improving architecture, adding logical device creation and destruction

This commit is contained in:
2025-11-04 13:02:47 +01:00
parent 0664c3e94b
commit 31c9234a99
13 changed files with 302 additions and 103 deletions

View File

@@ -1,38 +1,31 @@
const std = @import("std");
const vk = @import("vulkan");
const root = @import("lib.zig");
const VkError = @import("error_set.zig").VkError;
extern fn __vkImplInstanceInit(*Self, *const std.mem.Allocator, *const vk.InstanceCreateInfo) ?*anyopaque;
const Dispatchable = @import("Dispatchable.zig").Dispatchable;
const PhysicalDevice = @import("PhysicalDevice.zig");
const Self = @This();
pub const ObjectType: vk.ObjectType = .instance;
physical_devices: std.ArrayList(vk.PhysicalDevice),
dispatch_table: DispatchTable,
driver_data: ?*anyopaque,
physical_devices: std.ArrayList(*Dispatchable(PhysicalDevice)),
dispatch_table: *const DispatchTable,
pub const DispatchTable = struct {
destroyInstance: ?*const fn (*const Self, std.mem.Allocator) anyerror!void = null,
requestPhysicalDevices: *const fn (*Self, std.mem.Allocator) VkError!void,
releasePhysicalDevices: *const fn (*Self, std.mem.Allocator) VkError!void,
destroyInstance: *const fn (*Self, std.mem.Allocator) VkError!void,
};
pub fn init(allocator: std.mem.Allocator, infos: *const vk.InstanceCreateInfo) VkError!Self {
var self: Self = .{
.dispatch_table = .{},
_ = allocator;
_ = infos;
return .{
.physical_devices = .empty,
.driver_data = null,
.dispatch_table = undefined,
};
self.driver_data = __vkImplInstanceInit(&self, &allocator, infos) orelse return VkError.InitializationFailed;
std.debug.assert(self.physical_devices.items.len != 0);
return self;
}
pub fn deinit(self: *Self, allocator: std.mem.Allocator) void {
if (self.dispatch_table.destroyInstance) |pfnDestroyInstance| {
pfnDestroyInstance(self, allocator) catch return;
} else if (std.process.hasEnvVar(allocator, root.DRIVER_LOGS_ENV_NAME) catch false) {
std.log.scoped(.vkDestroyInstance).warn("Missing dispatch implementation", .{});
}
pub fn deinit(self: *Self, allocator: std.mem.Allocator) VkError!void {
try self.dispatch_table.releasePhysicalDevices(self, allocator);
try self.dispatch_table.destroyInstance(self, allocator);
}