implementing queries
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This commit is contained in:
2026-06-05 18:18:38 +02:00
parent 9100db5bc4
commit 90b93a69e0
18 changed files with 707 additions and 347 deletions
+6 -5
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@@ -50,7 +50,7 @@ vkAllocateMemory | ✅ Implemented
vkBeginCommandBuffer | ✅ Implemented vkBeginCommandBuffer | ✅ Implemented
vkBindBufferMemory | ✅ Implemented vkBindBufferMemory | ✅ Implemented
vkBindImageMemory | ✅ Implemented vkBindImageMemory | ✅ Implemented
vkCmdBeginQuery | ⚙️ WIP vkCmdBeginQuery | ✅ Implemented
vkCmdBeginRenderPass | ✅ Implemented vkCmdBeginRenderPass | ✅ Implemented
vkCmdBindDescriptorSets | ✅ Implemented vkCmdBindDescriptorSets | ✅ Implemented
vkCmdBindIndexBuffer | ✅ Implemented vkCmdBindIndexBuffer | ✅ Implemented
@@ -64,14 +64,14 @@ vkCmdCopyBuffer | ✅ Implemented
vkCmdCopyBufferToImage | ✅ Implemented vkCmdCopyBufferToImage | ✅ Implemented
vkCmdCopyImage | ✅ Implemented vkCmdCopyImage | ✅ Implemented
vkCmdCopyImageToBuffer | ✅ Implemented vkCmdCopyImageToBuffer | ✅ Implemented
vkCmdCopyQueryPoolResults | ⚙️ WIP vkCmdCopyQueryPoolResults | ✅ Implemented
vkCmdDispatch | ✅ Implemented vkCmdDispatch | ✅ Implemented
vkCmdDispatchIndirect | ✅ Implemented vkCmdDispatchIndirect | ✅ Implemented
vkCmdDraw | ✅ Implemented vkCmdDraw | ✅ Implemented
vkCmdDrawIndexed | ✅ Implemented vkCmdDrawIndexed | ✅ Implemented
vkCmdDrawIndexedIndirect | ✅ Implemented vkCmdDrawIndexedIndirect | ✅ Implemented
vkCmdDrawIndirect | ✅ Implemented vkCmdDrawIndirect | ✅ Implemented
vkCmdEndQuery | ⚙️ WIP vkCmdEndQuery | ✅ Implemented
vkCmdEndRenderPass | ✅ Implemented vkCmdEndRenderPass | ✅ Implemented
vkCmdExecuteCommands | ✅ Implemented vkCmdExecuteCommands | ✅ Implemented
vkCmdFillBuffer | ✅ Implemented vkCmdFillBuffer | ✅ Implemented
@@ -79,7 +79,7 @@ vkCmdNextSubpass | ✅ Implemented
vkCmdPipelineBarrier | ✅ Implemented vkCmdPipelineBarrier | ✅ Implemented
vkCmdPushConstants | ✅ Implemented vkCmdPushConstants | ✅ Implemented
vkCmdResetEvent | ✅ Implemented vkCmdResetEvent | ✅ Implemented
vkCmdResetQueryPool | ⚙️ WIP vkCmdResetQueryPool | ✅ Implemented
vkCmdResolveImage | ✅ Implemented vkCmdResolveImage | ✅ Implemented
vkCmdSetBlendConstants | ✅ Implemented vkCmdSetBlendConstants | ✅ Implemented
vkCmdSetDepthBias | ⚙️ WIP vkCmdSetDepthBias | ⚙️ WIP
@@ -110,7 +110,7 @@ vkCreateImageView | ✅ Implemented
vkCreateInstance | ✅ Implemented vkCreateInstance | ✅ Implemented
vkCreatePipelineCache | ⚙️ WIP vkCreatePipelineCache | ⚙️ WIP
vkCreatePipelineLayout | ✅ Implemented vkCreatePipelineLayout | ✅ Implemented
vkCreateQueryPool | ⚙️ WIP vkCreateQueryPool | ✅ Implemented
vkCreateRenderPass | ✅ Implemented vkCreateRenderPass | ✅ Implemented
vkCreateSampler | ✅ Implemented vkCreateSampler | ✅ Implemented
vkCreateSemaphore | ⚙️ WIP vkCreateSemaphore | ⚙️ WIP
@@ -194,6 +194,7 @@ vkResetCommandPool | ✅ Implemented
vkResetDescriptorPool | ✅ Implemented vkResetDescriptorPool | ✅ Implemented
vkResetEvent | ✅ Implemented vkResetEvent | ✅ Implemented
vkResetFences | ✅ Implemented vkResetFences | ✅ Implemented
vkResetQueryPool | ✅ Implemented
vkSetEvent | ✅ Implemented vkSetEvent | ✅ Implemented
vkUnmapMemory | ✅ Implemented vkUnmapMemory | ✅ Implemented
vkUpdateDescriptorSets | ✅ Implemented vkUpdateDescriptorSets | ✅ Implemented
+2 -2
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@@ -26,8 +26,8 @@
.hash = "N-V-__8AAMpOQxkHCKTw9i-NwmmQ3ks1ndFDXcVLlic4KjK3", .hash = "N-V-__8AAMpOQxkHCKTw9i-NwmmQ3ks1ndFDXcVLlic4KjK3",
}, },
.SPIRV_Interpreter = .{ .SPIRV_Interpreter = .{
.url = "git+https://git.kbz8.me/kbz_8/SPIRV-Interpreter#ee5a400010b3a5852606b2f8593bd5c745bf0a26", .url = "git+https://git.kbz8.me/kbz_8/SPIRV-Interpreter#fb6e5beefffe3608173bdda62dc0a922f02ba447",
.hash = "SPIRV_Interpreter-0.0.1-ajmpn4f_BQB4RtnZdTQZgWOBNcE7-J2Ij3zbV0qI0SKy", .hash = "SPIRV_Interpreter-0.0.1-ajmpn3cFBgALga_tgLo12tFEVRlR8m6fIjFIv41KVCcn",
.lazy = true, .lazy = true,
}, },
//.SPIRV_Interpreter = .{ //.SPIRV_Interpreter = .{
+153
View File
@@ -45,6 +45,7 @@ pub fn create(device: *base.Device, allocator: std.mem.Allocator, info: *const v
interface.dispatch_table = &.{ interface.dispatch_table = &.{
.begin = begin, .begin = begin,
.beginQuery = beginQuery,
.beginRenderPass = beginRenderPass, .beginRenderPass = beginRenderPass,
.bindDescriptorSets = bindDescriptorSets, .bindDescriptorSets = bindDescriptorSets,
.bindPipeline = bindPipeline, .bindPipeline = bindPipeline,
@@ -58,6 +59,7 @@ pub fn create(device: *base.Device, allocator: std.mem.Allocator, info: *const v
.copyBufferToImage = copyBufferToImage, .copyBufferToImage = copyBufferToImage,
.copyImage = copyImage, .copyImage = copyImage,
.copyImageToBuffer = copyImageToBuffer, .copyImageToBuffer = copyImageToBuffer,
.copyQueryPoolResults = copyQueryPoolResults,
.dispatch = dispatch, .dispatch = dispatch,
.dispatchIndirect = dispatchIndirect, .dispatchIndirect = dispatchIndirect,
.draw = draw, .draw = draw,
@@ -65,6 +67,7 @@ pub fn create(device: *base.Device, allocator: std.mem.Allocator, info: *const v
.drawIndexedIndirect = drawIndexedIndirect, .drawIndexedIndirect = drawIndexedIndirect,
.drawIndirect = drawIndirect, .drawIndirect = drawIndirect,
.end = end, .end = end,
.endQuery = endQuery,
.endRenderPass = endRenderPass, .endRenderPass = endRenderPass,
.executeCommands = executeCommands, .executeCommands = executeCommands,
.fillBuffer = fillBuffer, .fillBuffer = fillBuffer,
@@ -72,6 +75,7 @@ pub fn create(device: *base.Device, allocator: std.mem.Allocator, info: *const v
.pipelineBarrier = pipelineBarrier, .pipelineBarrier = pipelineBarrier,
.pushConstants = pushConstants, .pushConstants = pushConstants,
.reset = reset, .reset = reset,
.resetQueryPool = resetQueryPool,
.resetEvent = resetEvent, .resetEvent = resetEvent,
.resolveImage = resolveImage, .resolveImage = resolveImage,
.setEvent = setEvent, .setEvent = setEvent,
@@ -134,6 +138,116 @@ pub fn reset(interface: *Interface, _: vk.CommandBufferResetFlags) VkError!void
// Commands ==================================================================================================== // Commands ====================================================================================================
pub fn beginQuery(interface: *Interface, pool: *base.QueryPool, query: u32, _: vk.QueryControlFlags) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
const allocator = self.command_allocator.allocator();
const CommandImpl = struct {
const Impl = @This();
pool: *base.QueryPool,
query: u32,
pub fn execute(context: *anyopaque, device: *ExecutionDevice) VkError!void {
const impl: *Impl = @ptrCast(@alignCast(context));
try impl.pool.begin(impl.query);
if (impl.pool.query_type == .occlusion) {
for (device.active_occlusion_queries.items) |active| {
if (active.pool == impl.pool and active.query == impl.query)
return;
}
device.active_occlusion_queries.append(device.renderer.device.device_allocator.allocator(), .{
.pool = impl.pool,
.query = impl.query,
}) catch return VkError.OutOfDeviceMemory;
}
}
};
const cmd = allocator.create(CommandImpl) catch return VkError.OutOfHostMemory;
errdefer allocator.destroy(cmd);
cmd.* = .{
.pool = pool,
.query = query,
};
self.commands.append(allocator, .{ .ptr = cmd, .vtable = &.{ .execute = CommandImpl.execute } }) catch return VkError.OutOfHostMemory;
}
pub fn endQuery(interface: *Interface, pool: *base.QueryPool, query: u32) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
const allocator = self.command_allocator.allocator();
const CommandImpl = struct {
const Impl = @This();
pool: *base.QueryPool,
query: u32,
pub fn execute(context: *anyopaque, device: *ExecutionDevice) VkError!void {
const impl: *Impl = @ptrCast(@alignCast(context));
try impl.pool.end(impl.query);
var i: usize = 0;
while (i < device.active_occlusion_queries.items.len) {
