making opt-in device debug allocator
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@@ -2,8 +2,7 @@ const std = @import("std");
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const vk = @import("vulkan");
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const base = @import("base");
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const builtin = @import("builtin");
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const Debug = std.builtin.OptimizeMode.Debug;
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const config = @import("config");
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const SoftQueue = @import("SoftQueue.zig");
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const Blitter = @import("device/Blitter.zig");
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@@ -37,7 +36,7 @@ pub const Interface = base.Device;
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const SpawnError = std.Thread.SpawnError;
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interface: Interface,
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device_allocator: if (builtin.mode == Debug) std.heap.DebugAllocator(.{}) else std.heap.ThreadSafeAllocator,
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device_allocator: if (config.debug_allocator) std.heap.DebugAllocator(.{}) else std.heap.ThreadSafeAllocator,
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workers: std.Thread.Pool,
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blitter: Blitter,
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@@ -78,7 +77,7 @@ pub fn create(physical_device: *base.PhysicalDevice, allocator: std.mem.Allocato
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self.* = .{
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.interface = interface,
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.device_allocator = if (builtin.mode == Debug) .init else .{ .child_allocator = std.heap.c_allocator }, // TODO: better device allocator
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.device_allocator = if (config.debug_allocator) .init else .{ .child_allocator = std.heap.c_allocator }, // TODO: better device allocator
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.workers = undefined,
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.blitter = .init,
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};
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@@ -96,7 +95,7 @@ pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) VkError!void
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const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
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self.workers.deinit();
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if (builtin.mode == Debug) {
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if (config.debug_allocator) {
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// All device memory allocations should've been freed by now
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if (!self.device_allocator.detectLeaks()) {
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std.log.scoped(.vkDestroyDevice).debug("No device memory leaks detected", .{});
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