adding base Buffer, refactoring of unnecessary device layer functions

This commit is contained in:
2025-11-20 17:40:23 +01:00
parent 4c91713ccd
commit 967451a458
11 changed files with 208 additions and 190 deletions

38
src/soft/SoftBuffer.zig git.filemode.normal_file
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@@ -0,0 +1,38 @@
const std = @import("std");
const vk = @import("vulkan");
const base = @import("base");
const VkError = base.VkError;
const Device = base.Device;
const Self = @This();
pub const Interface = base.Buffer;
interface: Interface,
pub fn create(device: *base.Device, allocator: std.mem.Allocator, info: *const vk.BufferCreateInfo) VkError!*Self {
const self = allocator.create(Self) catch return VkError.OutOfHostMemory;
errdefer allocator.destroy(self);
var interface = try Interface.init(device, allocator, info);
interface.vtable = &.{
.destroy = destroy,
.getMemoryRequirements = getMemoryRequirements,
};
self.* = .{
.interface = interface,
};
return self;
}
pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
allocator.destroy(self);
}
pub fn getMemoryRequirements(interface: *Interface, requirements: *vk.MemoryRequirements) void {
_ = interface;
_ = requirements;
}

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@@ -5,9 +5,10 @@ const builtin = @import("builtin");
const Debug = std.builtin.OptimizeMode.Debug;
const SoftCommandPool = @import("SoftCommandPool.zig");
const SoftQueue = @import("SoftQueue.zig");
const SoftCommandPool = @import("SoftCommandPool.zig");
const SoftBuffer = @import("SoftBuffer.zig");
const SoftDeviceMemory = @import("SoftDeviceMemory.zig");
const SoftFence = @import("SoftFence.zig");
@@ -36,18 +37,11 @@ pub fn create(physical_device: *base.PhysicalDevice, allocator: std.mem.Allocato
};
interface.dispatch_table = &.{
.allocateCommandBuffers = allocateCommandBuffers,
.allocateMemory = allocateMemory,
.createBuffer = createBuffer,
.createCommandPool = createCommandPool,
.createFence = createFence,
.destroy = destroy,
.destroyCommandPool = destroyCommandPool,
.destroyFence = destroyFence,
.freeCommandBuffers = freeCommandBuffers,
.freeMemory = freeMemory,
.getFenceStatus = getFenceStatus,
.resetFences = resetFences,
.waitForFences = waitForFences,
};
self.* = .{
@@ -79,62 +73,23 @@ pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) VkError!void
allocator.destroy(self);
}
// Fence functions ===================================================================================================================================
pub fn createBuffer(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.BufferCreateInfo) VkError!*base.Buffer {
const buffer = try SoftBuffer.create(interface, allocator, info);
return &buffer.interface;
}
pub fn createFence(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.FenceCreateInfo) VkError!*base.Fence {
const fence = try SoftFence.create(interface, allocator, info);
return &fence.interface;
}
pub fn destroyFence(_: *Interface, allocator: std.mem.Allocator, fence: *base.Fence) VkError!void {
fence.destroy(allocator);
}
pub fn getFenceStatus(_: *Interface, fence: *base.Fence) VkError!void {
try fence.getStatus();
}
pub fn resetFences(_: *Interface, fences: []*base.Fence) VkError!void {
for (fences) |fence| {
try fence.reset();
}
}
pub fn waitForFences(_: *Interface, fences: []*base.Fence, waitForAll: bool, timeout: u64) VkError!void {
for (fences) |fence| {
try fence.wait(timeout);
if (!waitForAll) return;
}
}
// Command Pool functions ============================================================================================================================
pub fn allocateCommandBuffers(_: *Interface, info: *const vk.CommandBufferAllocateInfo) VkError![]*Dispatchable(base.CommandBuffer) {
const pool = try NonDispatchable(base.CommandPool).fromHandleObject(info.command_pool);
return pool.allocateCommandBuffers(info);
}
pub fn createCommandPool(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.CommandPoolCreateInfo) VkError!*base.CommandPool {
const pool = try SoftCommandPool.create(interface, allocator, info);
return &pool.interface;
}
pub fn destroyCommandPool(_: *Interface, allocator: std.mem.Allocator, pool: *base.CommandPool) VkError!void {
