fixing fences implementation
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@@ -1,8 +1,10 @@
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const std = @import("std");
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const vk = @import("vulkan");
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const SoftDeviceMemory = @import("SoftDeviceMemory.zig");
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const base = @import("base");
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const SoftDeviceMemory = @import("SoftDeviceMemory.zig");
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const SoftFence = @import("SoftFence.zig");
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const VkError = base.VkError;
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const Self = @This();
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@@ -11,16 +13,21 @@ pub const Interface = base.Device;
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interface: Interface,
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device_allocator: std.heap.ThreadSafeAllocator,
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pub fn create(physical_device: *base.PhysicalDevice, allocator: std.mem.Allocator, infos: *const vk.DeviceCreateInfo) VkError!*Self {
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pub fn create(physical_device: *base.PhysicalDevice, allocator: std.mem.Allocator, info: *const vk.DeviceCreateInfo) VkError!*Self {
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const self = allocator.create(Self) catch return VkError.OutOfHostMemory;
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errdefer allocator.destroy(self);
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var interface = try Interface.init(allocator, physical_device, infos);
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var interface = try Interface.init(allocator, physical_device, info);
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interface.dispatch_table = &.{
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.allocateMemory = allocateMemory,
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.freeMemory = freeMemory,
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.createFence = createFence,
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.destroy = destroy,
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.destroyFence = destroyFence,
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.freeMemory = freeMemory,
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.getFenceStatus = getFenceStatus,
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.resetFences = resetFences,
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.waitForFences = waitForFences,
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};
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self.* = .{
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@@ -30,17 +37,47 @@ pub fn create(physical_device: *base.PhysicalDevice, allocator: std.mem.Allocato
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return self;
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}
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pub fn allocateMemory(interface: *Interface, allocator: std.mem.Allocator, infos: *const vk.MemoryAllocateInfo) VkError!*base.DeviceMemory {
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const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
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const device_memory = try SoftDeviceMemory.create(self, allocator, infos.allocation_size, infos.memory_type_index);
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return &device_memory.interface;
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}
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pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) VkError!void {
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const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
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allocator.destroy(self);
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}
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// Fence functions ===================================================================================================================================
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pub fn createFence(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.FenceCreateInfo) VkError!*base.Fence {
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const fence = try SoftFence.create(interface, allocator, info);
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return &fence.interface;
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}
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pub fn destroyFence(_: *Interface, allocator: std.mem.Allocator, fence: *base.Fence) VkError!void {
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fence.destroy(allocator);
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}
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pub fn getFenceStatus(_: *Interface, fence: *base.Fence) VkError!void {
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try fence.getStatus();
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}
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pub fn resetFences(_: *Interface, fences: []*base.Fence) VkError!void {
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for (fences) |fence| {
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try fence.reset();
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}
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}
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pub fn waitForFences(_: *Interface, fences: []*base.Fence, waitForAll: bool, timeout: u64) VkError!void {
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for (fences) |fence| {
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try fence.wait(timeout);
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if (!waitForAll) return;
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}
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}
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// Memory functions ==================================================================================================================================
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pub fn allocateMemory(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.MemoryAllocateInfo) VkError!*base.DeviceMemory {
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const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
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const device_memory = try SoftDeviceMemory.create(self, allocator, info.allocation_size, info.memory_type_index);
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return &device_memory.interface;
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}
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pub fn freeMemory(_: *Interface, allocator: std.mem.Allocator, device_memory: *base.DeviceMemory) VkError!void {
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device_memory.destroy(allocator);
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}
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@@ -76,8 +76,8 @@ pub fn wait(interface: *Interface, timeout: u64) VkError!void {
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defer self.mutex.unlock();
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if (timeout == std.math.maxInt(@TypeOf(timeout))) {
