntelDeviceMemory.zig");
pub const IntelEvent = @import("IntelEvent.zig");
pub const IntelFence = @import("IntelFence.zig");
pub const IntelFramebuffer = @import("IntelFramebuffer.zig");
pub const IntelImage = @import("IntelImage.zig");
pub const IntelInstance = @import("IntelInstance.zig");
pub const IntelImageView = @import("IntelImageView.zig");
pub const IntelPipeline = @import("IntelPipeline.zig");
pub const IntelPipelineCache = @import("IntelPipelineCache.zig");
pub const IntelPipelineLayout = @import("IntelPipelineLayout.zig");
pub const IntelQueryPool = @import("IntelQueryPool.zig");
pub const IntelRenderPass = @import("IntelRenderPass.zig");
pub const IntelSampler = @import("IntelSampler.zig");
pub const IntelShaderModule = @import("IntelShaderModule.zig");
pub const FlintBinarySemaphore = @import("FlintBinarySemaphore.zig");
pub const FlintBuffer = @import("FlintBuffer.zig");
pub const FlintBufferView = @import("FlintBufferView.zig");
pub const FlintCommandBuffer = @import("FlintCommandBuffer.zig");
pub const FlintCommandPool = @import("FlintCommandPool.zig");
pub const FlintDescriptorPool = @import("FlintDescriptorPool.zig");
pub const FlintDescriptorSetLayout = @import("FlintDescriptorSetLayout.zig");
pub const FlintDeviceMemory = @import("FlintDeviceMemory.zig");
pub const FlintEvent = @import("FlintEvent.zig");
pub const FlintFence = @import("FlintFence.zig");
pub const FlintFramebuffer = @import("FlintFramebuffer.zig");
pub const FlintImage = @import("FlintImage.zig");
pub const FlintInstance = @import("FlintInstance.zig");
pub const FlintImageView = @import("FlintImageView.zig");
pub const FlintPipeline = @import("FlintPipeline.zig");
pub const FlintPipelineCache = @import("FlintPipelineCache.zig");
pub const FlintPipelineLayout = @import("FlintPipelineLayout.zig");
pub const FlintQueryPool = @import("FlintQueryPool.zig");
pub const FlintRenderPass = @import("FlintRenderPass.zig");
pub const FlintSampler = @import("FlintSampler.zig");
pub const FlintShaderModule = @import("FlintShaderModule.zig");
const VkError = base.VkError;
@@ -40,8 +40,8 @@ pub fn create(instance: *base.Instance, physical_device: *base.PhysicalDevice, a
var interface = try Interface.init(allocator, instance, physical_device, info);
interface.vtable = &.{
.createQueue = IntelQueue.create,
.destroyQueue = IntelQueue.destroy,
.createQueue = FlintQueue.create,
.destroyQueue = FlintQueue.destroy,
};
interface.dispatch_table = &.{
@@ -86,102 +86,102 @@ pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) VkError!void
pub fn allocateMemory(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.MemoryAllocateInfo) VkError!*base.DeviceMemory {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
const device_memory = try IntelDeviceMemory.create(self, allocator, info.allocation_size, info.memory_type_index);
const device_memory = try FlintDeviceMemory.create(self, allocator, info.allocation_size, info.memory_type_index);
return &device_memory.interface;
}
pub fn createBuffer(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.BufferCreateInfo) VkError!*base.Buffer {
const buffer = try IntelBuffer.create(interface, allocator, info);
const buffer = try FlintBuffer.create(interface, allocator, info);
return &buffer.interface;
}
pub fn createDescriptorPool(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.DescriptorPoolCreateInfo) VkError!*base.DescriptorPool {
const pool = try IntelDescriptorPool.create(interface, allocator, info);
const pool = try FlintDescriptorPool.create(interface, allocator, info);
return &pool.interface;
}
