fixing lots of copy tests issues
This commit is contained in:
@@ -192,9 +192,12 @@ fn drawCall(self: *Self, bounded_allocator: *BoundedAllocator, vertex_count: usi
|
||||
|
||||
self.vertexShaderStage(allocator, &draw_call, vertex_count, instance_count, first_vertex, first_instance, indices) catch |err| {
|
||||
std.log.scoped(.@"Vertex stage").err("catched a '{s}'", .{@errorName(err)});
|
||||
if (@errorReturnTrace()) |trace| {
|
||||
std.debug.dumpErrorReturnTrace(trace);
|
||||
if (comptime base.config.logs == .verbose) {
|
||||
if (@errorReturnTrace()) |trace| {
|
||||
std.debug.dumpErrorReturnTrace(trace);
|
||||
}
|
||||
}
|
||||
|
||||
return VkError.Unknown;
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user