adding image view
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@@ -0,0 +1,44 @@
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const std = @import("std");
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const vk = @import("vulkan");
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const lib = @import("lib.zig");
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const VkError = @import("error_set.zig").VkError;
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const NonDispatchable = @import("NonDispatchable.zig").NonDispatchable;
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const Device = @import("Device.zig");
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const DeviceMemory = @import("DeviceMemory.zig");
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const Image = @import("Image.zig");
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const Self = @This();
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pub const ObjectType: vk.ObjectType = .image;
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owner: *Device,
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image: *Image,
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view_type: vk.ImageViewType,
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format: vk.Format,
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components: vk.ComponentMapping,
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subresource_range: vk.ImageSubresourceRange,
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vtable: *const VTable,
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pub const VTable = struct {
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destroy: *const fn (*Self, std.mem.Allocator) void,
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};
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pub fn init(device: *Device, allocator: std.mem.Allocator, info: *const vk.ImageViewCreateInfo) VkError!Self {
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_ = allocator;
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return .{
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.owner = device,
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.image = try NonDispatchable(Image).fromHandleObject(info.image),
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.view_type = info.view_type,
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.format = info.format,
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.components = info.components,
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.subresource_range = info.subresource_range,
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.vtable = undefined,
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};
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}
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pub inline fn destroy(self: *Self, allocator: std.mem.Allocator) void {
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self.vtable.destroy(self, allocator);
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}
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