pool.destroy(allocator);
}
pub fn freeCommandBuffers(_: *Interface, pool: *base.CommandPool, cmds: []*Dispatchable(base.CommandBuffer)) VkError!void {
try pool.freeCommandBuffers(cmds);
}
// Memory functions ==================================================================================================================================
pub fn allocateMemory(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.MemoryAllocateInfo) VkError!*base.DeviceMemory {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
const device_memory = try SoftDeviceMemory.create(self, allocator, info.allocation_size, info.memory_type_index);
return &device_memory.interface;
}
pub fn freeMemory(_: *Interface, allocator: std.mem.Allocator, device_memory: *base.DeviceMemory) VkError!void {
device_memory.destroy(allocator);
}

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@@ -7,6 +7,7 @@ pub const SoftDevice = @import("SoftDevice.zig");
pub const SoftPhysicalDevice = @import("SoftPhysicalDevice.zig");
pub const SoftQueue = @import("SoftQueue.zig");
pub const SoftBuffer = @import("SoftBuffer.zig");
pub const SoftCommandBuffer = @import("SoftCommandBuffer.zig");
pub const SoftCommandPool = @import("SoftCommandPool.zig");
pub const SoftDeviceMemory = @import("SoftDeviceMemory.zig");

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@@ -18,6 +18,7 @@ allowed_memory_types: u32,
vtable: *const VTable,
pub const VTable = struct {
destroy: *const fn (*Self, std.mem.Allocator) void,
getMemoryRequirements: *const fn (*Self, *vk.MemoryRequirements) void,
};
@@ -34,6 +35,10 @@ pub fn init(device: *Device, allocator: std.mem.Allocator, info: *const vk.Buffe
};
}
pub inline fn destroy(self: *Self, allocator: std.mem.Allocator) void {
self.vtable.destroy(self, allocator);
}
pub inline fn bindMemory(self: *Self, memory: *DeviceMemory, offset: vk.DeviceSize) VkError!void {
if (offset >= self.size or self.allowed_memory_types & memory.memory_type_index == 0) {
return VkError.ValidationFailed;
@@ -41,3 +46,9 @@ pub inline fn bindMemory(self: *Self, memory: *DeviceMemory, offset: vk.DeviceSi
self.memory = memory;
self.offset = offset;
}
pub inline fn getMemoryRequirements(self: *Self, requirements: *vk.MemoryRequirements) void {
requirements.size = self.size;
requirements.memory_type_bits = self.allowed_memory_types;
self.vtable.getMemoryRequirements(self, requirements);
}

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@@ -9,6 +9,7 @@ const VkError = @import("error_set.zig").VkError;
const PhysicalDevice = @import("PhysicalDevice.zig");
const Queue = @import("Queue.zig");
const Buffer = @import("Buffer.zig");
const CommandBuffer = @import("CommandBuffer.zig");
const CommandPool = @import("CommandPool.zig");
const DeviceMemory = @import("DeviceMemory.zig");
@@ -30,18 +31,11 @@ pub const VTable = struct {
};
pub const DispatchTable = struct {
allocateCommandBuffers: *const fn (*Self, *const vk.CommandBufferAllocateInfo) VkError![]*Dispatchable(CommandBuffer),
allocateMemory: *const fn (*Self, std.mem.Allocator, *const vk.MemoryAllocateInfo) VkError!*DeviceMemory,
createBuffer: *const fn (*Self, std.mem.Allocator, *const vk.BufferCreateInfo) VkError!*Buffer,
createCommandPool: *const fn (*Self, std.mem.Allocator, *const vk.CommandPoolCreateInfo) VkError!*CommandPool,
createFence: *const fn (*Self, std.mem.Allocator, *const vk.FenceCreateInfo) VkError!*Fence,
destroy: *const fn (*Self, std.mem.Allocator) VkError!void,
destroyCommandPool: *const fn (*Self, std.mem.Allocator, *CommandPool) VkError!void,
destroyFence: *const fn (*Self, std.mem.Allocator, *Fence) VkError!void,
freeCommandBuffers: *const fn (*Self, *CommandPool, []*Dispatchable(CommandBuffer)) VkError!void,
freeMemory: *const fn (*Self, std.mem.Allocator, *DeviceMemory) VkError!void,
getFenceStatus: *const fn (*Self, *Fence) VkError!void,
resetFences: *const fn (*Self, []*Fence) VkError!void,
waitForFences: *const fn (*Self, []*Fence, bool, u64) VkError!void,
};
pub fn init(allocator: std.mem.Allocator, physical_device: *const PhysicalDevice, info: *const vk.DeviceCreateInfo) VkError!Self {
@@ -90,60 +84,18 @@ pub inline fn destroy(self: *Self, allocator: std.mem.Allocator) VkError!void {