pub fn createDescriptorSetLayout(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.DescriptorSetLayoutCreateInfo) VkError!*base.DescriptorSetLayout {
const layout = try IntelDescriptorSetLayout.create(interface, allocator, info);
const layout = try FlintDescriptorSetLayout.create(interface, allocator, info);
return &layout.interface;
}
pub fn createFence(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.FenceCreateInfo) VkError!*base.Fence {
const fence = try IntelFence.create(interface, allocator, info);
const fence = try FlintFence.create(interface, allocator, info);
return &fence.interface;
}
pub fn createCommandPool(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.CommandPoolCreateInfo) VkError!*base.CommandPool {
const pool = try IntelCommandPool.create(interface, allocator, info);
const pool = try FlintCommandPool.create(interface, allocator, info);
return &pool.interface;
}
pub fn createImage(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.ImageCreateInfo) VkError!*base.Image {
const image = try IntelImage.create(interface, allocator, info);
const image = try FlintImage.create(interface, allocator, info);
return &image.interface;
}
pub fn createImageView(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.ImageViewCreateInfo) VkError!*base.ImageView {
const view = try IntelImageView.create(interface, allocator, info);
const view = try FlintImageView.create(interface, allocator, info);
return &view.interface;
}
pub fn createBufferView(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.BufferViewCreateInfo) VkError!*base.BufferView {
const view = try IntelBufferView.create(interface, allocator, info);
const view = try FlintBufferView.create(interface, allocator, info);
return &view.interface;
}
pub fn createComputePipeline(interface: *Interface, allocator: std.mem.Allocator, cache: ?*base.PipelineCache, info: *const vk.ComputePipelineCreateInfo) VkError!*base.Pipeline {
const pipeline = try IntelPipeline.createCompute(interface, allocator, cache, info);
const pipeline = try FlintPipeline.createCompute(interface, allocator, cache, info);
return &pipeline.interface;
}
pub fn createEvent(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.EventCreateInfo) VkError!*base.Event {
const event = try IntelEvent.create(interface, allocator, info);
const event = try FlintEvent.create(interface, allocator, info);
return &event.interface;
}
pub fn createFramebuffer(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.FramebufferCreateInfo) VkError!*base.Framebuffer {
const framebuffer = try IntelFramebuffer.create(interface, allocator, info);
const framebuffer = try FlintFramebuffer.create(interface, allocator, info);
return &framebuffer.interface;
}
pub fn createGraphicsPipeline(interface: *Interface, allocator: std.mem.Allocator, cache: ?*base.PipelineCache, info: *const vk.GraphicsPipelineCreateInfo) VkError!*base.Pipeline {
const pipeline = try IntelPipeline.createGraphics(interface, allocator, cache, info);
const pipeline = try FlintPipeline.createGraphics(interface, allocator, cache, info);
return &pipeline.interface;
}
pub fn createPipelineCache(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.PipelineCacheCreateInfo) VkError!*base.PipelineCache {
const cache = try IntelPipelineCache.create(interface, allocator, info);
const cache = try FlintPipelineCache.create(interface, allocator, info);
return &cache.interface;
}
pub fn createPipelineLayout(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.PipelineLayoutCreateInfo) VkError!*base.PipelineLayout {
