adding Descriptors fundamental implementation
This commit is contained in:
38
src/soft/SoftDescriptorPool.zig
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38
src/soft/SoftDescriptorPool.zig
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@@ -0,0 +1,38 @@
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const std = @import("std");
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const vk = @import("vulkan");
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const base = @import("base");
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const VkError = base.VkError;
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const Device = base.Device;
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const Self = @This();
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pub const Interface = base.DescriptorPool;
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interface: Interface,
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pub fn create(device: *base.Device, allocator: std.mem.Allocator, info: *const vk.DescriptorPoolCreateInfo) VkError!*Self {
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const self = allocator.create(Self) catch return VkError.OutOfHostMemory;
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errdefer allocator.destroy(self);
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var interface = try Interface.init(device, allocator, info);
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interface.vtable = &.{
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.destroy = destroy,
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.freeDescriptorSets = freeDescriptorSets,
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};
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self.* = .{
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.interface = interface,
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};
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return self;
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}
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pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) void {
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const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
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allocator.destroy(self);
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}
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pub fn freeDescriptorSets(interface: *Interface, sets: []*base.Dispatchable(base.DescriptorSet)) VkError!void {
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_ = interface;
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_ = sets;
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}
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32
src/soft/SoftDescriptorSetLayout.zig
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32
src/soft/SoftDescriptorSetLayout.zig
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@@ -0,0 +1,32 @@
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const std = @import("std");
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const vk = @import("vulkan");
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const base = @import("base");
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const VkError = base.VkError;
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const Device = base.Device;
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const Self = @This();
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pub const Interface = base.DescriptorSetLayout;
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interface: Interface,
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pub fn create(device: *base.Device, allocator: std.mem.Allocator, info: *const vk.DescriptorSetLayoutCreateInfo) VkError!*Self {
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const self = allocator.create(Self) catch return VkError.OutOfHostMemory;
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errdefer allocator.destroy(self);
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var interface = try Interface.init(device, allocator, info);
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interface.vtable = &.{
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.destroy = destroy,
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};
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self.* = .{
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.interface = interface,
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};
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return self;
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}
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pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) void {
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const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
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allocator.destroy(self);
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}
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@@ -10,6 +10,8 @@ const SoftQueue = @import("SoftQueue.zig");
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const SoftBuffer = @import("SoftBuffer.zig");
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const SoftDeviceMemory = @import("SoftDeviceMemory.zig");
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const SoftDescriptorPool = @import("SoftDescriptorPool.zig");
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const SoftDescriptorSetLayout = @import("SoftDescriptorSetLayout.zig");
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const SoftFence = @import("SoftFence.zig");
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const SoftImage = @import("SoftImage.zig");
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const SoftImageView = @import("SoftImageView.zig");
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@@ -40,6 +42,8 @@ pub fn create(physical_device: *base.PhysicalDevice, allocator: std.mem.Allocato
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.allocateMemory = allocateMemory,
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.createBuffer = createBuffer,
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.createCommandPool = createCommandPool,
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.createDescriptorPool = createDescriptorPool,
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.createDescriptorSetLayout = createDescriptorSetLayout,
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.createFence = createFence,
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.createImage = createImage,
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.createImageView = createImageView,
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@@ -86,6 +90,16 @@ pub fn createBuffer(interface: *Interface, allocator: std.mem.Allocator, info: *
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return &buffer.interface;
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}
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pub fn createDescriptorPool(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.DescriptorPoolCreateInfo) VkError!*base.DescriptorPool {
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const pool = try SoftDescriptorPool.create(interface, allocator, info);
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return &pool.interface;
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}
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pub fn createDescriptorSetLayout(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.DescriptorSetLayoutCreateInfo) VkError!*base.DescriptorSetLayout {
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const layout = try SoftDescriptorSetLayout.create(interface, allocator, info);
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return &layout.interface;
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}
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pub fn createFence(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.FenceCreateInfo) VkError!*base.Fence {
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const fence = try SoftFence.create(interface, allocator, info);
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return &fence.interface;
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@@ -13,6 +13,8 @@ pub const SoftBuffer = @import("SoftBuffer.zig");
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pub const SoftCommandBuffer = @import("SoftCommandBuffer.zig");
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pub const SoftCommandPool = @import("SoftCommandPool.zig");
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pub const SoftDeviceMemory = @import("SoftDeviceMemory.zig");
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pub const SoftDescriptorPool = @import("SoftDescriptorPool.zig");
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pub const SoftDescriptorSetLayout = @import("SoftDescriptorSetLayout.zig");
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pub const SoftFence = @import("SoftFence.zig");
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pub const SoftImage = @import("SoftImage.zig");
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pub const SoftImageView = @import("SoftImageView.zig");
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