try self.dispatch_table.destroy(self, allocator);
}
// Fence functions ===================================================================================================================================
pub inline fn createBuffer(self: *Self, allocator: std.mem.Allocator, info: *const vk.BufferCreateInfo) VkError!*Buffer {
return self.dispatch_table.createBuffer(self, allocator, info);
}
pub inline fn createFence(self: *Self, allocator: std.mem.Allocator, info: *const vk.FenceCreateInfo) VkError!*Fence {
return self.dispatch_table.createFence(self, allocator, info);
}
pub inline fn destroyFence(self: *Self, allocator: std.mem.Allocator, fence: *Fence) VkError!void {
try self.dispatch_table.destroyFence(self, allocator, fence);
}
pub inline fn getFenceStatus(self: *Self, fence: *Fence) VkError!void {
try self.dispatch_table.getFenceStatus(self, fence);
}
pub inline fn resetFences(self: *Self, fences: []*Fence) VkError!void {
try self.dispatch_table.resetFences(self, fences);
}
pub inline fn waitForFences(self: *Self, fences: []*Fence, waitForAll: bool, timeout: u64) VkError!void {
try self.dispatch_table.waitForFences(self, fences, waitForAll, timeout);
}
// Command Pool functions ============================================================================================================================
pub inline fn allocateCommandBuffers(self: *Self, info: *const vk.CommandBufferAllocateInfo) VkError![]*Dispatchable(CommandBuffer) {
return self.dispatch_table.allocateCommandBuffers(self, info);
}
pub inline fn createCommandPool(self: *Self, allocator: std.mem.Allocator, info: *const vk.CommandPoolCreateInfo) VkError!*CommandPool {
return self.dispatch_table.createCommandPool(self, allocator, info);
}
pub inline fn destroyCommandPool(self: *Self, allocator: std.mem.Allocator, pool: *CommandPool) VkError!void {
try self.dispatch_table.destroyCommandPool(self, allocator, pool);
}
pub inline fn freeCommandBuffers(self: *Self, pool: *CommandPool, cmds: []*Dispatchable(CommandBuffer)) VkError!void {
try self.dispatch_table.freeCommandBuffers(self, pool, cmds);
}
// Memory functions ==================================================================================================================================
pub inline fn allocateMemory(self: *Self, allocator: std.mem.Allocator, info: *const vk.MemoryAllocateInfo) VkError!*DeviceMemory {
return self.dispatch_table.allocateMemory(self, allocator, info);
}
pub inline fn freeMemory(self: *Self, allocator: std.mem.Allocator, device_memory: *DeviceMemory) VkError!void {
try self.dispatch_table.freeMemory(self, allocator, device_memory);
}
pub inline fn mapMemory(_: *Self, device_memory: *DeviceMemory, offset: vk.DeviceSize, size: vk.DeviceSize) VkError!?*anyopaque {
return device_memory.map(offset, size);
}
pub inline fn unmapMemory(_: *Self, device_memory: *DeviceMemory) void {
return device_memory.unmap();
}

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@@ -24,6 +24,11 @@ pub fn Dispatchable(comptime T: type) type {
return self;
}
pub inline fn intrusiveDestroy(self: *Self, allocator: std.mem.Allocator) void {
self.object.destroy(allocator);
allocator.destroy(self);
}
pub inline fn destroy(self: *Self, allocator: std.mem.Allocator) void {
allocator.destroy(self);
}
@@ -52,5 +57,9 @@ pub fn Dispatchable(comptime T: type) type {
const dispatchable_handle = try Self.fromHandle(handle);
return dispatchable_handle.object;
}
pub inline fn checkHandleValidity(handle: anytype) VkError!void {
_ = try Self.fromHandle(handle);
}
};
}

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@@ -19,6 +19,11 @@ pub fn NonDispatchable(comptime T: type) type {
return self;
}
pub inline fn intrusiveDestroy(self: *Self, allocator: std.mem.Allocator) void {
self.object.destroy(allocator);
allocator.destroy(self);
}
pub inline fn destroy(self: *Self, allocator: std.mem.Allocator) void {
allocator.destroy(self);
}
@@ -47,5 +52,9 @@ pub fn NonDispatchable(comptime T: type) type {
const non_dispatchable_handle = try Self.fromHandle(handle);
return non_dispatchable_handle.object;
}
pub inline fn checkHandleValidity(handle: anytype) VkError!void {
_ = try Self.fromHandle(handle);
}
};
}