const layout = try IntelPipelineLayout.create(interface, allocator, info);
const layout = try FlintPipelineLayout.create(interface, allocator, info);
return &layout.interface;
}
pub fn createQueryPool(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.QueryPoolCreateInfo) VkError!*base.QueryPool {
const pool = try IntelQueryPool.create(interface, allocator, info);
const pool = try FlintQueryPool.create(interface, allocator, info);
return &pool.interface;
}
pub fn createRenderPass(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.RenderPassCreateInfo) VkError!*base.RenderPass {
const pass = try IntelRenderPass.create(interface, allocator, info);
const pass = try FlintRenderPass.create(interface, allocator, info);
return &pass.interface;
}
pub fn createSampler(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.SamplerCreateInfo) VkError!*base.Sampler {
const sampler = try IntelSampler.create(interface, allocator, info);
const sampler = try FlintSampler.create(interface, allocator, info);
return &sampler.interface;
}
pub fn createSemaphore(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.SemaphoreCreateInfo) VkError!*base.BinarySemaphore {
const semaphore = try IntelBinarySemaphore.create(interface, allocator, info);
const semaphore = try FlintBinarySemaphore.create(interface, allocator, info);
return &semaphore.interface;
}
pub fn createShaderModule(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.ShaderModuleCreateInfo) VkError!*base.ShaderModule {
const module = try IntelShaderModule.create(interface, allocator, info);
const module = try FlintShaderModule.create(interface, allocator, info);
return &module.interface;
}
@@ -1,9 +1,10 @@
const std = @import("std");
const vk = @import("vulkan");
const IntelDevice = @import("IntelDevice.zig");
const base = @import("base");
const lib = @import("lib.zig");
const FlintDevice = @import("FlintDevice.zig");
const VkError = base.VkError;
const Self = @This();
@@ -11,7 +12,7 @@ pub const Interface = base.DeviceMemory;
interface: Interface,
pub fn create(device: *IntelDevice, allocator: std.mem.Allocator, size: vk.DeviceSize, memory_type_index: u32) VkError!*Self {
pub fn create(device: *FlintDevice, allocator: std.mem.Allocator, size: vk.DeviceSize, memory_type_index: u32) VkError!*Self {
const self = allocator.create(Self) catch return VkError.OutOfHostMemory;
errdefer allocator.destroy(self);
@@ -3,7 +3,6 @@ const vk = @import("vulkan");
const base = @import("base");
const VkError = base.VkError;
const IntelRenderPass = @import("IntelRenderPass.zig");
const Self = @This();
pub const Interface = base.Framebuffer;
@@ -4,7 +4,6 @@ const base = @import("base");
const lib = @import("lib.zig");
const VkError = base.VkError;
const IntelBuffer = @import("IntelBuffer.zig");
const Self = @This();
pub const Interface = base.Image;
@@ -41,7 +40,7 @@ pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) void {
}
pub fn getMemoryRequirements(_: *Interface, requirements: *vk.MemoryRequirements) VkError!void {
requirements.alignment = lib.MEMORY_REQUIREMENTS_IMAGE_ALIGNMENT;
_ = requirements;
}
pub fn copyToMemory(interface: *const Interface, memory: []u8, subresource: vk.ImageSubresourceLayers) VkError!void {
@@ -1,7 +1,7 @@
const std = @import("std");
const vk = @import("vulkan");
const base = @import("base");
const IntelPhysicalDevice = @import("IntelPhysicalDevice.zig");
const FlintPhysicalDevice = @import("FlintPhysicalDevice.zig");
const Dispatchable = base.Dispatchable;
@@ -36,7 +36,7 @@ pub fn create(allocator: std.mem.Allocator, infos: *const vk.InstanceCreateInfo)
errdefer allocator.destroy(self);
