adding drawcall stats
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@@ -74,6 +74,8 @@ fn rasterizeTriangle(renderer: *Renderer, allocator: std.mem.Allocator, draw_cal
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if (try triangleIsCulled(renderer, v0, v1, v2))
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return;
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draw_call.stats.polygons_drawn += 1;
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const pipeline_data = (renderer.state.pipeline orelse return VkError.InvalidHandleDrv).interface.mode.graphics;
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switch (pipeline_data.rasterization.polygon_mode) {
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.fill => try edge_function.drawTriangle(allocator, draw_call, v0, v1, v2),
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