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@@ -1,6 +1,7 @@
const std = @import("std");
const vk = @import("vulkan");
pub const commands = @import("commands.zig");
pub const lib_vulkan = @import("lib_vulkan.zig");
pub const logger = @import("logger.zig");
@@ -14,6 +15,7 @@ pub const Device = @import("Device.zig");
pub const PhysicalDevice = @import("PhysicalDevice.zig");
pub const Queue = @import("Queue.zig");
pub const Buffer = @import("Buffer.zig");
pub const CommandBuffer = @import("CommandBuffer.zig");
pub const CommandPool = @import("CommandPool.zig");
pub const DeviceMemory = @import("DeviceMemory.zig");

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@@ -21,6 +21,7 @@ const Device = @import("Device.zig");
const PhysicalDevice = @import("PhysicalDevice.zig");
const Queue = @import("Queue.zig");
const Buffer = @import("Buffer.zig");
const CommandBuffer = @import("CommandBuffer.zig");
const CommandPool = @import("CommandPool.zig");
const DeviceMemory = @import("DeviceMemory.zig");
@@ -77,8 +78,11 @@ const device_pfn_map = std.StaticStringMap(vk.PfnVoidFunction).initComptime(.{
functionMapEntryPoint("vkAllocateCommandBuffers"),
functionMapEntryPoint("vkAllocateMemory"),
functionMapEntryPoint("vkBeginCommandBuffer"),
functionMapEntryPoint("vkBindBufferMemory"),
functionMapEntryPoint("vkCreateCommandPool"),
functionMapEntryPoint("vkCreateBuffer"),
functionMapEntryPoint("vkCreateFence"),
functionMapEntryPoint("vkDestroyBuffer"),
functionMapEntryPoint("vkDestroyCommandPool"),
functionMapEntryPoint("vkDestroyFence"),
functionMapEntryPoint("vkDestroyDevice"),
@@ -87,6 +91,7 @@ const device_pfn_map = std.StaticStringMap(vk.PfnVoidFunction).initComptime(.{
functionMapEntryPoint("vkFreeMemory"),
functionMapEntryPoint("vkGetDeviceQueue"),
functionMapEntryPoint("vkGetFenceStatus"),
functionMapEntryPoint("vkGetBufferMemoryRequirements"),
functionMapEntryPoint("vkMapMemory"),
functionMapEntryPoint("vkUnmapMemory"),
functionMapEntryPoint("vkResetCommandBuffer"),
@@ -186,7 +191,7 @@ pub export fn strollDestroyInstance(p_instance: vk.Instance, callbacks: ?*const
const allocator = VulkanAllocator.init(callbacks, .instance).allocator();
const dispatchable = Dispatchable(Instance).fromHandle(p_instance) catch return;
dispatchable.object.deinit(allocator) catch {};
dispatchable.object.deinit(allocator) catch return;
dispatchable.destroy(allocator);
if (std.process.hasEnvVarConstant(lib.DRIVER_DEBUG_ALLOCATOR_ENV_NAME) or builtin.mode == std.builtin.OptimizeMode.Debug) {
@@ -198,11 +203,11 @@ pub export fn strollDestroyInstance(p_instance: vk.Instance, callbacks: ?*const
}
pub export fn strollEnumeratePhysicalDevices(p_instance: vk.Instance, count: *u32, p_devices: ?[*]vk.PhysicalDevice) callconv(vk.vulkan_call_conv) vk.Result {
const self = Dispatchable(Instance).fromHandleObject(p_instance) catch |err| return toVkResult(err);
count.* = @intCast(self.physical_devices.items.len);
const instance = Dispatchable(Instance).fromHandleObject(p_instance) catch |err| return toVkResult(err);
count.* = @intCast(instance.physical_devices.items.len);
if (p_devices) |devices| {
for (0..count.*) |i| {
devices[i] = self.physical_devices.items[i].toVkHandle(vk.PhysicalDevice);
devices[i] = instance.physical_devices.items[i].toVkHandle(vk.PhysicalDevice);
}
}
return .success;
@@ -238,36 +243,36 @@ pub export fn strollEnumerateDeviceExtensionProperties(p_physical_device: vk.Phy
}
pub export fn strollGetPhysicalDeviceFormatProperties(p_physical_device: vk.PhysicalDevice, format: vk.Format, properties: *vk.FormatProperties) callconv(vk.vulkan_call_conv) void {
const self = Dispatchable(PhysicalDevice).fromHandleObject(p_physical_device) catch return;
properties.* = self.getFormatProperties(format) catch return;
const physical_device = Dispatchable(PhysicalDevice).fromHandleObject(p_physical_device) catch return;
properties.* = physical_device.getFormatProperties(format) catch return;
}
pub export fn strollGetPhysicalDeviceFeatures(p_physical_device: vk.PhysicalDevice, features: *vk.PhysicalDeviceFeatures) callconv(vk.vulkan_call_conv) void {
const self = Dispatchable(PhysicalDevice).fromHandleObject(p_physical_device) catch return;
features.* = self.features;
