adding base depth buffers
Test / build_and_test (push) Successful in 28s
Build / build (push) Successful in 1m8s

This commit is contained in:
2026-05-14 01:35:26 +02:00
parent 124ea12d2e
commit c2dad9fe6d
6 changed files with 108 additions and 4 deletions
+3 -1
View File
@@ -577,7 +577,9 @@ pub fn readFloat4(map: []const u8, src_format: vk.Format) F32x4 {
.r32_uint,
=> c[0] = @floatFromInt(std.mem.bytesToValue(u32, map)),
.r32_sfloat => c[0] = std.mem.bytesToValue(f32, map),
.d32_sfloat,
.r32_sfloat,
=> c[0] = std.mem.bytesToValue(f32, map),
.r32g32b32a32_sfloat => c = std.mem.bytesToValue(F32x4, map),