Files
Vulkan-CTS-bin/vulkan/draw/VertexFetchCount.vert
2026-05-06 23:44:13 +02:00

26 lines
530 B
GLSL

#version 430
vec4 positions[3] = vec4[](
vec4(0.5f, 0.5f, 1.0f, 1.0f),
vec4(-0.3f, 0.3f, 1.0f, 1.0f),
vec4(-1.0f, 1.0f, 1.0f, 1.0f)
);
vec4 colors[3] = vec4[](
vec4(0.0f, 0.0f, 1.0f, 1.0f), // blue
vec4(0.0f, 1.0f, 0.0f, 1.0f), // green
vec4(0.0f, 0.0f, 0.0f, 1.0f) // black
);
layout(location = 0) out vec4 out_color;
out gl_PerVertex {
vec4 gl_Position;
float gl_PointSize;
};
void main() {
gl_Position = positions[gl_VertexIndex];
gl_PointSize = 1.0f;
out_color = colors[gl_VertexIndex];
}