const physical_device = Dispatchable(PhysicalDevice).fromHandleObject(p_physical_device) catch return;
features.* = physical_device.features;
}
pub export fn strollGetPhysicalDeviceImageFormatProperties(p_physical_device: vk.PhysicalDevice, format: vk.Format, image_type: vk.ImageType, tiling: vk.ImageTiling, usage: vk.ImageUsageFlags, flags: vk.ImageCreateFlags, properties: *vk.ImageFormatProperties) callconv(vk.vulkan_call_conv) vk.Result {
const self = Dispatchable(PhysicalDevice).fromHandleObject(p_physical_device) catch |err| return toVkResult(err);
properties.* = self.getImageFormatProperties(format, image_type, tiling, usage, flags) catch |err| return toVkResult(err);
const physical_device = Dispatchable(PhysicalDevice).fromHandleObject(p_physical_device) catch |err| return toVkResult(err);
properties.* = physical_device.getImageFormatProperties(format, image_type, tiling, usage, flags) catch |err| return toVkResult(err);
return .success;
}
pub export fn strollGetPhysicalDeviceProperties(p_physical_device: vk.PhysicalDevice, properties: *vk.PhysicalDeviceProperties) callconv(vk.vulkan_call_conv) void {
const self = Dispatchable(PhysicalDevice).fromHandleObject(p_physical_device) catch return;
properties.* = self.props;
const physical_device = Dispatchable(PhysicalDevice).fromHandleObject(p_physical_device) catch return;
properties.* = physical_device.props;
}
pub export fn strollGetPhysicalDeviceMemoryProperties(p_physical_device: vk.PhysicalDevice, properties: *vk.PhysicalDeviceMemoryProperties) callconv(vk.vulkan_call_conv) void {
const self = Dispatchable(PhysicalDevice).fromHandleObject(p_physical_device) catch return;
properties.* = self.mem_props;
const physical_device = Dispatchable(PhysicalDevice).fromHandleObject(p_physical_device) catch return;
properties.* = physical_device.mem_props;
}
pub export fn strollGetPhysicalDeviceQueueFamilyProperties(p_physical_device: vk.PhysicalDevice, count: *u32, properties: ?[*]vk.QueueFamilyProperties) callconv(vk.vulkan_call_conv) void {
const self = Dispatchable(PhysicalDevice).fromHandleObject(p_physical_device) catch return;
count.* = @intCast(self.queue_family_props.items.len);
const physical_device = Dispatchable(PhysicalDevice).fromHandleObject(p_physical_device) catch return;
count.* = @intCast(physical_device.queue_family_props.items.len);
if (properties) |props| {
@memcpy(props[0..count.*], self.queue_family_props.items[0..count.*]);
@memcpy(props[0..count.*], physical_device.queue_family_props.items[0..count.*]);
}
}
@@ -281,20 +286,45 @@ pub export fn strollGetPhysicalDeviceSparseImageFormatProperties(
flags: vk.ImageCreateFlags,
properties: *vk.SparseImageFormatProperties,
) callconv(vk.vulkan_call_conv) vk.Result {
const self = Dispatchable(PhysicalDevice).fromHandleObject(p_physical_device) catch |err| return toVkResult(err);
properties.* = self.getSparseImageFormatProperties(format, image_type, samples, tiling, usage, flags) catch |err| return toVkResult(err);
const physical_device = Dispatchable(PhysicalDevice).fromHandleObject(p_physical_device) catch |err| return toVkResult(err);
properties.* = physical_device.getSparseImageFormatProperties(format, image_type, samples, tiling, usage, flags) catch |err| return toVkResult(err);
return .success;
}
// Queue functions ===========================================================================================================================================
pub export fn strollQueueBindSparse(p_queue: vk.Queue, count: u32, info: [*]vk.BindSparseInfo, p_fence: vk.Fence) callconv(vk.vulkan_call_conv) vk.Result {
const queue = Dispatchable(Queue).fromHandleObject(p_queue) catch |err| return toVkResult(err);
const fence = if (p_fence != .null_handle) NonDispatchable(Fence).fromHandleObject(p_fence) catch |err| return toVkResult(err) else null;
queue.bindSparse(info[0..count], fence) catch |err| return toVkResult(err);
return .success;
}
pub export fn strollQueueSubmit(p_queue: vk.Queue, count: u32, info: [*]const vk.SubmitInfo, p_fence: vk.Fence) callconv(vk.vulkan_call_conv) vk.Result {
const queue = Dispatchable(Queue).fromHandleObject(p_queue) catch |err| return toVkResult(err);
