adding descriptor sets injections to graphics stages
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This commit is contained in:
2026-05-15 00:58:58 +02:00
parent d460f22a45
commit 134925a16e
9 changed files with 75 additions and 28 deletions
+2 -2
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@@ -31,8 +31,8 @@
.lazy = true, .lazy = true,
}, },
.SPIRV_Interpreter = .{ .SPIRV_Interpreter = .{
.url = "git+https://git.kbz8.me/kbz_8/SPIRV-Interpreter#dc80a6a3484667058194dc0540c2a15ba76ce2d9", .url = "git+https://git.kbz8.me/kbz_8/SPIRV-Interpreter#236c6496ff567083ecd8084c792f02886b9c501a",
.hash = "SPIRV_Interpreter-0.0.1-ajmpnwNEBQA6scXu7V71PS-UV6wZtRut9vDh3PxrtW53", .hash = "SPIRV_Interpreter-0.0.1-ajmpn8pFBQCz_zQmSQ3OY_qRDfAanQDtvoNKTxxEEvpH",
.lazy = true, .lazy = true,
}, },
//.SPIRV_Interpreter = .{ //.SPIRV_Interpreter = .{
+16 -6
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@@ -98,18 +98,28 @@ pub fn create(device: *base.Device, allocator: std.mem.Allocator, layout: *base.
return self; return self;
} }
pub fn copy(interface: *Interface, copy_data: vk.CopyDescriptorSet) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
_ = self;
_ = copy_data;
}
pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) void { pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface)); const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
allocator.free(self.heap); allocator.free(self.heap);
allocator.destroy(self); allocator.destroy(self);
} }
pub fn copy(interface: *Interface, src_interface: *const Interface, data: vk.CopyDescriptorSet) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
const src: *const Self = @alignCast(@fieldParentPtr("interface", src_interface));
for (self.descriptors[data.dst_binding..(data.dst_binding + data.descriptor_count)], src.descriptors[data.src_binding..(data.src_binding + data.descriptor_count)]) |*dst_desc, src_desc| {
switch (dst_desc.*) {
.buffer => |dst_buffer| @memcpy(dst_buffer[0..], src_desc.buffer[0..]),
.image => |dst_image| @memcpy(dst_image[0..], src_desc.image[0..]),
else => {
dst_desc.* = .{ .unsupported = .{} };
base.unsupported("descriptor type for copy", .{});
},
}
}
}
pub fn write(interface: *Interface, write_data: vk.WriteDescriptorSet) VkError!void { pub fn write(interface: *Interface, write_data: vk.WriteDescriptorSet) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface)); const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
+1 -2
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@@ -174,8 +174,7 @@ fn writeDescriptorSets(self: *Self, rt: *spv.Runtime) !void {
switch (binding) { switch (binding) {
.buffer => |buffer_data_array| for (buffer_data_array, 0..) |buffer_data, descriptor_index| { .buffer => |buffer_data_array| for (buffer_data_array, 0..) |buffer_data, descriptor_index| {
if (buffer_data.object) |buffer| { if (buffer_data.object) |buffer| {
const memory = if (buffer.interface.memory) |memory| memory else continue :bindings; const map = buffer.mapAsSliceWithOffset(u8, buffer_data.offset, buffer_data.size) catch continue :bindings;
const map: []u8 = @as([*]u8, @ptrCast(try memory.map(buffer_data.offset, buffer_data.size)))[0..buffer_data.size];
try rt.writeDescriptorSet( try rt.writeDescriptorSet(
map, map,
@as(u32, @intCast(set_index)), @as(u32, @intCast(set_index)),
+45
View File
@@ -179,6 +179,16 @@ fn drawCall(self: *Self, bounded_allocator: *BoundedAllocator, vertex_count: usi
logger.debug(fmt, args); logger.debug(fmt, args);
}; };
const pipeline = self.state.pipeline orelse return VkError.InvalidPipelineDrv;
const vertex_shader = pipeline.stages.getPtrAssertContains(.vertex);
for (vertex_shader.runtimes[0..]) |*runtime| {
writeDescriptorSets(&draw_call, &runtime.rt) catch return VkError.Unknown;
}
const fragment_shader = pipeline.stages.getPtrAssertContains(.fragment);
for (fragment_shader.runtimes[0..]) |*runtime| {
writeDescriptorSets(&draw_call, &runtime.rt) catch return VkError.Unknown;
}
self.vertexShaderStage(allocator, &draw_call, vertex_count, instance_count, first_vertex, first_instance, indices) catch |err| { self.vertexShaderStage(allocator, &draw_call, vertex_count, instance_count, first_vertex, first_instance, indices) catch |err| {
std.log.scoped(.@"Vertex stage").err("catched a '{s}'", .{@errorName(err)}); std.log.scoped(.@"Vertex stage").err("catched a '{s}'", .{@errorName(err)});
if (@errorReturnTrace()) |trace| { if (@errorReturnTrace()) |trace| {
@@ -297,3 +307,38 @@ fn resolveScissor(self: *Self, scissor_index: usize) VkError!vk.Rect2D {
return VkError.Unknown; return VkError.Unknown;
} }
fn writeDescriptorSets(draw_call: *DrawCall, rt: *spv.Runtime) !void {