const active = device.active_occlusion_queries.items[i];
if (active.pool == impl.pool and active.query == impl.query) {
_ = device.active_occlusion_queries.swapRemove(i);
continue;
}
i += 1;
}
}
};
const cmd = allocator.create(CommandImpl) catch return VkError.OutOfHostMemory;
errdefer allocator.destroy(cmd);
cmd.* = .{
.pool = pool,
.query = query,
};
self.commands.append(allocator, .{ .ptr = cmd, .vtable = &.{ .execute = CommandImpl.execute } }) catch return VkError.OutOfHostMemory;
}
pub fn resetQueryPool(interface: *Interface, pool: *base.QueryPool, first: u32, count: u32) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
const allocator = self.command_allocator.allocator();
const CommandImpl = struct {
const Impl = @This();
pool: *base.QueryPool,
first: u32,
count: u32,
pub fn execute(context: *anyopaque, device: *ExecutionDevice) VkError!void {
const impl: *Impl = @ptrCast(@alignCast(context));
try impl.pool.reset(impl.first, impl.count);
var i: usize = 0;
while (i < device.active_occlusion_queries.items.len) {
const active = device.active_occlusion_queries.items[i];
if (active.pool == impl.pool and
active.query >= impl.first and
active.query < impl.first + impl.count)
{
_ = device.active_occlusion_queries.swapRemove(i);
continue;
}
i += 1;
}
}
};
const cmd = allocator.create(CommandImpl) catch return VkError.OutOfHostMemory;
errdefer allocator.destroy(cmd);
cmd.* = .{
.pool = pool,
.first = first,
.count = count,
};
self.commands.append(allocator, .{ .ptr = cmd, .vtable = &.{ .execute = CommandImpl.execute } }) catch return VkError.OutOfHostMemory;
}
pub fn beginRenderPass(interface: *Interface, render_pass: *base.RenderPass, framebuffer: *base.Framebuffer, render_area: vk.Rect2D, clear_values: ?[]const vk.ClearValue) VkError!void { pub fn beginRenderPass(interface: *Interface, render_pass: *base.RenderPass, framebuffer: *base.Framebuffer, render_area: vk.Rect2D, clear_values: ?[]const vk.ClearValue) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface)); const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
const allocator = self.command_allocator.allocator(); const allocator = self.command_allocator.allocator();
@@ -627,6 +741,45 @@ pub fn copyImageToBuffer(interface: *Interface, src: *base.Image, src_layout: vk
self.commands.append(allocator, .{ .ptr = cmd, .vtable = &.{ .execute = CommandImpl.execute } }) catch return VkError.OutOfHostMemory; self.commands.append(allocator, .{ .ptr = cmd, .vtable = &.{ .execute = CommandImpl.execute } }) catch return VkError.OutOfHostMemory;
} }
pub fn copyQueryPoolResults(interface: *Interface, pool: *base.QueryPool, first: u32, count: u32, dst: *base.Buffer, offset: vk.DeviceSize, stride: vk.DeviceSize, flags: vk.QueryResultFlags) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
const allocator = self.command_allocator.allocator();
const CommandImpl = struct {
const Impl = @This();
pool: *base.QueryPool,
dst: *SoftBuffer,
first: u32,
count: u32,
offset: vk.DeviceSize,
stride: vk.DeviceSize,
flags: vk.QueryResultFlags,
pub fn execute(context: *anyopaque, _: *ExecutionDevice) VkError!void {
const impl: *Impl = @ptrCast(@alignCast(context));
const value_size: vk.DeviceSize = if (impl.flags.@"64_bit") 8 else 4;
const item_size = value_size * (1 + @as(vk.DeviceSize, @intFromBool(impl.flags.with_availability_bit)));
const byte_size = if (impl.count == 0) 0 else (impl.count - 1) * impl.stride + item_size;
const map = try impl.dst.mapAsSliceWithAddedOffset(u8, impl.offset, byte_size);
try impl.pool.copyResults(impl.first, impl.count, map, impl.stride, impl.flags);
}
};
const cmd = allocator.create(CommandImpl) catch return VkError.OutOfHostMemory;
errdefer allocator.destroy(cmd);
cmd.* = .{
.pool = pool,
.dst = @alignCast(@fieldParentPtr("interface", dst)),
.first = first,
.count = count,
.offset = offset,
.stride = stride,
.flags = flags,
};
self.commands.append(allocator, .{ .ptr = cmd, .vtable = &.{ .execute = CommandImpl.execute } }) catch return VkError.OutOfHostMemory;
}
pub fn dispatch(interface: *Interface, group_count_x: u32, group_count_y: u32, group_count_z: u32) VkError!void { pub fn dispatch(interface: *Interface, group_count_x: u32, group_count_y: u32, group_count_z: u32) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface)); const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
const allocator = self.command_allocator.allocator(); const allocator = self.command_allocator.allocator();
+1 -241
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@@ -378,228 +378,6 @@ fn writeImageInt4(context: *anyopaque, dim: spv.SpvDim, x: i32, y: i32, z: i32,
} }
} }
const CubeCoordinate = struct {
face: u32,
u: f32,
v: f32,
w: f32 = 0.0,
};
fn resolveCubeCoordinate(x: f32, y: f32, z: f32) CubeCoordinate {
const ax = @abs(x);
const ay = @abs(y);
const az = @abs(z);
var face: u32 = 0;
var sc: f32 = 0.0;
var tc: f32 = 0.0;
var ma: f32 = 1.0;
if (ax >= ay and ax >= az) {
ma = ax;
if (x >= 0.0) {
face = 0;
sc = -z;
tc = -y;
} else {
face = 1;
sc = z;
tc = -y;
}
} else if (ay >= ax and ay >= az) {
ma = ay;
if (y >= 0.0) {
face = 2;
sc = x;
tc = z;
} else {
face = 3;
sc = x;
tc = -z;
}
} else {
ma = az;
if (z >= 0.0) {
face = 4;
sc = x;
tc = -y;
} else {
face = 5;
sc = -x;
tc = -y;
}
}
const inv_ma = if (ma == 0.0) 0.0 else 1.0 / ma;
return .{
.face = face,
.u = (sc * inv_ma + 1.0) * 0.5,
.v = (tc * inv_ma + 1.0) * 0.5,
};
}
fn cubeDirection(face: u32, u: f32, v: f32) struct { x: f32, y: f32, z: f32 } {
const sc = u * 2.0 - 1.0;
const tc = v * 2.0 - 1.0;
return switch (face) {
0 => .{ .x = 1.0, .y = -tc, .z = -sc },
1 => .{ .x = -1.0, .y = -tc, .z = sc },
2 => .{ .x = sc, .y = 1.0, .z = tc },
3 => .{ .x = sc, .y = -1.0, .z = -tc },
4 => .{ .x = sc, .y = -tc, .z = 1.0 },
5 => .{ .x = -sc, .y = -tc, .z = -1.0 },
else => .{ .x = 0.0, .y = 0.0, .z = 0.0 },
};
}
fn readSampledFloat4(
image: *SoftImage,
image_view: *SoftImageView,
sampler: *SoftSampler,
dim: spv.SpvDim,
coord: CubeCoordinate,
ix: i32,
iy: i32,
iz: i32,
) VkError!zm.F32x4 {
const range = image_view.interface.subresource_range;
const extent = image.getMipLevelExtent(range.base_mip_level);
const width_f: f32 = @floatFromInt(extent.width);
const height_f: f32 = @floatFromInt(extent.height);
const texel = if (dim == .Cube) blk: {
const dir = cubeDirection(
coord.face,
(@as(f32, @floatFromInt(ix)) + 0.5) / width_f,
(@as(f32, @floatFromInt(iy)) + 0.5) / height_f,
);
break :blk resolveCubeCoordinate(dir.x, dir.y, dir.z);
} else coord;
const z: i32, const layer: u32 = switch (image_view.interface.view_type) {
.@"1d_array" => .{ 0, range.base_array_layer + @as(u32, @intCast(sampleAddress(@intFromFloat(coord.v), viewLayerCount(image, range), .clamp_to_edge))) },
.@"2d_array", .cube_array => .{ 0, range.base_array_layer + @as(u32, @intCast(sampleAddress(@intFromFloat(coord.w), viewLayerCount(image, range), .clamp_to_edge))) },
.@"3d" => .{ sampleAddressOrBorder(iz, extent.depth, sampler.interface.address_mode_w) orelse return samplerBorderColor(sampler), range.base_array_layer },
.cube => .{ 0, range.base_array_layer + texel.face },
else => .{ 0, range.base_array_layer },
};
const sx = if (dim == .Cube)
std.math.clamp(@as(i32, @intFromFloat(texel.u * width_f)), 0, @as(i32, @intCast(extent.width)) - 1)
else
sampleAddressOrBorder(ix, extent.width, sampler.interface.address_mode_u) orelse return samplerBorderColor(sampler);
const sy = if (dim == .Cube)
std.math.clamp(@as(i32, @intFromFloat(texel.v * height_f)), 0, @as(i32, @intCast(extent.height)) - 1)
else
sampleAddressOrBorder(iy, extent.height, sampler.interface.address_mode_v) orelse return samplerBorderColor(sampler);
const result = try image.readFloat4(
.{
.x = sx,
.y = sy,
.z = z,
},
.{
.aspect_mask = range.aspect_mask,
.mip_level = range.base_mip_level,
.array_layer = layer,
},
image_view.interface.format,
