fixing lots of copy tests issues
Test / build_and_test (push) Successful in 33s
Build / build (push) Successful in 1m0s

This commit is contained in:
2026-05-24 22:04:10 +02:00
parent bd2774b7f9
commit 5a91956939
10 changed files with 64 additions and 51 deletions
+5 -2
View File
@@ -192,9 +192,12 @@ fn drawCall(self: *Self, bounded_allocator: *BoundedAllocator, vertex_count: usi
self.vertexShaderStage(allocator, &draw_call, vertex_count, instance_count, first_vertex, first_instance, indices) catch |err| {
std.log.scoped(.@"Vertex stage").err("catched a '{s}'", .{@errorName(err)});
if (@errorReturnTrace()) |trace| {
std.debug.dumpErrorReturnTrace(trace);
if (comptime base.config.logs == .verbose) {
if (@errorReturnTrace()) |trace| {
std.debug.dumpErrorReturnTrace(trace);
}
}
return VkError.Unknown;
};