const fence = if (p_fence != .null_handle) NonDispatchable(Fence).fromHandleObject(p_fence) catch |err| return toVkResult(err) else null;
queue.submit(info[0..count], fence) catch |err| return toVkResult(err);
return .success;
}
pub export fn strollQueueWaitIdle(p_queue: vk.Queue) callconv(vk.vulkan_call_conv) vk.Result {
const queue = Dispatchable(Queue).fromHandleObject(p_queue) catch |err| return toVkResult(err);
queue.waitIdle() catch |err| return toVkResult(err);
return .success;
}
// Device functions ==========================================================================================================================================
pub export fn strollAllocateCommandBuffers(p_device: vk.Device, p_info: ?*const vk.CommandBufferAllocateInfo, p_cmds: [*]vk.CommandBuffer) callconv(vk.vulkan_call_conv) vk.Result {
Dispatchable(Device).checkHandleValidity(p_device) catch |err| return toVkResult(err);
const info = p_info orelse return .error_validation_failed;
if (info.s_type != .command_buffer_allocate_info) {
return .error_validation_failed;
}
const device = Dispatchable(Device).fromHandleObject(p_device) catch |err| return toVkResult(err);
const cmds = device.allocateCommandBuffers(info) catch |err| return toVkResult(err);
const pool = NonDispatchable(CommandPool).fromHandleObject(info.command_pool) catch |err| return toVkResult(err);
const cmds = pool.allocateCommandBuffers(info) catch |err| return toVkResult(err);
for (cmds[0..info.command_buffer_count], 0..) |cmd, i| {
p_cmds[i] = cmd.toVkHandle(vk.CommandBuffer);
}
@@ -313,6 +343,27 @@ pub export fn strollAllocateMemory(p_device: vk.Device, p_info: ?*const vk.Memor
return .success;
}
pub export fn strollBindBufferMemory(p_device: vk.Device, p_buffer: vk.Buffer, p_memory: vk.DeviceMemory, offset: vk.DeviceSize) callconv(vk.vulkan_call_conv) vk.Result {
Dispatchable(Device).checkHandleValidity(p_device) catch |err| return toVkResult(err);
const buffer = NonDispatchable(Buffer).fromHandleObject(p_buffer) catch |err| return toVkResult(err);
const memory = NonDispatchable(DeviceMemory).fromHandleObject(p_memory) catch |err| return toVkResult(err);
buffer.bindMemory(memory, offset) catch |err| return toVkResult(err);
return .success;
}
pub export fn strollCreateBuffer(p_device: vk.Device, p_info: ?*const vk.BufferCreateInfo, callbacks: ?*const vk.AllocationCallbacks, p_buffer: *vk.Buffer) callconv(vk.vulkan_call_conv) vk.Result {
const info = p_info orelse return .error_validation_failed;
if (info.s_type != .buffer_create_info) {
return .error_validation_failed;
}
const allocator = VulkanAllocator.init(callbacks, .object).allocator();
const device = Dispatchable(Device).fromHandleObject(p_device) catch |err| return toVkResult(err);
const buffer = device.createBuffer(allocator, info) catch |err| return toVkResult(err);
p_buffer.* = (NonDispatchable(Buffer).wrap(allocator, buffer) catch |err| return toVkResult(err)).toVkHandle(vk.Buffer);
return .success;
}
pub export fn strollCreateCommandPool(p_device: vk.Device, p_info: ?*const vk.CommandPoolCreateInfo, callbacks: ?*const vk.AllocationCallbacks, p_pool: *vk.CommandPool) callconv(vk.vulkan_call_conv) vk.Result {
const info = p_info orelse return .error_validation_failed;
if (info.s_type != .command_pool_create_info) {
@@ -337,13 +388,20 @@ pub export fn strollCreateFence(p_device: vk.Device, p_info: ?*const vk.FenceCre
return .success;
}
pub export fn strollDestroyCommandPool(p_device: vk.Device, p_pool: vk.CommandPool, callbacks: ?*const vk.AllocationCallbacks) callconv(vk.vulkan_call_conv) void {
const allocator = VulkanAllocator.init(callbacks, .object).allocator();
const device = Dispatchable(Device).fromHandleObject(p_device) catch return;
const non_dispatchable_pool = NonDispatchable(CommandPool).fromHandle(p_pool) catch return;
pub export fn strollDestroyBuffer(p_device: vk.Device, p_buffer: vk.Buffer, callbacks: ?*const vk.AllocationCallbacks) callconv(vk.vulkan_call_conv) void {
Dispatchable(Device).checkHandleValidity(p_device) catch return;
device.destroyCommandPool(allocator, non_dispatchable_pool.object) catch return;
non_dispatchable_pool.destroy(allocator);
const allocator = VulkanAllocator.init(callbacks, .object).allocator();