);
return result;
}
fn sampleAddress(coord: i32, extent: u32, mode: vk.SamplerAddressMode) i32 {
return sampleAddressOrBorder(coord, extent, mode).?;
}
fn sampleAddressOrBorder(coord: i32, extent: u32, mode: vk.SamplerAddressMode) ?i32 {
const extent_i: i32 = @intCast(extent);
return switch (mode) {
.repeat => @mod(coord, extent_i),
.mirrored_repeat => blk: {
const period = extent_i * 2;
const mirrored = @mod(coord, period);
break :blk if (mirrored < extent_i) mirrored else period - mirrored - 1;
},
.clamp_to_border => if (coord < 0 or coord >= extent_i) null else coord,
else => std.math.clamp(coord, 0, extent_i - 1),
};
}
fn samplerBorderColor(sampler: *SoftSampler) zm.F32x4 {
return switch (sampler.interface.border_color) {
.float_opaque_white, .int_opaque_white => .{ 1.0, 1.0, 1.0, 1.0 },
.float_opaque_black, .int_opaque_black => .{ 0.0, 0.0, 0.0, 1.0 },
else => .{ 0.0, 0.0, 0.0, 0.0 },
};
}
fn viewLayerCount(image: *SoftImage, range: vk.ImageSubresourceRange) u32 {
return if (range.layer_count == vk.REMAINING_ARRAY_LAYERS)
image.interface.array_layers - range.base_array_layer
else
range.layer_count;
}
fn sampleNearestFloat4(image: *SoftImage, image_view: *SoftImageView, sampler: *SoftSampler, dim: spv.SpvDim, coord: CubeCoordinate) VkError!zm.F32x4 {
const extent = image.getMipLevelExtent(image_view.interface.subresource_range.base_mip_level);
const width_f: f32 = @floatFromInt(extent.width);
const height_f: f32 = @floatFromInt(extent.height);
return readSampledFloat4(
image,
image_view,
sampler,
dim,
coord,
@intFromFloat(coord.u * width_f),
@intFromFloat(coord.v * height_f),
@intFromFloat(coord.w * @as(f32, @floatFromInt(extent.depth))),
);
}
fn sampleLinearFloat4(image: *SoftImage, image_view: *SoftImageView, sampler: *SoftSampler, dim: spv.SpvDim, coord: CubeCoordinate) VkError!zm.F32x4 {
const extent = image.getMipLevelExtent(image_view.interface.subresource_range.base_mip_level);
const width_f: f32 = @floatFromInt(extent.width);
const height_f: f32 = @floatFromInt(extent.height);
const x = coord.u * width_f - 0.5;
const y = coord.v * height_f - 0.5;
const z = coord.w * @as(f32, @floatFromInt(extent.depth)) - 0.5;
const x0: i32 = @intFromFloat(@floor(x));
const y0: i32 = @intFromFloat(@floor(y));
const z0: i32 = @intFromFloat(@floor(z));
const x1 = x0 + 1;
const y1 = y0 + 1;
const z1 = z0 + 1;
const wx = x - @as(f32, @floatFromInt(x0));
const wy = y - @as(f32, @floatFromInt(y0));
const wz = z - @as(f32, @floatFromInt(z0));
const p000 = try readSampledFloat4(image, image_view, sampler, dim, coord, x0, y0, z0);
const p100 = try readSampledFloat4(image, image_view, sampler, dim, coord, x1, y0, z0);
const p010 = try readSampledFloat4(image, image_view, sampler, dim, coord, x0, y1, z0);
const p110 = try readSampledFloat4(image, image_view, sampler, dim, coord, x1, y1, z0);
const row00 = p000 * zm.f32x4s(1.0 - wx) + p100 * zm.f32x4s(wx);
const row10 = p010 * zm.f32x4s(1.0 - wx) + p110 * zm.f32x4s(wx);
const slice0 = row00 * zm.f32x4s(1.0 - wy) + row10 * zm.f32x4s(wy);
if (image_view.interface.view_type != .@"3d")
return slice0;
const p001 = try readSampledFloat4(image, image_view, sampler, dim, coord, x0, y0, z1);
const p101 = try readSampledFloat4(image, image_view, sampler, dim, coord, x1, y0, z1);
const p011 = try readSampledFloat4(image, image_view, sampler, dim, coord, x0, y1, z1);
const p111 = try readSampledFloat4(image, image_view, sampler, dim, coord, x1, y1, z1);
const row01 = p001 * zm.f32x4s(1.0 - wx) + p101 * zm.f32x4s(wx);
const row11 = p011 * zm.f32x4s(1.0 - wx) + p111 * zm.f32x4s(wx);
const slice1 = row01 * zm.f32x4s(1.0 - wy) + row11 * zm.f32x4s(wy);
return slice0 * zm.f32x4s(1.0 - wz) + slice1 * zm.f32x4s(wz);
}
fn sampleImageFloat4(context: *anyopaque, context2: *anyopaque, dim: spv.SpvDim, x: f32, y: f32, z: f32) SpvRuntimeError!spv.Runtime.Vec4(f32) { fn sampleImageFloat4(context: *anyopaque, context2: *anyopaque, dim: spv.SpvDim, x: f32, y: f32, z: f32) SpvRuntimeError!spv.Runtime.Vec4(f32) {
var pixel = zm.f32x4s(0.0); var pixel = zm.f32x4s(0.0);
@@ -613,25 +391,7 @@ fn sampleImageFloat4(context: *anyopaque, context2: *anyopaque, dim: spv.SpvDim,
const image: *SoftImage = @alignCast(@fieldParentPtr("interface", image_view.interface.image)); const image: *SoftImage = @alignCast(@fieldParentPtr("interface", image_view.interface.image));
const sampler: *SoftSampler = @ptrCast(@alignCast(context2)); const sampler: *SoftSampler = @ptrCast(@alignCast(context2));
pixel = SoftSampler.sampleImageFloat4(image, image_view, sampler, dim, x, y, z) catch return SpvRuntimeError.Unknown;
if (dim == .Cube) {
const coord = resolveCubeCoordinate(x, y, z);
pixel = switch (sampler.interface.mag_filter) {
.linear => sampleLinearFloat4(image, image_view, sampler, dim, coord),
else => sampleNearestFloat4(image, image_view, sampler, dim, coord),
} catch return SpvRuntimeError.Unknown;
} else {
const coord: CubeCoordinate = .{
.u = x,
.v = y,
.w = z,
.face = 0,
};
pixel = switch (sampler.interface.mag_filter) {
.linear => sampleLinearFloat4(image, image_view, sampler, dim, coord),
else => sampleNearestFloat4(image, image_view, sampler, dim, coord),
} catch return SpvRuntimeError.Unknown;
}
} }
return .{ return .{
+1
View File
@@ -28,5 +28,6 @@ pub fn create(device: *base.Device, allocator: std.mem.Allocator, info: *const v
pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) void { pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface)); const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
allocator.free(interface.queries);
allocator.destroy(self); allocator.destroy(self);
} }
+1
View File
@@ -96,6 +96,7 @@ fn taskRunner(self: *Self, info: Interface.SubmitInfo, p_fence: ?*base.Fence, ru
var execution_device: ExecutionDevice = undefined; var execution_device: ExecutionDevice = undefined;
execution_device.setup(soft_device); execution_device.setup(soft_device);
defer execution_device.deinit(soft_device.device_allocator.allocator());
for (info.command_buffers.items) |command_buffer| { for (info.command_buffers.items) |command_buffer| {
const soft_command_buffer: *SoftCommandBuffer = @alignCast(@fieldParentPtr("interface", command_buffer)); const soft_command_buffer: *SoftCommandBuffer = @alignCast(@fieldParentPtr("interface", command_buffer));
+304
View File
@@ -1,13 +1,34 @@
const std = @import("std"); const std = @import("std");
const vk = @import("vulkan"); const vk = @import("vulkan");
const base = @import("base"); const base = @import("base");
const spv = @import("spv");
const zm = base.zm;
const VkError = base.VkError; const VkError = base.VkError;
const Device = base.Device; const Device = base.Device;
const F32x4 = zm.F32x4;
const SoftImage = @import("SoftImage.zig");
const SoftImageView = @import("SoftImageView.zig");
const Self = @This(); const Self = @This();
pub const Interface = base.Sampler; pub const Interface = base.Sampler;
const CubeCoordinate = struct {
face: u32,
u: f32,
v: f32,
w: f32 = 0.0,
};
const ImageSamplingContext = struct {
image: *SoftImage,
image_view: *SoftImageView,
sampler: *Self,
dim: spv.SpvDim,
coord: CubeCoordinate,
};
interface: Interface, interface: Interface,
pub fn create(device: *base.Device, allocator: std.mem.Allocator, info: *const vk.SamplerCreateInfo) VkError!*Self { pub fn create(device: *base.Device, allocator: std.mem.Allocator, info: *const vk.SamplerCreateInfo) VkError!*Self {
@@ -30,3 +51,286 @@ pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface)); const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
allocator.destroy(self); allocator.destroy(self);
} }
fn resolveCubeCoordinate(x: f32, y: f32, z: f32) CubeCoordinate {
const ax = @abs(x);
const ay = @abs(y);
const az = @abs(z);
var face: u32 = 0;
var sc: f32 = 0.0;
var tc: f32 = 0.0;
var ma: f32 = 1.0;
if (ax >= ay and ax >= az) {
ma = ax;
if (x >= 0.0) {
face = 0;
