working on queues
This commit is contained in:
@@ -10,8 +10,11 @@ const VkError = base.VkError;
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const Self = @This();
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pub const Interface = base.Device;
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const SpawnError = std.Thread.SpawnError;
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interface: Interface,
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device_allocator: std.heap.ThreadSafeAllocator,
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workers: std.Thread.Pool,
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pub fn create(physical_device: *base.PhysicalDevice, allocator: std.mem.Allocator, info: *const vk.DeviceCreateInfo) VkError!*Self {
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const self = allocator.create(Self) catch return VkError.OutOfHostMemory;
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@@ -32,13 +35,20 @@ pub fn create(physical_device: *base.PhysicalDevice, allocator: std.mem.Allocato
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self.* = .{
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.interface = interface,
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.device_allocator = .{ .child_allocator = std.heap.c_allocator }, // TODO: better device allocator base
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.device_allocator = .{ .child_allocator = std.heap.c_allocator }, // TODO: better device allocator
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.workers = undefined,
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};
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self.workers.init(.{ .allocator = std.heap.c_allocator }) catch |err| return switch (err) {
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SpawnError.OutOfMemory, SpawnError.LockedMemoryLimitExceeded => VkError.OutOfDeviceMemory,
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else => VkError.Unknown,
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};
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return self;
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}
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pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) VkError!void {
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const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
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self.workers.deinit();
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allocator.destroy(self);
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}
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14
src/soft/SoftQueue.zig
git.filemode.normal_file
14
src/soft/SoftQueue.zig
git.filemode.normal_file
@@ -0,0 +1,14 @@
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const std = @import("std");
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const vk = @import("vulkan");
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const base = @import("base");
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const SoftDeviceMemory = @import("SoftDeviceMemory.zig");
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const SoftFence = @import("SoftFence.zig");
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const VkError = base.VkError;
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const Self = @This();
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pub const Interface = base.Queue;
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interface: Interface,
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mutex: std.Thread.Mutex,
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@@ -4,8 +4,11 @@ pub const base = @import("base");
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pub const SoftInstance = @import("SoftInstance.zig");
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pub const SoftDevice = @import("SoftDevice.zig");
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pub const SoftDeviceMemory = @import("SoftDeviceMemory.zig");
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pub const SoftPhysicalDevice = @import("SoftPhysicalDevice.zig");
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pub const SoftQueue = @import("SoftQueue.zig");
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pub const SoftDeviceMemory = @import("SoftDeviceMemory.zig");
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pub const SoftFence = @import("SoftFence.zig");
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pub const Instance = SoftInstance;
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@@ -1,6 +1,7 @@
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const std = @import("std");
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const vk = @import("vulkan");
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const VulkanAllocator = @import("VulkanAllocator.zig");
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const VkError = @import("error_set.zig").VkError;
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const PhysicalDevice = @import("PhysicalDevice.zig");
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const DeviceMemory = @import("DeviceMemory.zig");
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@@ -11,6 +12,7 @@ pub const ObjectType: vk.ObjectType = .device;
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physical_device: *const PhysicalDevice,
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dispatch_table: *const DispatchTable,
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host_allocator: VulkanAllocator,
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pub const DispatchTable = struct {
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allocateMemory: *const fn (*Self, std.mem.Allocator, *const vk.MemoryAllocateInfo) VkError!*DeviceMemory,
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@@ -24,11 +26,12 @@ pub const DispatchTable = struct {
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};
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pub fn init(allocator: std.mem.Allocator, physical_device: *const PhysicalDevice, info: *const vk.DeviceCreateInfo) VkError!Self {
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_ = allocator;
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const vulkan_allocator: *VulkanAllocator = @ptrCast(@alignCast(allocator.ptr));
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_ = info;
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return .{
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.physical_device = physical_device,
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.dispatch_table = undefined,
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.host_allocator = vulkan_allocator.*,
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};
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}
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@@ -16,7 +16,30 @@ flags: vk.DeviceQueueCreateFlags,
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dispatch_table: *const DispatchTable,
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pub const DispatchTable = struct {
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bindSparse: *const fn (*Self, u32, *const vk.BindSparseInfo, ?*Fence) VkError!void,
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submit: *const fn (*Self, u32, *const vk.SubmitInfo, ?*Fence) VkError!void,
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bindSparse: *const fn (*Self, []*const vk.BindSparseInfo, ?*Fence) VkError!void,
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submit: *const fn (*Self, []*const vk.SubmitInfo, ?*Fence) VkError!void,
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waitIdle: *const fn (*Self) VkError!void,
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};
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pub fn init(allocator: std.mem.Allocator, device: *const Device, index: u32, info: vk.DeviceQueueCreateInfo) VkError!Self {
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_ = allocator;
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return .{
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.owner = device,
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.family_index = info.queueFamilyIndex,
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.index = index,
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.flags = info.flags,
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.dispatch_table = undefined,
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};
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}
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pub inline fn bindSparse(self: *Self, info: []*const vk.BindSparseInfo, fence: ?*Fence) VkError!void {
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try self.dispatch_table.bindSparse(self, info, fence);
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}
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pub inline fn submit(self: *Self, info: []*const vk.SubmitInfo, fence: ?*Fence) VkError!void {
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try self.dispatch_table.submit(self, info, fence);
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}
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pub inline fn waitIdle(self: *Self) VkError!void {
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try self.dispatch_table.waitIdle(self);
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}
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@@ -22,8 +22,12 @@ pub fn init(callbacks: ?*const vk.AllocationCallbacks, scope: vk.SystemAllocatio
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pub fn allocator(self: *const Self) Allocator {
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if (self.callbacks == null) {
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return std.heap.c_allocator; // TODO: fallback on a better allocator
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return .{
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.ptr = @constCast(self),
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.vtable = std.heap.c_allocator.vtable,
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};
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}
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return .{
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.ptr = @constCast(self),
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.vtable = &.{
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@@ -7,14 +7,15 @@ pub const logger = @import("logger.zig");
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pub const Dispatchable = @import("Dispatchable.zig").Dispatchable;
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pub const NonDispatchable = @import("NonDispatchable.zig").NonDispatchable;
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pub const VkError = @import("error_set.zig").VkError;
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pub const VulkanAllocator = @import("VulkanAllocator.zig");
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pub const Instance = @import("Instance.zig");
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pub const Device = @import("Device.zig");
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pub const DeviceMemory = @import("DeviceMemory.zig");
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pub const Fence = @import("Fence.zig");
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pub const PhysicalDevice = @import("PhysicalDevice.zig");
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pub const Queue = @import("Queue.zig");
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pub const VulkanAllocator = @import("VulkanAllocator.zig");
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pub const DeviceMemory = @import("DeviceMemory.zig");
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pub const Fence = @import("Fence.zig");
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pub const VULKAN_VENDOR_ID = @typeInfo(vk.VendorId).@"enum".fields[@typeInfo(vk.VendorId).@"enum".fields.len - 1].value + 1;
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pub const DRIVER_LOGS_ENV_NAME = "STROLL_LOGS_LEVEL";
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@@ -193,7 +193,7 @@ pub export fn strollCreateDevice(p_physical_device: vk.PhysicalDevice, p_info: ?