const non_dispatchable = NonDispatchable(Buffer).fromHandle(p_buffer) catch return;
non_dispatchable.intrusiveDestroy(allocator);
}
pub export fn strollDestroyCommandPool(p_device: vk.Device, p_pool: vk.CommandPool, callbacks: ?*const vk.AllocationCallbacks) callconv(vk.vulkan_call_conv) void {
Dispatchable(Device).checkHandleValidity(p_device) catch return;
const allocator = VulkanAllocator.init(callbacks, .object).allocator();
const non_dispatchable = NonDispatchable(CommandPool).fromHandle(p_pool) catch return;
non_dispatchable.intrusiveDestroy(allocator);
}
pub export fn strollDestroyDevice(p_device: vk.Device, callbacks: ?*const vk.AllocationCallbacks) callconv(vk.vulkan_call_conv) void {
@@ -358,28 +416,27 @@ pub export fn strollDestroyDevice(p_device: vk.Device, callbacks: ?*const vk.All
}
pub export fn strollDestroyFence(p_device: vk.Device, p_fence: vk.Fence, callbacks: ?*const vk.AllocationCallbacks) callconv(vk.vulkan_call_conv) void {
const allocator = VulkanAllocator.init(callbacks, .object).allocator();
const device = Dispatchable(Device).fromHandleObject(p_device) catch return;
const non_dispatchable_fence = NonDispatchable(Fence).fromHandle(p_fence) catch return;
Dispatchable(Device).checkHandleValidity(p_device) catch return;
device.destroyFence(allocator, non_dispatchable_fence.object) catch return;
non_dispatchable_fence.destroy(allocator);
const allocator = VulkanAllocator.init(callbacks, .object).allocator();
const non_dispatchable = NonDispatchable(Fence).fromHandle(p_fence) catch return;
non_dispatchable.intrusiveDestroy(allocator);
}
pub export fn strollFreeCommandBuffers(p_device: vk.Device, p_pool: vk.CommandPool, count: u32, p_cmds: [*]const vk.CommandBuffer) callconv(vk.vulkan_call_conv) void {
const device = Dispatchable(Device).fromHandleObject(p_device) catch return;
Dispatchable(Device).checkHandleValidity(p_device) catch return;
const pool = NonDispatchable(CommandPool).fromHandleObject(p_pool) catch return;
const cmds: [*]*Dispatchable(CommandBuffer) = @ptrCast(@constCast(p_cmds));
device.freeCommandBuffers(pool, cmds[0..count]) catch return;
pool.freeCommandBuffers(cmds[0..count]) catch return;
}
pub export fn strollFreeMemory(p_device: vk.Device, p_memory: vk.DeviceMemory, callbacks: ?*const vk.AllocationCallbacks) callconv(vk.vulkan_call_conv) void {
const allocator = VulkanAllocator.init(callbacks, .object).allocator();
const device = Dispatchable(Device).fromHandleObject(p_device) catch return;
const non_dispatchable_device_memory = NonDispatchable(DeviceMemory).fromHandle(p_memory) catch return;
Dispatchable(Device).checkHandleValidity(p_device) catch return;
device.freeMemory(allocator, non_dispatchable_device_memory.object) catch return;
non_dispatchable_device_memory.destroy(allocator);
const allocator = VulkanAllocator.init(callbacks, .object).allocator();
const non_dispatchable = NonDispatchable(DeviceMemory).fromHandle(p_memory) catch return;
non_dispatchable.intrusiveDestroy(allocator);
}
pub export fn strollGetDeviceProcAddr(p_device: vk.Device, p_name: ?[*:0]const u8) callconv(vk.vulkan_call_conv) vk.PfnVoidFunction {
@@ -410,72 +467,53 @@ pub export fn strollGetDeviceQueue(p_device: vk.Device, queue_family_index: u32,
}
pub export fn strollGetFenceStatus(p_device: vk.Device, p_fence: vk.Fence) callconv(vk.vulkan_call_conv) vk.Result {
const device = Dispatchable(Device).fromHandleObject(p_device) catch |err| return toVkResult(err);
Dispatchable(Device).checkHandleValidity(p_device) catch |err| return toVkResult(err);
const fence = NonDispatchable(Fence).fromHandleObject(p_fence) catch |err| return toVkResult(err);
device.getFenceStatus(fence) catch |err| return toVkResult(err);
fence.getStatus() catch |err| return toVkResult(err);
return .success;
}
pub export fn strollGetBufferMemoryRequirements(p_device: vk.Device, p_buffer: vk.Buffer, requirements: *vk.MemoryRequirements) callconv(vk.vulkan_call_conv) void {
Dispatchable(Device).checkHandleValidity(p_device) catch return;
const buffer = NonDispatchable(Buffer).fromHandleObject(p_buffer) catch return;
buffer.getMemoryRequirements(requirements);
}