sc = -z;
tc = -y;
} else {
face = 1;
sc = z;
tc = -y;
}
} else if (ay >= ax and ay >= az) {
ma = ay;
if (y >= 0.0) {
face = 2;
sc = x;
tc = z;
} else {
face = 3;
sc = x;
tc = -z;
}
} else {
ma = az;
if (z >= 0.0) {
face = 4;
sc = x;
tc = -y;
} else {
face = 5;
sc = -x;
tc = -y;
}
}
const inv_ma = if (ma == 0.0) 0.0 else 1.0 / ma;
return .{
.face = face,
.u = (sc * inv_ma + 1.0) * 0.5,
.v = (tc * inv_ma + 1.0) * 0.5,
};
}
fn cubeDirection(face: u32, u: f32, v: f32) struct { x: f32, y: f32, z: f32 } {
const sc = u * 2.0 - 1.0;
const tc = v * 2.0 - 1.0;
return switch (face) {
0 => .{ .x = 1.0, .y = -tc, .z = -sc },
1 => .{ .x = -1.0, .y = -tc, .z = sc },
2 => .{ .x = sc, .y = 1.0, .z = tc },
3 => .{ .x = sc, .y = -1.0, .z = -tc },
4 => .{ .x = sc, .y = -tc, .z = 1.0 },
5 => .{ .x = -sc, .y = -tc, .z = -1.0 },
else => .{ .x = 0.0, .y = 0.0, .z = 0.0 },
};
}
inline fn sampleAddress(coord: i32, extent: u32, mode: vk.SamplerAddressMode) i32 {
return sampleAddressOrBorder(coord, extent, mode).?;
}
fn sampleAddressOrBorder(coord: i32, extent: u32, mode: vk.SamplerAddressMode) ?i32 {
const extent_i: i32 = @intCast(extent);
return switch (mode) {
.repeat => @mod(coord, extent_i),
.mirrored_repeat => blk: {
const period = extent_i * 2;
const mirrored = @mod(coord, period);
break :blk if (mirrored < extent_i) mirrored else period - mirrored - 1;
},
.clamp_to_border => if (coord < 0 or coord >= extent_i) null else coord,
else => std.math.clamp(coord, 0, extent_i - 1),
};
}
fn samplerBorderColor(sampler: *Self) F32x4 {
return switch (sampler.interface.border_color) {
.float_opaque_white, .int_opaque_white => .{ 1.0, 1.0, 1.0, 1.0 },
.float_opaque_black, .int_opaque_black => .{ 0.0, 0.0, 0.0, 1.0 },
else => .{ 0.0, 0.0, 0.0, 0.0 },
};
}
fn viewLayerCount(image: *SoftImage, range: vk.ImageSubresourceRange) u32 {
return if (range.layer_count == vk.REMAINING_ARRAY_LAYERS)
image.interface.array_layers - range.base_array_layer
else
range.layer_count;
}
fn sampleArrayLayer(coord: f32, layer_count: u32) u32 {
const layer_coord: i32 = @intFromFloat(@floor(coord + 0.5));
return @intCast(sampleAddress(layer_coord, layer_count, .clamp_to_edge));
}
fn readSampledFloat4(
image: *SoftImage,
image_view: *SoftImageView,
sampler: *Self,
dim: spv.SpvDim,
coord: CubeCoordinate,
ix: i32,
iy: i32,
iz: i32,
) VkError!F32x4 {
const range = image_view.interface.subresource_range;
const extent = image.getMipLevelExtent(range.base_mip_level);
const width_f: f32 = @floatFromInt(extent.width);
const height_f: f32 = @floatFromInt(extent.height);
const texel = if (dim == .Cube) blk: {
const dir = cubeDirection(
coord.face,
(@as(f32, @floatFromInt(ix)) + 0.5) / width_f,
(@as(f32, @floatFromInt(iy)) + 0.5) / height_f,
);
break :blk resolveCubeCoordinate(dir.x, dir.y, dir.z);
} else coord;
const z: i32, const layer: u32 = switch (image_view.interface.view_type) {
.@"1d_array" => .{ 0, range.base_array_layer + sampleArrayLayer(coord.v, viewLayerCount(image, range)) },
.@"2d_array" => .{ 0, range.base_array_layer + sampleArrayLayer(coord.w, viewLayerCount(image, range)) },
.cube_array => .{ 0, range.base_array_layer + sampleArrayLayer(coord.w, @divTrunc(viewLayerCount(image, range), 6)) * 6 + texel.face },
.@"3d" => .{ sampleAddressOrBorder(iz, extent.depth, sampler.interface.address_mode_w) orelse return samplerBorderColor(sampler), range.base_array_layer },
.cube => .{ 0, range.base_array_layer + texel.face },
else => .{ 0, range.base_array_layer },
};
const sx = if (dim == .Cube)
std.math.clamp(@as(i32, @intFromFloat(texel.u * width_f)), 0, @as(i32, @intCast(extent.width)) - 1)
else
sampleAddressOrBorder(ix, extent.width, sampler.interface.address_mode_u) orelse return samplerBorderColor(sampler);
const sy = if (dim == .Cube)
std.math.clamp(@as(i32, @intFromFloat(texel.v * height_f)), 0, @as(i32, @intCast(extent.height)) - 1)
else
sampleAddressOrBorder(iy, extent.height, sampler.interface.address_mode_v) orelse return samplerBorderColor(sampler);
return image.readFloat4(
.{
.x = sx,
.y = sy,
.z = z,
},
.{
.aspect_mask = range.aspect_mask,
.mip_level = range.base_mip_level,
.array_layer = layer,
},
image_view.interface.format,
);
}
fn readSampledFloat4At(context: *const ImageSamplingContext, ix: i32, iy: i32, iz: i32) VkError!F32x4 {
return readSampledFloat4(
context.image,
context.image_view,
context.sampler,
context.dim,
context.coord,
ix,
iy,
iz,
);
}
pub fn sampleImageFloat4(image: *SoftImage, image_view: *SoftImageView, sampler: *Self, dim: spv.SpvDim, x: f32, y: f32, z: f32) VkError!F32x4 {
const extent = image.getMipLevelExtent(image_view.interface.subresource_range.base_mip_level);
const coord: CubeCoordinate = switch (image_view.interface.view_type) {
.@"1d_array" => .{
.u = x,
.v = y,
.face = 0,
},
.@"1d" => .{
.u = x,
.v = 0.0,
.face = 0,
},
.@"2d_array" => .{
.u = x,
.v = y,
.w = z,
.face = 0,
},
.cube, .cube_array => resolveCubeCoordinate(x, y, z),
else => .{
.u = x,
.v = y,
.w = z,
.face = 0,
},
};
const context: ImageSamplingContext = .{
.image = image,
.image_view = image_view,
.sampler = sampler,
.dim = dim,
.coord = coord,
};
return sampleFloat4(
*const ImageSamplingContext,
&context,
zm.f32x4(
coord.u * @as(f32, @floatFromInt(extent.width)),
coord.v * @as(f32, @floatFromInt(extent.height)),
coord.w * @as(f32, @floatFromInt(extent.depth)),
0.0,
),
switch (sampler.interface.mag_filter) {
.linear => .linear,
else => .nearest,
},
image_view.interface.view_type == .@"3d",
readSampledFloat4At,
);
}
pub fn sampleFloat4(
comptime Context: type,
context: Context,
pos: F32x4,
filter: vk.Filter,
filter_3D: bool,
comptime read: fn (Context, i32, i32, i32) VkError!F32x4,
) VkError!F32x4 {
if (filter == .nearest) {
return read(
context,
@intFromFloat(pos[0]),
@intFromFloat(pos[1]),
@intFromFloat(pos[2]),
);
}
const x = pos[0] - 0.5;
const y = pos[1] - 0.5;
const z = pos[2] - 0.5;
const x0: i32 = @intFromFloat(@floor(x));
const y0: i32 = @intFromFloat(@floor(y));
const z0: i32 = @intFromFloat(@floor(z));
const x1 = x0 + 1;
const y1 = y0 + 1;
const z1 = z0 + 1;
const wx = x - @as(f32, @floatFromInt(x0));
const wy = y - @as(f32, @floatFromInt(y0));
const wz = z - @as(f32, @floatFromInt(z0));
const p000 = try read(context, x0, y0, z0);
const p100 = try read(context, x1, y0, z0);
const p010 = try read(context, x0, y1, z0);
const p110 = try read(context, x1, y1, z0);
const row00 = p000 * zm.f32x4s(1.0 - wx) + p100 * zm.f32x4s(wx);
const row10 = p010 * zm.f32x4s(1.0 - wx) + p110 * zm.f32x4s(wx);
const slice0 = row00 * zm.f32x4s(1.0 - wy) + row10 * zm.f32x4s(wy);
if (!filter_3D)
return slice0;
const p001 = try read(context, x0, y0, z1);
const p101 = try read(context, x1, y0, z1);
const p011 = try read(context, x0, y1, z1);
const p111 = try read(context, x1, y1, z1);
const row01 = p001 * zm.f32x4s(1.0 - wx) + p101 * zm.f32x4s(wx);
const row11 = p011 * zm.f32x4s(1.0 - wx) + p111 * zm.f32x4s(wx);
const slice1 = row01 * zm.f32x4s(1.0 - wy) + row11 * zm.f32x4s(wy);
return slice0 * zm.f32x4s(1.0 - wz) + slice1 * zm.f32x4s(wz);
}
+12 -1
View File
@@ -21,6 +21,11 @@ pub const GRAPHICS_PIPELINE_STATE = 0;
pub const COMPUTE_PIPELINE_STATE = 1; pub const COMPUTE_PIPELINE_STATE = 1;
pub const MAX_DYNAMIC_DESCRIPTORS_PER_SET = 64; pub const MAX_DYNAMIC_DESCRIPTORS_PER_SET = 64;
pub const ActiveOcclusionQuery = struct {
pool: *base.QueryPool,
query: u32,
};
pub const PipelineState = struct { pub const PipelineState = struct {
pipeline: ?*SoftPipeline, pipeline: ?*SoftPipeline,
sets: [base.VULKAN_MAX_DESCRIPTOR_SETS]?*SoftDescriptorSet, sets: [base.VULKAN_MAX_DESCRIPTOR_SETS]?*SoftDescriptorSet,
@@ -39,6 +44,7 @@ compute: ComputeDispatcher,
renderer: Renderer, renderer: Renderer,
pipeline_states: [2]PipelineState, pipeline_states: [2]PipelineState,
active_occlusion_queries: std.ArrayList(ActiveOcclusionQuery),