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self.condition.wait(self.mutex);
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self.condition.wait(&self.mutex);
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} else {
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self.condition.timedWait(self.mutex, timeout) catch return VkError.Timeout;
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self.condition.timedWait(&self.mutex, timeout) catch return VkError.Timeout;
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}
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}
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@@ -36,23 +36,6 @@ pub fn destroy(self: *Self, allocator: std.mem.Allocator) VkError!void {
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try self.dispatch_table.destroy(self, allocator);
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}
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pub inline fn getFenceStatus(self: *Self, fence: *Fence) VkError!void {
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try self.dispatch_table.getFenceStatus(fence);
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}
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pub inline fn resetFences(_: *Self, fences: []*Fence) VkError!void {
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for (fences) |fence| {
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try fence.reset();
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}
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}
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pub inline fn waitForFences(_: *Self, fences: []*Fence, waitForAll: bool, timeout: u64) VkError!void {
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for (fences) |fence| {
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try fence.wait(timeout);
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if (!waitForAll) return;
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}
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}
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// Fence functions ===================================================================================================================================
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pub inline fn createFence(self: *Self, allocator: std.mem.Allocator, info: *const vk.FenceCreateInfo) VkError!*Fence {
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@@ -63,6 +46,18 @@ pub inline fn destroyFence(self: *Self, allocator: std.mem.Allocator, fence: *Fe
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try self.dispatch_table.destroyFence(self, allocator, fence);
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}
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pub inline fn getFenceStatus(self: *Self, fence: *Fence) VkError!void {
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try self.dispatch_table.getFenceStatus(self, fence);
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}
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pub inline fn resetFences(self: *Self, fences: []*Fence) VkError!void {
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try self.dispatch_table.resetFences(self, fences);
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}
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pub inline fn waitForFences(self: *Self, fences: []*Fence, waitForAll: bool, timeout: u64) VkError!void {
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try self.dispatch_table.waitForFences(self, fences, waitForAll, timeout);
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}
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// Memory functions ==================================================================================================================================
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pub inline fn allocateMemory(self: *Self, allocator: std.mem.Allocator, info: *const vk.MemoryAllocateInfo) VkError!*DeviceMemory {
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@@ -17,6 +17,7 @@ const VulkanAllocator = @import("VulkanAllocator.zig");
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const Instance = @import("Instance.zig");
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const Device = @import("Device.zig");
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const DeviceMemory = @import("DeviceMemory.zig");
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const Fence = @import("Fence.zig");
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const PhysicalDevice = @import("PhysicalDevice.zig");
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// This file contains all exported Vulkan entrypoints.
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@@ -70,10 +71,15 @@ const physical_device_pfn_map = std.StaticStringMap(vk.PfnVoidFunction).initComp
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const device_pfn_map = std.StaticStringMap(vk.PfnVoidFunction).initComptime(.{
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functionMapEntryPoint("vkAllocateMemory"),
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functionMapEntryPoint("vkDestroyFence"),
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functionMapEntryPoint("vkDestroyDevice"),
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functionMapEntryPoint("vkCreateFence"),
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functionMapEntryPoint("vkFreeMemory"),
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functionMapEntryPoint("vkGetFenceStatus"),
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functionMapEntryPoint("vkMapMemory"),
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functionMapEntryPoint("vkUnmapMemory"),
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functionMapEntryPoint("vkResetFences"),
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functionMapEntryPoint("vkWaitForFences"),
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});
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// ICD Interface =============================================================================================================================================
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@@ -272,18 +278,19 @@ pub export fn strollAllocateMemory(p_device: vk.Device, p_info: ?*const vk.Memor
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return .success;
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}
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pub export fn strollCreateFence(p_device: vk.Device, info: ?*const vk.FenceCreateInfo, callbacks: ?*const vk.allocationcallbacks, p_fence: *vk.Fence) callconv(vk.vulkan_call_conv) vk.Result {
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pub export fn strollCreateFence(p_device: vk.Device, p_info: ?*const vk.FenceCreateInfo, callbacks: ?*const vk.AllocationCallbacks, p_fence: *vk.Fence) callconv(vk.vulkan_call_conv) vk.Result {
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const info = p_info orelse return .error_validation_failed;
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if (info.s_type != .fence_create_info) {
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return .error_validation_failed;
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}
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const allocator = VulkanAllocator.init(callbacks, .device).allocator();
