adding fragment derivatives, base pipeline cache, missing KHR function to avoid CTS crash + lots of minor bugfixes
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@@ -113,7 +113,7 @@ vkCreatePipelineLayout | ✅ Implemented
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vkCreateQueryPool | ✅ Implemented
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vkCreateRenderPass | ✅ Implemented
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vkCreateSampler | ✅ Implemented
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vkCreateSemaphore | ⚙️ WIP
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vkCreateSemaphore | ✅ Implemented
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vkCreateShaderModule | ✅ Implemented
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vkCreateSwapchainKHR | ✅ Implemented
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vkCreateWaylandSurfaceKHR | ✅ Implemented
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@@ -149,6 +149,8 @@ vkEnumerateDeviceLayerProperties | ✅ Implemented
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vkEnumerateInstanceExtensionProperties | ✅ Implemented
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vkEnumerateInstanceLayerProperties | ✅ Implemented
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vkEnumeratePhysicalDevices | ✅ Implemented
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vkEnumeratePhysicalDeviceGroups | ✅ Implemented
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vkEnumeratePhysicalDeviceGroupsKHR | ✅ Implemented
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vkFlushMappedMemoryRanges | ✅ Implemented
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vkFreeCommandBuffers | ✅ Implemented
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vkFreeDescriptorSets | ✅ Implemented
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@@ -179,7 +181,7 @@ vkGetPhysicalDeviceWin32PresentationSupportKHR | ⚙️ WIP
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vkGetPhysicalDeviceXcbPresentationSupportKHR | ⚙️ WIP
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vkGetPhysicalDeviceXlibPresentationSupportKHR | ⚙️ WIP
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vkGetPipelineCacheData | ⚙️ WIP
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vkGetQueryPoolResults | ⚙️ WIP
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vkGetQueryPoolResults | ✅ Implemented
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vkGetRenderAreaGranularity | ✅ Implemented
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vkGetSwapchainImagesKHR | ✅ Implemented
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vkInvalidateMappedMemoryRanges | ✅ Implemented
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