/// Initializating an execution device and /// Initializating an execution device and
/// not creating one to avoid dangling pointers /// not creating one to avoid dangling pointers
@@ -61,8 +67,13 @@ pub fn setup(self: *Self, device: *SoftDevice) void {
}, },
}; };
} }
self.active_occlusion_queries = .empty;
self.compute = .init(device, &self.pipeline_states[@intFromEnum(vk.PipelineBindPoint.compute)]); self.compute = .init(device, &self.pipeline_states[@intFromEnum(vk.PipelineBindPoint.compute)]);
self.renderer = .init(device, &self.pipeline_states[@intFromEnum(vk.PipelineBindPoint.graphics)]); self.renderer = .init(device, &self.pipeline_states[@intFromEnum(vk.PipelineBindPoint.graphics)], &self.active_occlusion_queries);
}
pub fn deinit(self: *Self, allocator: std.mem.Allocator) void {
self.active_occlusion_queries.deinit(allocator);
} }
pub fn writeDescriptorSets(state: *PipelineState, rt: *spv.Runtime) !void { pub fn writeDescriptorSets(state: *PipelineState, rt: *spv.Runtime) !void {
+3 -3
View File
@@ -74,7 +74,6 @@ pub const DrawCall = struct {
render_pass: *SoftRenderPass, render_pass: *SoftRenderPass,
framebuffer: *SoftFramebuffer, framebuffer: *SoftFramebuffer,
allocator_mutex: std.Io.Mutex,
rasterizer_wait_group: std.Io.Group, rasterizer_wait_group: std.Io.Group,
stats: struct { stats: struct {
@@ -94,7 +93,6 @@ pub const DrawCall = struct {
.depth_attachment = if (render_pass.interface.subpasses[renderer.subpass_index].depth_stencil_attachments) |desc| framebuffer.interface.attachments[desc.attachment] else null, .depth_attachment = if (render_pass.interface.subpasses[renderer.subpass_index].depth_stencil_attachments) |desc| framebuffer.interface.attachments[desc.attachment] else null,
.render_pass = render_pass, .render_pass = render_pass,
.framebuffer = framebuffer, .framebuffer = framebuffer,
.allocator_mutex = .init,
.rasterizer_wait_group = .init, .rasterizer_wait_group = .init,
.stats = .{ .stats = .{
.polygons_drawn = 0, .polygons_drawn = 0,
@@ -132,8 +130,9 @@ framebuffer: ?*SoftFramebuffer,
dynamic_state: DynamicState, dynamic_state: DynamicState,
subpass_index: usize, subpass_index: usize,
active_occlusion_queries: *std.ArrayList(ExecutionDevice.ActiveOcclusionQuery),
pub fn init(device: *SoftDevice, state: *PipelineState) Self { pub fn init(device: *SoftDevice, state: *PipelineState, active_occlusion_queries: *std.ArrayList(ExecutionDevice.ActiveOcclusionQuery)) Self {
return .{ return .{
.device = device, .device = device,
.state = state, .state = state,
@@ -152,6 +151,7 @@ pub fn init(device: *SoftDevice, state: *PipelineState) Self {
.stencil_back_reference = null, .stencil_back_reference = null,
}, },
.subpass_index = 0, .subpass_index = 0,
.active_occlusion_queries = active_occlusion_queries,
}; };
} }
+14 -1
View File
@@ -574,7 +574,12 @@ pub fn readFloat4(map: []const u8, src_format: vk.Format) F32x4 {
=> c[0] = normalizedI8(map[0]), => c[0] = normalizedI8(map[0]),
.r16_snorm => c[0] = normalizedI16(std.mem.bytesToValue(u16, map)), .r16_snorm => c[0] = normalizedI16(std.mem.bytesToValue(u16, map)),
.r16_unorm => c[0] = @as(f32, @floatFromInt(std.mem.bytesToValue(u16, map))) / std.math.maxInt(u16), .r16_unorm,
.d16_unorm,
=> c[0] = @as(f32, @floatFromInt(std.mem.bytesToValue(u16, map))) / std.math.maxInt(u16),
.x8_d24_unorm_pack32,
.d24_unorm_s8_uint,
=> c[0] = @as(f32, @floatFromInt(std.mem.bytesToValue(u32, map) & 0x00ff_ffff)) / @as(f32, @floatFromInt(0x00ff_ffff)),
.r8g8b8a8_sint, .r8g8b8a8_sint,
.r8g8b8a8_uint, .r8g8b8a8_uint,
@@ -856,6 +861,14 @@ pub fn writeFloat4(c: F32x4, map: []u8, dst_format: vk.Format) void {
.d16_unorm, .d16_unorm,
=> std.mem.bytesAsValue(u16, map).* = @intFromFloat(@round(color[0] * std.math.maxInt(u16))), => std.mem.bytesAsValue(u16, map).* = @intFromFloat(@round(color[0] * std.math.maxInt(u16))),
.x8_d24_unorm_pack32,
.d24_unorm_s8_uint,
=> {
const depth: u32 = @intFromFloat(@round(color[0] * @as(f32, @floatFromInt(0x00ff_ffff))));
const preserved: u32 = std.mem.bytesToValue(u32, map) & 0xff00_0000;
std.mem.bytesAsValue(u32, map).* = preserved | depth;
},
.r16_sfloat => std.mem.bytesAsValue(f16, map).* = @floatCast(color[0]), .r16_sfloat => std.mem.bytesAsValue(f16, map).* = @floatCast(color[0]),
.r32_sint, .r32_sint,
+6 -3
View File
@@ -72,9 +72,12 @@ pub fn shaderInvocation(
rt.callEntryPoint(allocator, entry) catch |err| switch (err) { rt.callEntryPoint(allocator, entry) catch |err| switch (err) {
// Some errors can be safely ignored // Some errors can be safely ignored
SpvRuntimeError.OutOfBounds, SpvRuntimeError.OutOfBounds => {},
SpvRuntimeError.Killed, SpvRuntimeError.Killed => {
=> {}, try rt.flushDescriptorSets(allocator);
freeOwnedInputs(allocator, fragment_inputs);
return undefined; // FIXME
},
else => return err, else => return err,
}; };
+11 -1
View File
@@ -173,6 +173,16 @@ inline fn run(data: RunData) !void {
}; };
} }
try common.writeToTargets(outputs, data.draw_call, data.color_attachment_access, data.depth_attachment_access, data.stencil_attachment_access, true, @intCast(pixel_x), @intCast(pixel_y), z); try common.writeToTargets(
outputs,
data.draw_call,
data.color_attachment_access,
data.depth_attachment_access,
data.stencil_attachment_access,
true,
@intCast(pixel_x),
@intCast(pixel_y),
z,
);
} }
} }
+22 -9
View File
@@ -98,13 +98,7 @@ fn updateStencilValue(stencil: *RenderTargetAccess, offset: usize, state: vk.Ste
blitter.writeInt4(@splat(new_value), stencil.base[offset..], stencil.format); blitter.writeInt4(@splat(new_value), stencil.base[offset..], stencil.format);
} }
pub fn stencilTestAndUpdate( pub fn stencilTestAndUpdate(stencil: *RenderTargetAccess, x: usize, y: usize, state: vk.StencilOpState, depth_passed: ?bool) bool {
stencil: *RenderTargetAccess,
x: usize,
y: usize,
state: vk.StencilOpState,
depth_passed: ?bool,
) bool {
const offset = targetOffset(stencil.*, x, y) orelse return false; const offset = targetOffset(stencil.*, x, y) orelse return false;
const current = blitter.readInt4(stencil.base[offset..], stencil.format)[0] & std.math.maxInt(u8); const current = blitter.readInt4(stencil.base[offset..], stencil.format)[0] & std.math.maxInt(u8);
const reference = state.reference & std.math.maxInt(u8); const reference = state.reference & std.math.maxInt(u8);
@@ -132,15 +126,27 @@ fn stencilTest(stencil: *RenderTargetAccess, offset: usize, state: vk.StencilOpS
return compare(u32, state.compare_op, reference & compare_mask, current & compare_mask); return compare(u32, state.compare_op, reference & compare_mask, current & compare_mask);
} }
fn quantizeDepthForFormat(format: vk.Format, z: f32) f32 {
const clamped = std.math.clamp(z, 0.0, 1.0);
return switch (format) {
.d16_unorm => @as(f32, @floatFromInt(@as(u16, @intFromFloat(@round(clamped * std.math.maxInt(u16)))))) / std.math.maxInt(u16),
.x8_d24_unorm_pack32,
.d24_unorm_s8_uint,
=> @as(f32, @floatFromInt(@as(u32, @intFromFloat(@round(clamped * @as(f32, @floatFromInt(0x00ff_ffff))))))) / @as(f32, @floatFromInt(0x00ff_ffff)),
else => z,
};
}
pub fn depthTestAndUpdate(depth: *RenderTargetAccess, x: usize, y: usize, z: f32, state: vk.PipelineDepthStencilStateCreateInfo) bool { pub fn depthTestAndUpdate(depth: *RenderTargetAccess, x: usize, y: usize, z: f32, state: vk.PipelineDepthStencilStateCreateInfo) bool {
if (state.depth_test_enable == .false) if (state.depth_test_enable == .false)
return true; return true;
const offset = targetOffset(depth.*, x, y) orelse return false; const offset = targetOffset(depth.*, x, y) orelse return false;
const reference = quantizeDepthForFormat(depth.format, z);
const depth_value = blitter.readFloat4(depth.base[offset..], depth.format); const depth_value = blitter.readFloat4(depth.base[offset..], depth.format);
const passed = compare(f32, state.depth_compare_op, z, depth_value[0]); const passed = compare(f32, state.depth_compare_op, reference, depth_value[0]);