sets: for (draw_call.renderer.state.sets[0..], 0..) |set, set_index| {
if (set == null)
continue :sets;
bindings: for (set.?.descriptors[0..], 0..) |binding, binding_index| {
switch (binding) {
.buffer => |buffer_data_array| for (buffer_data_array, 0..) |buffer_data, descriptor_index| {
if (buffer_data.object) |buffer| {
const map = buffer.mapAsSliceWithOffset(u8, buffer_data.offset, buffer_data.size) catch continue :bindings;
try rt.writeDescriptorSet(
map,
@as(u32, @intCast(set_index)),
@as(u32, @intCast(binding_index)),
@as(u32, @intCast(descriptor_index)),
);
}
},
.image => |image_data_array| for (image_data_array, 0..) |image_data, descriptor_index| {
if (image_data.object) |image_view| {
const addr: usize = @intFromPtr(image_view);
try rt.writeDescriptorSet(
std.mem.asBytes(&addr),
@as(u32, @intCast(set_index)),
@as(u32, @intCast(binding_index)),
@as(u32, @intCast(descriptor_index)),
);
}
},
else => {},
}
}
}
}
+3
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@@ -48,5 +48,8 @@ pub fn shaderInvocation(allocator: std.mem.Allocator, draw_call: *Renderer.DrawC
var color = zm.f32x4s(0.0); var color = zm.f32x4s(0.0);
try rt.readOutput(std.mem.asBytes(&color), output_result); try rt.readOutput(std.mem.asBytes(&color), output_result);
try rt.flushDescriptorSets(allocator);
return std.math.clamp(color, zm.f32x4s(0.0), zm.f32x4s(1.0)); return std.math.clamp(color, zm.f32x4s(0.0), zm.f32x4s(1.0));
} }
+2
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@@ -90,6 +90,8 @@ inline fn run(data: RunData) !void {
}; };
try rt.readOutput(output.outputs[location].?.blob, result_word); try rt.readOutput(output.outputs[location].?.blob, result_word);
} }
try rt.flushDescriptorSets(data.allocator);
} }
} }
+3 -3
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@@ -18,7 +18,7 @@ layout: *DescriptorSetLayout,
vtable: *const VTable, vtable: *const VTable,
pub const VTable = struct { pub const VTable = struct {
copy: *const fn (*Self, vk.CopyDescriptorSet) VkError!void, copy: *const fn (*Self, *const Self, vk.CopyDescriptorSet) VkError!void,
destroy: *const fn (*Self, std.mem.Allocator) void, destroy: *const fn (*Self, std.mem.Allocator) void,
write: *const fn (*Self, vk.WriteDescriptorSet) VkError!void, write: *const fn (*Self, vk.WriteDescriptorSet) VkError!void,
}; };
@@ -33,8 +33,8 @@ pub fn init(device: *Device, allocator: std.mem.Allocator, layout: *DescriptorSe
}; };
} }
pub inline fn copy(self: *Self, copy_data: vk.CopyDescriptorSet) VkError!void { pub inline fn copy(self: *Self, src: *const Self, copy_data: vk.CopyDescriptorSet) VkError!void {
try self.vtable.copy(self, copy_data); try self.vtable.copy(self, src, copy_data);
} }
pub inline fn destroy(self: *Self, allocator: std.mem.Allocator) void { pub inline fn destroy(self: *Self, allocator: std.mem.Allocator) void {
-13
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@@ -34,19 +34,6 @@ dynamic_descriptor_count: usize,
/// Shader stages affected by this descriptor set /// Shader stages affected by this descriptor set
stages: vk.ShaderStageFlags, stages: vk.ShaderStageFlags,
/// Mesa's common Vulkan runtime states:
///
/// It's often necessary to store a pointer to the descriptor set layout in
/// the descriptor so that any entrypoint which has access to a descriptor
/// set also has the layout. While layouts are often passed into various
/// entrypoints, they're notably missing from vkUpdateDescriptorSets(). In
/// order to implement descriptor writes, you either need to stash a pointer
/// to the descriptor set layout in the descriptor set or you need to copy
/// all of the relevant information. Storing a pointer is a lot cheaper.
///
/// Because descriptor set layout lifetimes and descriptor set lifetimes are
/// not guaranteed to coincide, we have to reference count if we're going to
/// do this.
ref_count: std.atomic.Value(usize), ref_count: std.atomic.Value(usize),
vtable: *const VTable, vtable: *const VTable,
+3 -2
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@@ -1598,8 +1598,9 @@ pub export fn strollUpdateDescriptorSets(p_device: vk.Device, write_count: u32,
} }
for (copies, 0..copy_count) |copy, _| { for (copies, 0..copy_count) |copy, _| {
const set = NonDispatchable(DescriptorSet).fromHandleObject(copy.dst_set) catch |err| return errorLogger(err); const dst = NonDispatchable(DescriptorSet).fromHandleObject(copy.dst_set) catch |err| return errorLogger(err);
set.copy(copy) catch |err| return errorLogger(err); const src = NonDispatchable(DescriptorSet).fromHandleObject(copy.src_set) catch |err| return errorLogger(err);
dst.copy(src, copy) catch |err| return errorLogger(err);
} }
} }