self.allocator = std.heap.smp_allocator;
self.threaded = if (comptime base.config.intel_single_threaded) .init_single_threaded else std.Io.Threaded.init(self.allocator, .{});
self.threaded = std.Io.Threaded.init(self.allocator, .{});
self.io_impl = self.threaded.io();
self.interface = try base.Instance.init(allocator, infos);
@@ -4,7 +4,7 @@ const vk = @import("vulkan");
const base = @import("base");
const lib = @import("lib.zig");
const IntelDevice = @import("IntelDevice.zig");
const FlintDevice = @import("FlintDevice.zig");
const VkError = base.VkError;
const VulkanAllocator = base.VulkanAllocator;
@@ -211,7 +211,7 @@ pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) VkError!void
}
pub fn createDevice(interface: *Interface, allocator: std.mem.Allocator, infos: *const vk.DeviceCreateInfo) VkError!*base.Device {
const device = try IntelDevice.create(interface.instance, interface, allocator, infos);
const device = try FlintDevice.create(interface.instance, interface, allocator, infos);
return &device.interface;
}
@@ -664,63 +664,24 @@ pub fn getImageFormatProperties(
image_type: vk.ImageType,
tiling: vk.ImageTiling,
usage: vk.ImageUsageFlags,
flags: vk.ImageCreateFlags,
_: vk.ImageCreateFlags,
) VkError!vk.ImageFormatProperties {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
if (!try self.isFormatSupported(format, image_type, tiling, usage))
return VkError.FormatNotSupported;
var properties: vk.ImageFormatProperties = .{
const properties: vk.ImageFormatProperties = .{
.max_extent = .{ .width = 0, .height = 0, .depth = 1 },
.max_mip_levels = 1,
.max_array_layers = lib.MAX_IMAGE_ARRAY_LAYERS,
.max_array_layers = 1,
.sample_counts = .{ .@"1_bit" = true },
.max_resource_size = std.math.maxInt(u32),
};
switch (image_type) {
.@"1d" => {
properties.max_mip_levels = lib.MAX_IMAGE_LEVELS_1D;
properties.max_extent.width = 1 << (lib.MAX_IMAGE_LEVELS_1D - 1);
properties.max_extent.height = 1;
},
.@"2d" => {
if (flags.cube_compatible_bit) {
properties.max_mip_levels = lib.MAX_IMAGE_LEVELS_CUBE;
properties.max_extent.width = 1 << (lib.MAX_IMAGE_LEVELS_CUBE - 1);
properties.max_extent.height = 1 << (lib.MAX_IMAGE_LEVELS_CUBE - 1);
} else {
properties.max_mip_levels = lib.MAX_IMAGE_LEVELS_2D;
properties.max_extent.width = 1 << (lib.MAX_IMAGE_LEVELS_2D - 1);
properties.max_extent.height = 1 << (lib.MAX_IMAGE_LEVELS_2D - 1);
const format_properties = try interface.getFormatProperties(format);
const format_features = if (tiling == .linear) format_properties.linear_tiling_features else format_properties.optimal_tiling_features;
if (format_features.color_attachment_bit or format_features.depth_stencil_attachment_bit) {
properties.sample_counts = .{ .@"1_bit" = true, .@"4_bit" = true };
}
}
},
.@"3d" => {
properties.max_mip_levels = lib.MAX_IMAGE_LEVELS_3D;
properties.max_extent.width = 1 << (lib.MAX_IMAGE_LEVELS_3D - 1);
properties.max_extent.height = 1 << (lib.MAX_IMAGE_LEVELS_3D - 1);
properties.max_extent.depth = 1 << (lib.MAX_IMAGE_LEVELS_3D - 1);
properties.max_array_layers = 1;
},
else => return VkError.FormatNotSupported,
}
if (tiling == .linear) {
properties.max_mip_levels = 1;
properties.max_array_layers = 1;
properties.sample_counts = .{ .@"1_bit" = true };
}
return properties;
}
/// Intel does not support sparse images.
/// Flint does not support sparse images.
pub fn getSparseImageFormatProperties(
interface: *Interface,
format: vk.Format,
@@ -740,7 +701,7 @@ pub fn getSparseImageFormatProperties(
return 0;
}
/// Intel does not support sparse images.
/// Flint does not support sparse images.