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const device = Dispatchable(Device).fromHandleObject(p_device) catch |err| return toVkResult(err);
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const fence = device.createFence(allocator, info) catch |err| return toVkResult(err);
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p_fence.* = (NonDispatchable(Fence).wrap(allocator, fence) catch |err| return toVkResult(err)).toVkHandle(vk.Fence);
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return .success;
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}
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pub export fn strollDestroyDevice(p_device: vk.Device, callbacks: ?*const vk.allocationcallbacks) callconv(vk.vulkan_call_conv) void {
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pub export fn strollDestroyDevice(p_device: vk.Device, callbacks: ?*const vk.AllocationCallbacks) callconv(vk.vulkan_call_conv) void {
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const allocator = VulkanAllocator.init(callbacks, .device).allocator();
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const dispatchable = Dispatchable(Device).fromHandle(p_device) catch return;
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std.log.scoped(.vkDestroyDevice).info("Destroying VkDevice created from {s}", .{dispatchable.object.physical_device.props.device_name});
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@@ -294,6 +301,15 @@ pub export fn strollDestroyDevice(p_device: vk.Device, callbacks: ?*const vk.all
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dispatchable.destroy(allocator);
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}
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pub export fn strollDestroyFence(p_device: vk.Device, p_fence: vk.Fence, callbacks: ?*const vk.AllocationCallbacks) callconv(vk.vulkan_call_conv) void {
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const allocator = VulkanAllocator.init(callbacks, .device).allocator();
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const device = Dispatchable(Device).fromHandleObject(p_device) catch return;
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const non_dispatchable_fence = NonDispatchable(Fence).fromHandle(p_fence) catch return;
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device.destroyFence(allocator, non_dispatchable_fence.object) catch return;
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non_dispatchable_fence.destroy(allocator);
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}
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pub export fn strollFreeMemory(p_device: vk.Device, p_memory: vk.DeviceMemory, callbacks: ?*const vk.AllocationCallbacks) callconv(vk.vulkan_call_conv) void {
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const allocator = VulkanAllocator.init(callbacks, .device).allocator();
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const device = Dispatchable(Device).fromHandleObject(p_device) catch return;
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@@ -314,6 +330,13 @@ pub export fn strollGetDeviceProcAddr(p_device: vk.Device, p_name: ?[*:0]const u
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return null;
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}
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pub export fn strollGetFenceStatus(p_device: vk.Device, p_fence: vk.Fence) callconv(vk.vulkan_call_conv) vk.Result {
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const device = Dispatchable(Device).fromHandleObject(p_device) catch |err| return toVkResult(err);
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const fence = NonDispatchable(Fence).fromHandleObject(p_fence) catch |err| return toVkResult(err);
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device.getFenceStatus(fence) catch |err| return toVkResult(err);
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return .success;
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}
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pub export fn strollMapMemory(p_device: vk.Device, p_memory: vk.DeviceMemory, offset: vk.DeviceSize, size: vk.DeviceSize, _: vk.MemoryMapFlags, pp_data: *?*anyopaque) callconv(vk.vulkan_call_conv) vk.Result {
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const device = Dispatchable(Device).fromHandleObject(p_device) catch |err| return toVkResult(err);
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const device_memory = NonDispatchable(DeviceMemory).fromHandleObject(p_memory) catch |err| return toVkResult(err);
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@@ -326,3 +349,33 @@ pub export fn strollUnmapMemory(p_device: vk.Device, p_memory: vk.DeviceMemory)
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const device_memory = NonDispatchable(DeviceMemory).fromHandleObject(p_memory) catch return;
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device.unmapMemory(device_memory);
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}
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pub export fn strollResetFences(p_device: vk.Device, count: u32, p_fences: [*]const vk.Fence) callconv(vk.vulkan_call_conv) vk.Result {
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const device = Dispatchable(Device).fromHandleObject(p_device) catch |err| return toVkResult(err);
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const allocator = std.heap.c_allocator;
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const fences: []*Fence = allocator.alloc(*Fence, count) catch return .error_unknown;
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defer allocator.free(fences);
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for (p_fences, 0..count) |fence, i| {
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fences[i] = NonDispatchable(Fence).fromHandleObject(fence) catch |err| return toVkResult(err);
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}
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device.resetFences(fences) catch |err| return toVkResult(err);
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return .success;
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}
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pub export fn strollWaitForFences(p_device: vk.Device, count: u32, p_fences: [*]const vk.Fence, waitForAll: vk.Bool32, timeout: u64) callconv(vk.vulkan_call_conv) vk.Result {
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const device = Dispatchable(Device).fromHandleObject(p_device) catch |err| return toVkResult(err);
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const allocator = std.heap.c_allocator;
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const fences: []*Fence = allocator.alloc(*Fence, count) catch return .error_unknown;
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defer allocator.free(fences);
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for (p_fences, 0..count) |fence, i| {
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fences[i] = NonDispatchable(Fence).fromHandleObject(fence) catch |err| return toVkResult(err);
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}
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device.waitForFences(fences, (waitForAll == .true), timeout) catch |err| return toVkResult(err);
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return .success;
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}
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