if (passed and state.depth_write_enable == .true) if (passed and state.depth_write_enable == .true)
blitter.writeFloat4(zm.f32x4s(z), depth.base[offset..], depth.format); blitter.writeFloat4(zm.f32x4s(reference), depth.base[offset..], depth.format);
return passed; return passed;
} }
@@ -312,6 +318,9 @@ pub fn writeToTargets(
const io = draw_call.renderer.device.interface.io(); const io = draw_call.renderer.device.interface.io();
const depth_stencil_state = draw_call.renderer.state.pipeline.?.interface.mode.graphics.depth_stencil; const depth_stencil_state = draw_call.renderer.state.pipeline.?.interface.mode.graphics.depth_stencil;
if (x >= draw_call.framebuffer.interface.width or y >= draw_call.framebuffer.interface.height)
return;
var stencil_state: ?vk.StencilOpState = null; var stencil_state: ?vk.StencilOpState = null;
var stencil_offset: ?usize = null; var stencil_offset: ?usize = null;
if (stencil_attachment_access) |stencil| { if (stencil_attachment_access) |stencil| {
@@ -361,6 +370,10 @@ pub fn writeToTargets(
} }
} }
for (draw_call.renderer.active_occlusion_queries.items) |active| {
try active.pool.addSamples(active.query, 1);
}
for (color_attachment_access, 0..) |maybe_color, location| { for (color_attachment_access, 0..) |maybe_color, location| {
const color = maybe_color orelse continue; const color = maybe_color orelse continue;
const color_offset = targetOffset(color, x, y) orelse continue; const color_offset = targetOffset(color, x, y) orelse continue;
+11 -1
View File
@@ -191,7 +191,17 @@ inline fn run(data: RunData) !void {
}; };
} }
try common.writeToTargets(outputs, data.draw_call, data.color_attachment_access, data.depth_attachment_access, data.stencil_attachment_access, data.front_face, @intCast(x), @intCast(y), z); try common.writeToTargets(
outputs,
data.draw_call,
data.color_attachment_access,
data.depth_attachment_access,
data.stencil_attachment_access,
data.front_face,
@intCast(x),
@intCast(y),
z,
);
} }
} }
} }
+14 -35
View File
@@ -39,16 +39,18 @@ pub fn runWrapper(data: RunData) void {
inline fn run(data: RunData) !void { inline fn run(data: RunData) !void {
const shader = data.pipeline.stages.getPtrAssertContains(.vertex); const shader = data.pipeline.stages.getPtrAssertContains(.vertex);
const rt = &shader.runtimes[data.batch_id].rt; const runtime = &shader.runtimes[data.batch_id];
const mutex = &runtime.mutex;
const rt = &runtime.rt;
const io = data.draw_call.renderer.device.interface.io();
mutex.lock(io) catch return VkError.DeviceLost;
defer mutex.unlock(io);
const entry = try rt.getEntryPointByName(shader.entry); const entry = try rt.getEntryPointByName(shader.entry);
var invocation_index: usize = data.batch_id; var invocation_index: usize = data.batch_id;
while (invocation_index < data.vertex_count) : (invocation_index += data.batch_size) { while (invocation_index < data.vertex_count) : (invocation_index += data.batch_size) {
const io = data.draw_call.renderer.device.interface.io();
data.draw_call.allocator_mutex.lock(io) catch return VkError.DeviceLost;
defer data.draw_call.allocator_mutex.unlock(io);
rt.resetInvocation(data.allocator); rt.resetInvocation(data.allocator);
try rt.populatePushConstants(data.draw_call.renderer.state.push_constant_blob[0..]); try rt.populatePushConstants(data.draw_call.renderer.state.push_constant_blob[0..]);
@@ -78,9 +80,11 @@ inline fn run(data: RunData) !void {
rt.callEntryPoint(data.allocator, entry) catch |err| switch (err) { rt.callEntryPoint(data.allocator, entry) catch |err| switch (err) {
// Some errors can be safely ignored // Some errors can be safely ignored
SpvRuntimeError.OutOfBounds, SpvRuntimeError.OutOfBounds => {},
SpvRuntimeError.Killed, SpvRuntimeError.Killed => {
=> {}, try rt.flushDescriptorSets(data.allocator);
return;
},
else => return err, else => return err,
}; };
@@ -95,7 +99,7 @@ inline fn run(data: RunData) !void {
}; };
const memory_size = try rt.getResultMemorySize(result_word); const memory_size = try rt.getResultMemorySize(result_word);
output.outputs[location][component] = .{ output.outputs[location][component] = .{
.interpolation_type = if (rt.hasResultDecoration(result_word, .Flat) or resultIsInteger(rt, result_word)) .flat else .smooth, // TODO : handle noperspective .interpolation_type = if (rt.hasResultDecoration(result_word, .Flat) or rt.resultIsInteger(result_word)) .flat else .smooth, // TODO : handle noperspective
.blob = data.allocator.alloc(u8, memory_size + INTERFACE_BLOB_PADDING) catch return VkError.OutOfDeviceMemory, .blob = data.allocator.alloc(u8, memory_size + INTERFACE_BLOB_PADDING) catch return VkError.OutOfDeviceMemory,
.size = memory_size, .size = memory_size,
}; };
@@ -116,32 +120,7 @@ fn setupBuiltins(rt: *spv.Runtime, vertex_index: usize, instance_index: usize) !
try rt.writeBuiltIn(std.mem.asBytes(&instance_index_u32), .InstanceIndex); try rt.writeBuiltIn(std.mem.asBytes(&instance_index_u32), .InstanceIndex);
} }
fn resultIsInteger(rt: *spv.Runtime, result_word: spv.SpvWord) bool { fn writeVertexInput(rt: *spv.Runtime, allocator: std.mem.Allocator, raw_input: []const u8, format: vk.Format, location: u32) !void {
const value = rt.results[result_word].getConstValue() catch return false;
return switch (value.*) {
.Int,
.Vector2i32,
.Vector3i32,
.Vector4i32,
.Vector2u32,
.Vector3u32,
.Vector4u32,
=> true,
.Vector => |lanes| lanes.len != 0 and switch (lanes[0]) {
.Int => true,
else => false,
},
else => false,
};
}
fn writeVertexInput(
rt: *spv.Runtime,
allocator: std.mem.Allocator,
raw_input: []const u8,
format: vk.Format,
location: u32,
) !void {
var has_split_components = false; var has_split_components = false;
for (1..4) |component| { for (1..4) |component| {
_ = rt.getResultByLocationComponent(location, @intCast(component), .input) catch |err| switch (err) { _ = rt.getResultByLocationComponent(location, @intCast(component), .input) catch |err| switch (err) {
+21
View File
@@ -14,6 +14,7 @@ const Event = @import("Event.zig");
const Framebuffer = @import("Framebuffer.zig"); const Framebuffer = @import("Framebuffer.zig");
const Image = @import("Image.zig"); const Image = @import("Image.zig");
const Pipeline = @import("Pipeline.zig"); const Pipeline = @import("Pipeline.zig");
const QueryPool = @import("QueryPool.zig");
const RenderPass = @import("RenderPass.zig"); const RenderPass = @import("RenderPass.zig");
const State = enum { const State = enum {
@@ -39,6 +40,7 @@ dispatch_table: *const DispatchTable,
pub const DispatchTable = struct { pub const DispatchTable = struct {
begin: *const fn (*Self, *const vk.CommandBufferBeginInfo) VkError!void, begin: *const fn (*Self, *const vk.CommandBufferBeginInfo) VkError!void,
beginQuery: *const fn (*Self, *QueryPool, u32, vk.QueryControlFlags) VkError!void,
beginRenderPass: *const fn (*Self, *RenderPass, *Framebuffer, vk.Rect2D, ?[]const vk.ClearValue) VkError!void, beginRenderPass: *const fn (*Self, *RenderPass, *Framebuffer, vk.Rect2D, ?[]const vk.ClearValue) VkError!void,
bindDescriptorSets: *const fn (*Self, vk.PipelineBindPoint, u32, [lib.VULKAN_MAX_DESCRIPTOR_SETS]?*DescriptorSet, []const u32) VkError!void, bindDescriptorSets: *const fn (*Self, vk.PipelineBindPoint, u32, [lib.VULKAN_MAX_DESCRIPTOR_SETS]?*DescriptorSet, []const u32) VkError!void,
bindPipeline: *const fn (*Self, vk.PipelineBindPoint, *Pipeline) VkError!void, bindPipeline: *const fn (*Self, vk.PipelineBindPoint, *Pipeline) VkError!void,
@@ -52,6 +54,7 @@ pub const DispatchTable = struct {
copyBufferToImage: *const fn (*Self, *Buffer, *Image, vk.ImageLayout, []const vk.BufferImageCopy) VkError!void, copyBufferToImage: *const fn (*Self, *Buffer, *Image, vk.ImageLayout, []const vk.BufferImageCopy) VkError!void,
copyImage: *const fn (*Self, *Image, vk.ImageLayout, *Image, vk.ImageLayout, []const vk.ImageCopy) VkError!void, copyImage: *const fn (*Self, *Image, vk.ImageLayout, *Image, vk.ImageLayout, []const vk.ImageCopy) VkError!void,