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if (info.s_type != .device_create_info) {
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return .error_validation_failed;
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}
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const allocator = VulkanAllocator.init(callbacks, .instance).allocator();
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const allocator = VulkanAllocator.init(callbacks, .device).allocator();
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const physical_device = Dispatchable(PhysicalDevice).fromHandleObject(p_physical_device) catch |err| return toVkResult(err);
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std.log.scoped(.vkCreateDevice).info("Creating VkDevice from {s}", .{physical_device.props.device_name});
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logger.indent();
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@@ -271,7 +271,7 @@ pub export fn strollAllocateMemory(p_device: vk.Device, p_info: ?*const vk.Memor
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if (info.s_type != .memory_allocate_info) {
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return .error_validation_failed;
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}
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const allocator = VulkanAllocator.init(callbacks, .device).allocator();
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const allocator = VulkanAllocator.init(callbacks, .object).allocator();
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const device = Dispatchable(Device).fromHandleObject(p_device) catch |err| return toVkResult(err);
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const device_memory = device.allocateMemory(allocator, info) catch |err| return toVkResult(err);
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p_memory.* = (NonDispatchable(DeviceMemory).wrap(allocator, device_memory) catch |err| return toVkResult(err)).toVkHandle(vk.DeviceMemory);
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@@ -283,7 +283,7 @@ pub export fn strollCreateFence(p_device: vk.Device, p_info: ?*const vk.FenceCre
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if (info.s_type != .fence_create_info) {
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return .error_validation_failed;
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}
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const allocator = VulkanAllocator.init(callbacks, .device).allocator();
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const allocator = VulkanAllocator.init(callbacks, .object).allocator();
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const device = Dispatchable(Device).fromHandleObject(p_device) catch |err| return toVkResult(err);
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const fence = device.createFence(allocator, info) catch |err| return toVkResult(err);
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p_fence.* = (NonDispatchable(Fence).wrap(allocator, fence) catch |err| return toVkResult(err)).toVkHandle(vk.Fence);
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@@ -291,7 +291,7 @@ pub export fn strollCreateFence(p_device: vk.Device, p_info: ?*const vk.FenceCre
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}
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pub export fn strollDestroyDevice(p_device: vk.Device, callbacks: ?*const vk.AllocationCallbacks) callconv(vk.vulkan_call_conv) void {
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const allocator = VulkanAllocator.init(callbacks, .device).allocator();
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const allocator = VulkanAllocator.init(callbacks, .object).allocator();
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const dispatchable = Dispatchable(Device).fromHandle(p_device) catch return;
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std.log.scoped(.vkDestroyDevice).info("Destroying VkDevice created from {s}", .{dispatchable.object.physical_device.props.device_name});
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logger.indent();
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@@ -302,7 +302,7 @@ pub export fn strollDestroyDevice(p_device: vk.Device, callbacks: ?*const vk.All
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}
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pub export fn strollDestroyFence(p_device: vk.Device, p_fence: vk.Fence, callbacks: ?*const vk.AllocationCallbacks) callconv(vk.vulkan_call_conv) void {
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const allocator = VulkanAllocator.init(callbacks, .device).allocator();
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const allocator = VulkanAllocator.init(callbacks, .object).allocator();
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const device = Dispatchable(Device).fromHandleObject(p_device) catch return;
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const non_dispatchable_fence = NonDispatchable(Fence).fromHandle(p_fence) catch return;
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@@ -311,7 +311,7 @@ pub export fn strollDestroyFence(p_device: vk.Device, p_fence: vk.Fence, callbac
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}
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pub export fn strollFreeMemory(p_device: vk.Device, p_memory: vk.DeviceMemory, callbacks: ?*const vk.AllocationCallbacks) callconv(vk.vulkan_call_conv) void {
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const allocator = VulkanAllocator.init(callbacks, .device).allocator();
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const allocator = VulkanAllocator.init(callbacks, .object).allocator();
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const device = Dispatchable(Device).fromHandleObject(p_device) catch return;
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const non_dispatchable_device_memory = NonDispatchable(DeviceMemory).fromHandle(p_memory) catch return;
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