pub export fn strollMapMemory(p_device: vk.Device, p_memory: vk.DeviceMemory, offset: vk.DeviceSize, size: vk.DeviceSize, _: vk.MemoryMapFlags, pp_data: *?*anyopaque) callconv(vk.vulkan_call_conv) vk.Result {
const device = Dispatchable(Device).fromHandleObject(p_device) catch |err| return toVkResult(err);
Dispatchable(Device).checkHandleValidity(p_device) catch |err| return toVkResult(err);
const device_memory = NonDispatchable(DeviceMemory).fromHandleObject(p_memory) catch |err| return toVkResult(err);
pp_data.* = device.mapMemory(device_memory, offset, size) catch |err| return toVkResult(err);
pp_data.* = device_memory.map(offset, size) catch |err| return toVkResult(err);
return .success;
}
pub export fn strollUnmapMemory(p_device: vk.Device, p_memory: vk.DeviceMemory) callconv(vk.vulkan_call_conv) void {
const device = Dispatchable(Device).fromHandleObject(p_device) catch return;
Dispatchable(Device).checkHandleValidity(p_device) catch return;
const device_memory = NonDispatchable(DeviceMemory).fromHandleObject(p_memory) catch return;
device.unmapMemory(device_memory);
device_memory.unmap();
}
pub export fn strollResetFences(p_device: vk.Device, count: u32, p_fences: [*]const vk.Fence) callconv(vk.vulkan_call_conv) vk.Result {
const device = Dispatchable(Device).fromHandleObject(p_device) catch |err| return toVkResult(err);
const allocator = device.host_allocator.cloneWithScope(.command).allocator();
Dispatchable(Device).checkHandleValidity(p_device) catch |err| return toVkResult(err);
const fences: []*Fence = allocator.alloc(*Fence, count) catch return .error_unknown;
defer allocator.free(fences);
for (p_fences, 0..count) |fence, i| {
fences[i] = NonDispatchable(Fence).fromHandleObject(fence) catch |err| return toVkResult(err);
for (p_fences, 0..count) |p_fence, _| {
const fence = NonDispatchable(Fence).fromHandleObject(p_fence) catch |err| return toVkResult(err);
fence.reset() catch |err| return toVkResult(err);
}
device.resetFences(fences) catch |err| return toVkResult(err);
return .success;
}
pub export fn strollQueueBindSparse(p_queue: vk.Queue, count: u32, info: [*]vk.BindSparseInfo, p_fence: vk.Fence) callconv(vk.vulkan_call_conv) vk.Result {
const queue = Dispatchable(Queue).fromHandleObject(p_queue) catch |err| return toVkResult(err);
const fence = if (p_fence != .null_handle) NonDispatchable(Fence).fromHandleObject(p_fence) catch |err| return toVkResult(err) else null;
queue.bindSparse(info[0..count], fence) catch |err| return toVkResult(err);
return .success;
}
pub export fn strollQueueSubmit(p_queue: vk.Queue, count: u32, info: [*]const vk.SubmitInfo, p_fence: vk.Fence) callconv(vk.vulkan_call_conv) vk.Result {
const queue = Dispatchable(Queue).fromHandleObject(p_queue) catch |err| return toVkResult(err);
const fence = if (p_fence != .null_handle) NonDispatchable(Fence).fromHandleObject(p_fence) catch |err| return toVkResult(err) else null;
queue.submit(info[0..count], fence) catch |err| return toVkResult(err);
return .success;
}
pub export fn strollQueueWaitIdle(p_queue: vk.Queue) callconv(vk.vulkan_call_conv) vk.Result {
const queue = Dispatchable(Queue).fromHandleObject(p_queue) catch |err| return toVkResult(err);
queue.waitIdle() catch |err| return toVkResult(err);
return .success;
}
pub export fn strollWaitForFences(p_device: vk.Device, count: u32, p_fences: [*]const vk.Fence, waitForAll: vk.Bool32, timeout: u64) callconv(vk.vulkan_call_conv) vk.Result {
const device = Dispatchable(Device).fromHandleObject(p_device) catch |err| return toVkResult(err);
const allocator = device.host_allocator.cloneWithScope(.command).allocator();
Dispatchable(Device).checkHandleValidity(p_device) catch |err| return toVkResult(err);
const fences: []*Fence = allocator.alloc(*Fence, count) catch return .error_unknown;
defer allocator.free(fences);
for (p_fences, 0..count) |fence, i| {
fences[i] = NonDispatchable(Fence).fromHandleObject(fence) catch |err| return toVkResult(err);
loop: for (p_fences, 0..count) |p_fence, _| {
const fence = NonDispatchable(Fence).fromHandleObject(p_fence) catch |err| return toVkResult(err);
fence.wait(timeout) catch |err| return toVkResult(err);
if (waitForAll == .false) break :loop;
}
device.waitForFences(fences, (waitForAll == .true), timeout) catch |err| return toVkResult(err);
return .success;
}