pub fn getSparseImageFormatProperties2(
interface: *Interface,
format: vk.Format,
@@ -2,7 +2,7 @@ const std = @import("std");
const vk = @import("vulkan");
const base = @import("base");
const IntelCommandBuffer = @import("IntelCommandBuffer.zig");
const FlintCommandBuffer = @import("FlintCommandBuffer.zig");
const VkError = base.VkError;
@@ -46,7 +46,7 @@ pub fn submit(interface: *Interface, infos: []Interface.SubmitInfo, fence: ?*bas
}
for (info.command_buffers.items) |command_buffer| {
const intel_command_buffer: *IntelCommandBuffer = @alignCast(@fieldParentPtr("interface", command_buffer));
const intel_command_buffer: *FlintCommandBuffer = @alignCast(@fieldParentPtr("interface", command_buffer));
_ = intel_command_buffer;
}
+57 -57
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@@ -5,48 +5,48 @@ pub const base = @import("base");
pub const c = @import("intel_c");
pub const config = base.config;
pub const IntelInstance = @import("IntelInstance.zig");
pub const IntelDevice = @import("IntelDevice.zig");
pub const IntelPhysicalDevice = @import("IntelPhysicalDevice.zig");
pub const IntelQueue = @import("IntelQueue.zig");
pub const FlintInstance = @import("FlintInstance.zig");
pub const FlintDevice = @import("FlintDevice.zig");
pub const FlintPhysicalDevice = @import("FlintPhysicalDevice.zig");
pub const FlintQueue = @import("FlintQueue.zig");
pub const IntelBinarySemaphore = @import("IntelBinarySemaphore.zig");
pub const IntelBuffer = @import("IntelBuffer.zig");
pub const IntelBufferView = @import("IntelBufferView.zig");
pub const IntelCommandBuffer = @import("IntelCommandBuffer.zig");
pub const IntelCommandPool = @import("IntelCommandPool.zig");
pub const IntelDescriptorPool = @import("IntelDescriptorPool.zig");
pub const IntelDescriptorSet = @import("IntelDescriptorSet.zig");
pub const IntelDescriptorSetLayout = @import("IntelDescriptorSetLayout.zig");
pub const IntelDeviceMemory = @import("IntelDeviceMemory.zig");
pub const IntelEvent = @import("IntelEvent.zig");
pub const IntelFence = @import("IntelFence.zig");
pub const IntelFramebuffer = @import("IntelFramebuffer.zig");
pub const IntelImage = @import("IntelImage.zig");
pub const IntelImageView = @import("IntelImageView.zig");
pub const IntelPipeline = @import("IntelPipeline.zig");
pub const IntelPipelineCache = @import("IntelPipelineCache.zig");
pub const IntelPipelineLayout = @import("IntelPipelineLayout.zig");
pub const IntelQueryPool = @import("IntelQueryPool.zig");
pub const IntelRenderPass = @import("IntelRenderPass.zig");
pub const IntelSampler = @import("IntelSampler.zig");
pub const IntelShaderModule = @import("IntelShaderModule.zig");
pub const FlintBinarySemaphore = @import("FlintBinarySemaphore.zig");
pub const FlintBuffer = @import("FlintBuffer.zig");
pub const FlintBufferView = @import("FlintBufferView.zig");
pub const FlintCommandBuffer = @import("FlintCommandBuffer.zig");
pub const FlintCommandPool = @import("FlintCommandPool.zig");
pub const FlintDescriptorPool = @import("FlintDescriptorPool.zig");
pub const FlintDescriptorSet = @import("FlintDescriptorSet.zig");
pub const FlintDescriptorSetLayout = @import("FlintDescriptorSetLayout.zig");
pub const FlintDeviceMemory = @import("FlintDeviceMemory.zig");
pub const FlintEvent = @import("FlintEvent.zig");
pub const FlintFence = @import("FlintFence.zig");
pub const FlintFramebuffer = @import("FlintFramebuffer.zig");
pub const FlintImage = @import("FlintImage.zig");
pub const FlintImageView = @import("FlintImageView.zig");
pub const FlintPipeline = @import("FlintPipeline.zig");