copyImageToBuffer: *const fn (*Self, *Image, vk.ImageLayout, *Buffer, []const vk.BufferImageCopy) VkError!void, copyImageToBuffer: *const fn (*Self, *Image, vk.ImageLayout, *Buffer, []const vk.BufferImageCopy) VkError!void,
copyQueryPoolResults: *const fn (*Self, *QueryPool, u32, u32, *Buffer, vk.DeviceSize, vk.DeviceSize, vk.QueryResultFlags) VkError!void,
dispatch: *const fn (*Self, u32, u32, u32) VkError!void, dispatch: *const fn (*Self, u32, u32, u32) VkError!void,
dispatchIndirect: *const fn (*Self, *Buffer, vk.DeviceSize) VkError!void, dispatchIndirect: *const fn (*Self, *Buffer, vk.DeviceSize) VkError!void,
draw: *const fn (*Self, usize, usize, usize, usize) VkError!void, draw: *const fn (*Self, usize, usize, usize, usize) VkError!void,
@@ -59,6 +62,7 @@ pub const DispatchTable = struct {
drawIndexedIndirect: *const fn (*Self, *Buffer, usize, usize, usize) VkError!void, drawIndexedIndirect: *const fn (*Self, *Buffer, usize, usize, usize) VkError!void,
drawIndirect: *const fn (*Self, *Buffer, usize, usize, usize) VkError!void, drawIndirect: *const fn (*Self, *Buffer, usize, usize, usize) VkError!void,
end: *const fn (*Self) VkError!void, end: *const fn (*Self) VkError!void,
endQuery: *const fn (*Self, *QueryPool, u32) VkError!void,
endRenderPass: *const fn (*Self) VkError!void, endRenderPass: *const fn (*Self) VkError!void,
executeCommands: *const fn (*Self, *Self) VkError!void, executeCommands: *const fn (*Self, *Self) VkError!void,
fillBuffer: *const fn (*Self, *Buffer, vk.DeviceSize, vk.DeviceSize, u32) VkError!void, fillBuffer: *const fn (*Self, *Buffer, vk.DeviceSize, vk.DeviceSize, u32) VkError!void,
@@ -66,6 +70,7 @@ pub const DispatchTable = struct {
pipelineBarrier: *const fn (*Self, vk.PipelineStageFlags, vk.PipelineStageFlags, vk.DependencyFlags, []const vk.MemoryBarrier, []const vk.BufferMemoryBarrier, []const vk.ImageMemoryBarrier) VkError!void, pipelineBarrier: *const fn (*Self, vk.PipelineStageFlags, vk.PipelineStageFlags, vk.DependencyFlags, []const vk.MemoryBarrier, []const vk.BufferMemoryBarrier, []const vk.ImageMemoryBarrier) VkError!void,
pushConstants: *const fn (*Self, vk.ShaderStageFlags, u32, []const u8) VkError!void, pushConstants: *const fn (*Self, vk.ShaderStageFlags, u32, []const u8) VkError!void,
reset: *const fn (*Self, vk.CommandBufferResetFlags) VkError!void, reset: *const fn (*Self, vk.CommandBufferResetFlags) VkError!void,
resetQueryPool: *const fn (*Self, *QueryPool, u32, u32) VkError!void,
resetEvent: *const fn (*Self, *Event, vk.PipelineStageFlags) VkError!void, resetEvent: *const fn (*Self, *Event, vk.PipelineStageFlags) VkError!void,
resolveImage: *const fn (*Self, *Image, vk.ImageLayout, *Image, vk.ImageLayout, vk.ImageResolve) VkError!void, resolveImage: *const fn (*Self, *Image, vk.ImageLayout, *Image, vk.ImageLayout, vk.ImageResolve) VkError!void,
setEvent: *const fn (*Self, *Event, vk.PipelineStageFlags) VkError!void, setEvent: *const fn (*Self, *Event, vk.PipelineStageFlags) VkError!void,
@@ -165,6 +170,10 @@ pub inline fn beginRenderPass(self: *Self, render_pass: *RenderPass, framebuffer
try self.dispatch_table.beginRenderPass(self, render_pass, framebuffer, render_area, clear_values); try self.dispatch_table.beginRenderPass(self, render_pass, framebuffer, render_area, clear_values);
} }
pub inline fn beginQuery(self: *Self, pool: *QueryPool, query: u32, flags: vk.QueryControlFlags) VkError!void {
try self.dispatch_table.beginQuery(self, pool, query, flags);
}
pub fn bindDescriptorSets(self: *Self, bind_point: vk.PipelineBindPoint, first_set: u32, sets: []const vk.DescriptorSet, dynamic_offsets: []const u32) VkError!void { pub fn bindDescriptorSets(self: *Self, bind_point: vk.PipelineBindPoint, first_set: u32, sets: []const vk.DescriptorSet, dynamic_offsets: []const u32) VkError!void {
if (sets.len > lib.VULKAN_MAX_DESCRIPTOR_SETS or first_set > lib.VULKAN_MAX_DESCRIPTOR_SETS or first_set + sets.len > lib.VULKAN_MAX_DESCRIPTOR_SETS) if (sets.len > lib.VULKAN_MAX_DESCRIPTOR_SETS or first_set > lib.VULKAN_MAX_DESCRIPTOR_SETS or first_set + sets.len > lib.VULKAN_MAX_DESCRIPTOR_SETS)
return VkError.ValidationFailed; return VkError.ValidationFailed;
@@ -224,6 +233,10 @@ pub inline fn copyImageToBuffer(self: *Self, src: *Image, src_layout: vk.ImageLa
try self.dispatch_table.copyImageToBuffer(self, src, src_layout, dst, regions); try self.dispatch_table.copyImageToBuffer(self, src, src_layout, dst, regions);
} }
pub inline fn copyQueryPoolResults(self: *Self, pool: *QueryPool, first: u32, count: u32, dst: *Buffer, offset: vk.DeviceSize, stride: vk.DeviceSize, flags: vk.QueryResultFlags) VkError!void {
try self.dispatch_table.copyQueryPoolResults(self, pool, first, count, dst, offset, stride, flags);
}
pub inline fn dispatch(self: *Self, group_count_x: u32, group_count_y: u32, group_count_z: u32) VkError!void { pub inline fn dispatch(self: *Self, group_count_x: u32, group_count_y: u32, group_count_z: u32) VkError!void {
try self.dispatch_table.dispatch(self, group_count_x, group_count_y, group_count_z); try self.dispatch_table.dispatch(self, group_count_x, group_count_y, group_count_z);
} }
@@ -252,6 +265,10 @@ pub inline fn endRenderPass(self: *Self) VkError!void {
try self.dispatch_table.endRenderPass(self); try self.dispatch_table.endRenderPass(self);
} }
pub inline fn endQuery(self: *Self, pool: *QueryPool, query: u32) VkError!void {
try self.dispatch_table.endQuery(self, pool, query);
}
pub inline fn executeCommands(self: *Self, commands: *Self) VkError!void { pub inline fn executeCommands(self: *Self, commands: *Self) VkError!void {
try self.dispatch_table.executeCommands(self, commands); try self.dispatch_table.executeCommands(self, commands);
} }
@@ -280,6 +297,10 @@ pub inline fn pushConstants(self: *Self, stages: vk.ShaderStageFlags, offset: u3
try self.dispatch_table.pushConstants(self, stages, offset, blob); try self.dispatch_table.pushConstants(self, stages, offset, blob);
} }
pub inline fn resetQueryPool(self: *Self, pool: *QueryPool, first: u32, count: u32) VkError!void {
try self.dispatch_table.resetQueryPool(self, pool, first, count);
}
pub inline fn resetEvent(self: *Self, event: *Event, stage: vk.PipelineStageFlags) VkError!void { pub inline fn resetEvent(self: *Self, event: *Event, stage: vk.PipelineStageFlags) VkError!void {
try self.dispatch_table.resetEvent(self, event, stage); try self.dispatch_table.resetEvent(self, event, stage);
} }
+112 -2
View File
@@ -11,18 +11,32 @@ const Self = @This();
pub const ObjectType: vk.ObjectType = .query_pool; pub const ObjectType: vk.ObjectType = .query_pool;
owner: *Device, owner: *Device,
query_type: vk.QueryType,
queries: []Query,
vtable: *const VTable, vtable: *const VTable,
const Query = struct {
value: std.atomic.Value(u64) = std.atomic.Value(u64).init(0),
available: bool = false,
active: bool = false,
};
pub const VTable = struct { pub const VTable = struct {
destroy: *const fn (*Self, std.mem.Allocator) void, destroy: *const fn (*Self, std.mem.Allocator) void,
}; };
pub fn init(device: *Device, allocator: std.mem.Allocator, info: *const vk.QueryPoolCreateInfo) VkError!Self { pub fn init(device: *Device, allocator: std.mem.Allocator, info: *const vk.QueryPoolCreateInfo) VkError!Self {
_ = allocator; const queries = allocator.alloc(Query, info.query_count) catch return VkError.OutOfHostMemory;
_ = info; errdefer allocator.free(queries);
for (queries) |*query| {
query.* = .{};
}
return .{ return .{
.owner = device, .owner = device,
.query_type = info.query_type,
.queries = queries,
.vtable = undefined, .vtable = undefined,
}; };
} }
@@ -30,3 +44,99 @@ pub fn init(device: *Device, allocator: std.mem.Allocator, info: *const vk.Query
pub inline fn destroy(self: *Self, allocator: std.mem.Allocator) void { pub inline fn destroy(self: *Self, allocator: std.mem.Allocator) void {
