moving command buffer creation to base command pool
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@@ -20,7 +20,7 @@ pub fn create(device: *base.Device, allocator: std.mem.Allocator, info: *const v
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var interface = try Interface.init(device, allocator, info);
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interface.vtable = &.{
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.allocateCommandBuffers = allocateCommandBuffers,
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.createCommandBuffer = createCommandBuffer,
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.destroy = destroy,
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.reset = reset,
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};
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@@ -31,18 +31,9 @@ pub fn create(device: *base.Device, allocator: std.mem.Allocator, info: *const v
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return self;
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}
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pub fn allocateCommandBuffers(interface: *Interface, info: *const vk.CommandBufferAllocateInfo) VkError!void {
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const allocator = interface.host_allocator.allocator();
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while (interface.buffers.capacity < interface.buffers.items.len + info.command_buffer_count) {
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interface.buffers.ensureUnusedCapacity(allocator, base.CommandPool.BUFFER_POOL_BASE_CAPACITY) catch return VkError.OutOfHostMemory;
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}
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for (0..info.command_buffer_count) |_| {
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const cmd = try SoftCommandBuffer.create(interface.owner, allocator, info);
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const non_dis_cmd = try NonDispatchable(base.CommandBuffer).wrap(allocator, &cmd.interface);
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interface.buffers.appendAssumeCapacity(non_dis_cmd);
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}
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pub fn createCommandBuffer(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.CommandBufferAllocateInfo) VkError!*base.CommandBuffer {
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const cmd = try SoftCommandBuffer.create(interface.owner, allocator, info);
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return &cmd.interface;
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}
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pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) void {
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@@ -11,6 +11,8 @@ const Device = @import("Device.zig");
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const Self = @This();
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pub const ObjectType: vk.ObjectType = .command_pool;
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/// Base capacity of the command buffer pool.
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/// Every increase of the capacity will be by this amount.
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pub const BUFFER_POOL_BASE_CAPACITY = 64;
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owner: *Device,
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@@ -19,16 +21,17 @@ queue_family_index: u32,
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host_allocator: VulkanAllocator,
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/// Contiguous dynamic array of command buffers with free ones
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/// grouped at the end and the first free index being storesd in
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/// `first_free_buffer_index`
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/// When freed swaps happen to keep the free buffers at the end
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/// grouped at the end.
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/// When freed swaps happen to keep the free buffers at the end.
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buffers: std.ArrayList(*NonDispatchable(CommandBuffer)),
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/// Index of the first free command buffer.
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first_free_buffer_index: usize,
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vtable: *const VTable,
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pub const VTable = struct {
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allocateCommandBuffers: *const fn (*Self, *const vk.CommandBufferAllocateInfo) VkError!void,
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createCommandBuffer: *const fn (*Self, std.mem.Allocator, *const vk.CommandBufferAllocateInfo) VkError!*CommandBuffer,
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destroy: *const fn (*Self, std.mem.Allocator) void,
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reset: *const fn (*Self, vk.CommandPoolResetFlags) VkError!void,
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};
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@@ -46,8 +49,17 @@ pub fn init(device: *Device, allocator: std.mem.Allocator, info: *const vk.Comma
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}
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pub fn allocateCommandBuffers(self: *Self, info: *const vk.CommandBufferAllocateInfo) VkError![]*NonDispatchable(CommandBuffer) {
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const allocator = self.host_allocator.allocator();
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if (self.buffers.items.len < info.command_buffer_count or self.first_free_buffer_index + info.command_buffer_count > self.buffers.items.len) {
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try self.vtable.allocateCommandBuffers(self, info);
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while (self.buffers.capacity < self.buffers.items.len + info.command_buffer_count) {
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self.buffers.ensureUnusedCapacity(allocator, BUFFER_POOL_BASE_CAPACITY) catch return VkError.OutOfHostMemory;
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}
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for (0..info.command_buffer_count) |_| {
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const cmd = try self.vtable.createCommandBuffer(self, allocator, info);
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const non_dis_cmd = try NonDispatchable(CommandBuffer).wrap(allocator, cmd);
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self.buffers.appendAssumeCapacity(non_dis_cmd);
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}
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}
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const bound_up = self.first_free_buffer_index + info.command_buffer_count;
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@@ -56,7 +68,7 @@ pub fn allocateCommandBuffers(self: *Self, info: *const vk.CommandBufferAllocate
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return slice;
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}
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pub inline fn destroy(self: *Self, allocator: std.mem.Allocator) void {
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pub fn destroy(self: *Self, allocator: std.mem.Allocator) void {
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for (self.buffers.items) |non_dis_cmd| {
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non_dis_cmd.object.destroy(allocator);
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non_dis_cmd.destroy(allocator);
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