pub const FlintPipelineCache = @import("FlintPipelineCache.zig");
pub const FlintPipelineLayout = @import("FlintPipelineLayout.zig");
pub const FlintQueryPool = @import("FlintQueryPool.zig");
pub const FlintRenderPass = @import("FlintRenderPass.zig");
pub const FlintSampler = @import("FlintSampler.zig");
pub const FlintShaderModule = @import("FlintShaderModule.zig");
pub const Instance = IntelInstance;
pub const Instance = FlintInstance;
pub const DRIVER_NAME = "Intel";
pub const DRIVER_NAME = "Flint";
pub const VULKAN_VERSION = vk.makeApiVersion(
0,
config.intel_vulkan_version.major,
config.intel_vulkan_version.minor,
config.intel_vulkan_version.patch,
config.flint_vulkan_version.major,
config.flint_vulkan_version.minor,
config.flint_vulkan_version.patch,
);
pub const DEVICE_ID = 0x00000000;
pub const PIPELINE_CACHE_UUID: [vk.UUID_SIZE]u8 = "ApeIntelCacheUUI".*;
pub const PIPELINE_CACHE_UUID: [vk.UUID_SIZE]u8 = "ApeFlintCacheUUI".*;
pub const PHYSICAL_DEVICE_DEFAULT_NAME = "Ape Intel device";
pub const PHYSICAL_DEVICE_DEFAULT_NAME = "Ape Flint device";
pub const std_options = base.std_options;
@@ -55,30 +55,30 @@ comptime {
}
test {
std.testing.refAllDecls(IntelBinarySemaphore);
std.testing.refAllDecls(IntelBuffer);
std.testing.refAllDecls(IntelBufferView);
std.testing.refAllDecls(IntelCommandBuffer);
std.testing.refAllDecls(IntelCommandPool);
std.testing.refAllDecls(IntelDescriptorPool);
std.testing.refAllDecls(IntelDescriptorSet);
std.testing.refAllDecls(IntelDescriptorSetLayout);
std.testing.refAllDecls(IntelDevice);
std.testing.refAllDecls(IntelDeviceMemory);
std.testing.refAllDecls(IntelEvent);
std.testing.refAllDecls(IntelFence);
std.testing.refAllDecls(IntelFramebuffer);
std.testing.refAllDecls(IntelImage);
std.testing.refAllDecls(IntelImageView);
std.testing.refAllDecls(IntelInstance);
std.testing.refAllDecls(IntelPhysicalDevice);
std.testing.refAllDecls(IntelPipeline);
std.testing.refAllDecls(IntelPipelineCache);
std.testing.refAllDecls(IntelPipelineLayout);
std.testing.refAllDecls(IntelQueryPool);
std.testing.refAllDecls(IntelQueue);
std.testing.refAllDecls(IntelRenderPass);
std.testing.refAllDecls(IntelSampler);
std.testing.refAllDecls(IntelShaderModule);
std.testing.refAllDecls(FlintBinarySemaphore);
std.testing.refAllDecls(FlintBuffer);
std.testing.refAllDecls(FlintBufferView);
std.testing.refAllDecls(FlintCommandBuffer);
std.testing.refAllDecls(FlintCommandPool);
std.testing.refAllDecls(FlintDescriptorPool);
std.testing.refAllDecls(FlintDescriptorSet);
std.testing.refAllDecls(FlintDescriptorSetLayout);
std.testing.refAllDecls(FlintDevice);
std.testing.refAllDecls(FlintDeviceMemory);
std.testing.refAllDecls(FlintEvent);
std.testing.refAllDecls(FlintFence);
std.testing.refAllDecls(FlintFramebuffer);
std.testing.refAllDecls(FlintImage);
std.testing.refAllDecls(FlintImageView);
std.testing.refAllDecls(FlintInstance);
std.testing.refAllDecls(FlintPhysicalDevice);
std.testing.refAllDecls(FlintPipeline);
std.testing.refAllDecls(FlintPipelineCache);
std.testing.refAllDecls(FlintPipelineLayout);
std.testing.refAllDecls(FlintQueryPool);
std.testing.refAllDecls(FlintQueue);
std.testing.refAllDecls(FlintRenderPass);
std.testing.refAllDecls(FlintSampler);
std.testing.refAllDecls(FlintShaderModule);
std.testing.refAllDecls(base);
}
-1
View File
@@ -36,7 +36,6 @@ pub const SoftShaderModule = @import("SoftShaderModule.zig");
pub const Instance = SoftInstance;
pub const DRIVER_LOGS_ENV_NAME = base.DRIVER_LOGS_ENV_NAME;
pub const DRIVER_NAME = "Soft";
pub const VULKAN_VERSION = vk.makeApiVersion(