self.vtable.destroy(self, allocator); self.vtable.destroy(self, allocator);
} }
pub fn reset(self: *Self, first: u32, count: u32) VkError!void {
const range = try self.queryRange(first, count);
for (range) |*query| {
query.value.store(0, .seq_cst);
query.available = false;
query.active = false;
}
}
pub fn begin(self: *Self, query: u32) VkError!void {
if (self.query_type != .occlusion)
return VkError.FeatureNotPresent;
const q = try self.queryAt(query);
q.value.store(0, .seq_cst);
q.available = false;
q.active = true;
}
pub fn end(self: *Self, query: u32) VkError!void {
const q = try self.queryAt(query);
q.active = false;
q.available = true;
}
pub fn addSamples(self: *Self, query: u32, samples: u64) VkError!void {
const q = try self.queryAt(query);
if (q.active)
_ = q.value.fetchAdd(samples, .seq_cst);
}
pub fn writeResults(self: *Self, first: u32, count: u32, bytes: []u8, stride: vk.DeviceSize, flags: vk.QueryResultFlags) VkError!void {
return self.writeResultsImpl(first, count, bytes, stride, flags, true);
}
pub fn copyResults(self: *Self, first: u32, count: u32, bytes: []u8, stride: vk.DeviceSize, flags: vk.QueryResultFlags) VkError!void {
return self.writeResultsImpl(first, count, bytes, stride, flags, false);
}
fn writeResultsImpl(self: *Self, first: u32, count: u32, bytes: []u8, stride: vk.DeviceSize, flags: vk.QueryResultFlags, report_not_ready: bool) VkError!void {
_ = try self.queryRange(first, count);
if (count == 0)
return;
const value_size: usize = if (flags.@"64_bit") 8 else 4;
const item_size = value_size * (1 + @as(usize, @intFromBool(flags.with_availability_bit)));
if (count > 1 and stride < item_size)
return VkError.ValidationFailed;
var not_ready = false;
for (0..count) |i| {
const query = &self.queries[first + i];
if (flags.wait_bit) {
while (!query.available) {
std.Thread.yield() catch std.atomic.spinLoopHint();
}
}
const offset: usize = @intCast(@as(vk.DeviceSize, @intCast(i)) * stride);
if (offset + item_size > bytes.len)
return VkError.Incomplete;
if (query.available or flags.partial_bit) {
writeInt(bytes[offset..][0..value_size], query.value.load(.seq_cst), flags);
} else {
not_ready = true;
}
if (flags.with_availability_bit) {
writeInt(bytes[offset + value_size ..][0..value_size], @intFromBool(query.available), flags);
}
}
if (not_ready and report_not_ready)
return VkError.NotReady;
}
fn writeInt(bytes: []u8, value: u64, flags: vk.QueryResultFlags) void {
if (flags.@"64_bit") {
std.mem.writeInt(u64, bytes[0..8], value, .little);
} else {
std.mem.writeInt(u32, bytes[0..4], @truncate(value), .little);
}
}
fn queryAt(self: *Self, query: u32) VkError!*Query {
if (query >= self.queries.len)
return VkError.ValidationFailed;
return &self.queries[query];
}
fn queryRange(self: *Self, first: u32, count: u32) VkError![]Query {
if (first > self.queries.len or count > self.queries.len - first)
return VkError.ValidationFailed;
return self.queries[first .. first + count];
}
+13 -43
View File
@@ -1451,18 +1451,11 @@ pub export fn apeGetQueryPoolResults(
defer entryPointEndLogTrace(); defer entryPointEndLogTrace();
Dispatchable(Device).checkHandleValidity(p_device) catch |err| return toVkResult(err); Dispatchable(Device).checkHandleValidity(p_device) catch |err| return toVkResult(err);
const pool = NonDispatchable(QueryPool).fromHandleObject(p_pool) catch |err| return toVkResult(err);
notImplementedWarning(); const bytes = @as([*]u8, @ptrCast(data))[0..size];
pool.writeResults(first, count, bytes, stride, flags) catch |err| return toVkResult(err);
_ = p_pool; return .success;
_ = first;
_ = count;
_ = size;
_ = data;
_ = stride;
_ = flags;
return .error_unknown;
} }
pub export fn apeGetRenderAreaGranularity(p_device: vk.Device, p_pass: vk.RenderPass, granularity: *vk.Extent2D) callconv(vk.vulkan_call_conv) void { pub export fn apeGetRenderAreaGranularity(p_device: vk.Device, p_pass: vk.RenderPass, granularity: *vk.Extent2D) callconv(vk.vulkan_call_conv) void {
@@ -1630,13 +1623,8 @@ pub export fn apeCmdBeginQuery(p_cmd: vk.CommandBuffer, p_pool: vk.QueryPool, qu
defer entryPointEndLogTrace(); defer entryPointEndLogTrace();
const cmd = Dispatchable(CommandBuffer).fromHandleObject(p_cmd) catch |err| return errorLogger(err); const cmd = Dispatchable(CommandBuffer).fromHandleObject(p_cmd) catch |err| return errorLogger(err);
const pool = NonDispatchable(QueryPool).fromHandleObject(p_pool) catch |err| return errorLogger(err);
notImplementedWarning(); cmd.beginQuery(pool, query, flags) catch |err| return errorLogger(err);
_ = cmd;
_ = p_pool;
_ = query;
_ = flags;
} }
pub export fn apeCmdBeginRenderPass(p_cmd: vk.CommandBuffer, info: *const vk.RenderPassBeginInfo, contents: vk.SubpassContents) callconv(vk.vulkan_call_conv) void { pub export fn apeCmdBeginRenderPass(p_cmd: vk.CommandBuffer, info: *const vk.RenderPassBeginInfo, contents: vk.SubpassContents) callconv(vk.vulkan_call_conv) void {
@@ -1799,18 +1787,9 @@ pub export fn apeCmdCopyQueryPoolResults(p_cmd: vk.CommandBuffer, p_pool: vk.Que
defer entryPointEndLogTrace(); defer entryPointEndLogTrace();
const cmd = Dispatchable(CommandBuffer).fromHandleObject(p_cmd) catch |err| return errorLogger(err); const cmd = Dispatchable(CommandBuffer).fromHandleObject(p_cmd) catch |err| return errorLogger(err);
const dst = NonDispatchable(Image).fromHandleObject(p_dst) catch |err| return errorLogger(err); const pool = NonDispatchable(QueryPool).fromHandleObject(p_pool) catch |err| return errorLogger(err);
const dst = NonDispatchable(Buffer).fromHandleObject(p_dst) catch |err| return errorLogger(err);
notImplementedWarning(); cmd.copyQueryPoolResults(pool, first, count, dst, offset, stride, flags) catch |err| return errorLogger(err);
_ = cmd;
_ = p_pool;
_ = first;
_ = count;
_ = dst;
_ = offset;
_ = stride;
_ = flags;
} }
pub export fn apeCmdDispatch(p_cmd: vk.CommandBuffer, group_count_x: u32, group_count_y: u32, group_count_z: u32) callconv(vk.vulkan_call_conv) void { pub export fn apeCmdDispatch(p_cmd: vk.CommandBuffer, group_count_x: u32, group_count_y: u32, group_count_z: u32) callconv(vk.vulkan_call_conv) void {
@@ -1869,12 +1848,8 @@ pub export fn apeCmdEndQuery(p_cmd: vk.CommandBuffer, p_pool: vk.QueryPool, quer
defer entryPointEndLogTrace(); defer entryPointEndLogTrace();
const cmd = Dispatchable(CommandBuffer).fromHandleObject(p_cmd) catch |err| return errorLogger(err); const cmd = Dispatchable(CommandBuffer).fromHandleObject(p_cmd) catch |err| return errorLogger(err);
const pool = NonDispatchable(QueryPool).fromHandleObject(p_pool) catch |err| return errorLogger(err);
notImplementedWarning(); cmd.endQuery(pool, query) catch |err| return errorLogger(err);
_ = cmd;
_ = p_pool;
_ = query;
} }
pub export fn apeCmdEndRenderPass(p_cmd: vk.CommandBuffer) callconv(vk.vulkan_call_conv) void { pub export fn apeCmdEndRenderPass(p_cmd: vk.CommandBuffer) callconv(vk.vulkan_call_conv) void {
@@ -1954,13 +1929,8 @@ pub export fn apeCmdResetQueryPool(p_cmd: vk.CommandBuffer, p_pool: vk.QueryPool
defer entryPointEndLogTrace(); defer entryPointEndLogTrace();
const cmd = Dispatchable(CommandBuffer).fromHandleObject(p_cmd) catch |err| return errorLogger(err); const cmd = Dispatchable(CommandBuffer).fromHandleObject(p_cmd) catch |err| return errorLogger(err);
const pool = NonDispatchable(QueryPool).fromHandleObject(p_pool) catch |err| return errorLogger(err);
notImplementedWarning(); cmd.resetQueryPool(pool, first, count) catch |err| return errorLogger(err);
_ = cmd;
_ = p_pool;
_ = first;
_ = count;
} }
pub export fn apeCmdResetEvent(p_cmd: vk.CommandBuffer, p_event: vk.Event, stage_mask: vk.PipelineStageFlags) callconv(vk.vulkan_call_conv) void { pub export fn apeCmdResetEvent(p_cmd: vk.CommandBuffer, p_event: vk.Event, stage_mask: vk.PipelineStageFlags) callconv(vk.vulkan_call_conv) void {