adding command buffer pool logic
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@@ -25,5 +25,6 @@ pub fn init(device: *Device, allocator: std.mem.Allocator, info: *const vk.Comma
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}
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pub inline fn destroy(self: *Self, allocator: std.mem.Allocator) void {
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std.debug.print("{any}\n", .{self});
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self.vtable.destroy(self, allocator);
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}
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