working on queues
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@@ -39,7 +39,7 @@ pub fn create(physical_device: *base.PhysicalDevice, allocator: std.mem.Allocato
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.workers = undefined,
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};
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self.workers.init(.{ .allocator = std.heap.c_allocator }) catch |err| return switch (err) {
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self.workers.init(.{ .allocator = self.interface.host_allocator.allocator() }) catch |err| return switch (err) {
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SpawnError.OutOfMemory, SpawnError.LockedMemoryLimitExceeded => VkError.OutOfDeviceMemory,
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else => VkError.Unknown,
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};
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@@ -29,7 +29,7 @@ fn requestPhysicalDevices(interface: *Interface, allocator: std.mem.Allocator) V
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// Software driver only has one physical device (the CPU)
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const physical_device = try SoftPhysicalDevice.create(allocator, interface);
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errdefer physical_device.interface.releasePhysicalDevice(allocator) catch {};
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interface.physical_devices.append(allocator, try Dispatchable(SoftPhysicalDevice.Interface).wrap(allocator, &physical_device.interface)) catch return VkError.OutOfHostMemory;
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interface.physical_devices.append(allocator, try Dispatchable(base.PhysicalDevice).wrap(allocator, &physical_device.interface)) catch return VkError.OutOfHostMemory;
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}
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fn releasePhysicalDevices(interface: *Interface, allocator: std.mem.Allocator) VkError!void {
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@@ -90,7 +90,7 @@ pub fn create(allocator: std.mem.Allocator, instance: *const base.Instance) VkEr
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return self;
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}
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pub fn createDevice(interface: *Interface, allocator: std.mem.Allocator, infos: *const vk.DeviceCreateInfo) VkError!*SoftDevice.Interface {
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pub fn createDevice(interface: *Interface, allocator: std.mem.Allocator, infos: *const vk.DeviceCreateInfo) VkError!*base.Device {
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const device = try SoftDevice.create(interface, allocator, infos);
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return &device.interface;
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}
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@@ -12,3 +12,41 @@ pub const Interface = base.Queue;
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interface: Interface,
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mutex: std.Thread.Mutex,
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pub fn create(allocator: std.mem.Allocator, device: *const base.Device, index: u32, family_index: u32, flags: vk.DeviceQueueCreateFlags) VkError!*Self {
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const self = allocator.create(Self) catch return VkError.OutOfHostMemory;
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errdefer allocator.destroy(self);
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var interface = try Interface.init(allocator, device, index, family_index, flags);
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interface.dispatch_table = &.{
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.bindSparse = bindSparse,
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.submit = submit,
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.waitIdle = waitIdle,
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};
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self.* = .{
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.interface = interface,
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.mutex = .{},
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};
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return self;
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}
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pub fn bindSparse(interface: *Interface, info: []*const vk.BindSparseInfo, fence: ?*base.Fence) VkError!void {
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const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
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_ = self;
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_ = info;
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_ = fence;
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}
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pub fn submit(interface: *Interface, info: []*const vk.SubmitInfo, fence: ?*base.Fence) VkError!void {
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const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
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_ = self;
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_ = info;
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_ = fence;
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}
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pub fn waitIdle(interface: *Interface) VkError!void {
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const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
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_ = self;
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}
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