This commit is contained in:
2026-05-06 23:44:13 +02:00
parent a5f787d80f
commit fd7038b853
1574 changed files with 365439 additions and 0 deletions
@@ -0,0 +1,56 @@
#!amber
# Copyright 2020 The Amber Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
SHADER vertex vert_shader PASSTHROUGH
SHADER fragment frag_shader GLSL
#version 430
layout(location = 0) out vec4 color_out;
uniform layout(set=0, binding=0) usamplerBuffer texels;
void main()
{
color_out = texelFetch(texels, int(gl_FragCoord.x) % 4);
}
END
BUFFER texel_buffer DATA_TYPE A2B10G10R10_UINT_PACK32 DATA
0x40000001 # Unpacks to R = 1, G = 0, B = 0, A = 1
0x40000400 # Unpacks to R = 0, G = 1, B = 0, A = 1
0x40100000 # Unpacks to R = 0, G = 0, B = 1, A = 1
0x40100400 # Unpacks to R = 0, G = 1, B = 1, A = 1
END
BUFFER framebuffer FORMAT B8G8R8A8_UNORM
PIPELINE graphics pipeline
ATTACH vert_shader
ATTACH frag_shader
BIND BUFFER texel_buffer AS uniform_texel_buffer DESCRIPTOR_SET 0 BINDING 0
FRAMEBUFFER_SIZE 256 256
BIND BUFFER framebuffer AS color LOCATION 0
END
CLEAR_COLOR pipeline 0 0 255 255
CLEAR pipeline
RUN pipeline DRAW_RECT POS 50 50 SIZE 100 100
EXPECT framebuffer IDX 50 50 SIZE 1 100 EQ_RGBA 0 0 255 255
EXPECT framebuffer IDX 51 50 SIZE 1 100 EQ_RGBA 0 255 255 255
EXPECT framebuffer IDX 52 50 SIZE 1 100 EQ_RGBA 255 0 0 255
EXPECT framebuffer IDX 53 50 SIZE 1 100 EQ_RGBA 0 255 0 255
EXPECT framebuffer IDX 54 50 SIZE 1 100 EQ_RGBA 0 0 255 255
EXPECT framebuffer IDX 55 50 SIZE 1 100 EQ_RGBA 0 255 255 255
EXPECT framebuffer IDX 56 50 SIZE 1 100 EQ_RGBA 255 0 0 255
EXPECT framebuffer IDX 57 50 SIZE 1 100 EQ_RGBA 0 255 0 255
@@ -0,0 +1,56 @@
#!amber
# Copyright 2020 The Amber Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
SHADER vertex vert_shader PASSTHROUGH
SHADER fragment frag_shader GLSL
#version 430
layout(location = 0) out vec4 color_out;
uniform layout(set=0, binding=0) samplerBuffer texels;
void main()
{
color_out = texelFetch(texels, int(gl_FragCoord.x) % 4);
}
END
BUFFER texel_buffer DATA_TYPE A2B10G10R10_UNORM_PACK32 DATA
0xc00003ff # Unpacks to R = 1023, G = 0, B = 0, A = 3
0xc00ffc00 # Unpacks to R = 0, G = 1023, B = 0, A = 3
0xfff00000 # Unpacks to R = 0, G = 0, B = 1023, A = 3
0xfffffc00 # Unpacks to R = 0, G = 1023, B = 1023, A = 3
END
BUFFER framebuffer FORMAT B8G8R8A8_UNORM
PIPELINE graphics pipeline
ATTACH vert_shader
ATTACH frag_shader
BIND BUFFER texel_buffer AS uniform_texel_buffer DESCRIPTOR_SET 0 BINDING 0
FRAMEBUFFER_SIZE 256 256
BIND BUFFER framebuffer AS color LOCATION 0
END
CLEAR_COLOR pipeline 0 0 255 255
CLEAR pipeline
RUN pipeline DRAW_RECT POS 50 50 SIZE 100 100
EXPECT framebuffer IDX 50 50 SIZE 1 100 EQ_RGBA 0 0 255 255
EXPECT framebuffer IDX 51 50 SIZE 1 100 EQ_RGBA 0 255 255 255
EXPECT framebuffer IDX 52 50 SIZE 1 100 EQ_RGBA 255 0 0 255
EXPECT framebuffer IDX 53 50 SIZE 1 100 EQ_RGBA 0 255 0 255
EXPECT framebuffer IDX 54 50 SIZE 1 100 EQ_RGBA 0 0 255 255
EXPECT framebuffer IDX 55 50 SIZE 1 100 EQ_RGBA 0 255 255 255
EXPECT framebuffer IDX 56 50 SIZE 1 100 EQ_RGBA 255 0 0 255
EXPECT framebuffer IDX 57 50 SIZE 1 100 EQ_RGBA 0 255 0 255
@@ -0,0 +1,56 @@
#!amber
# Copyright 2020 The Amber Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
SHADER vertex vert_shader PASSTHROUGH
SHADER fragment frag_shader GLSL
#version 430
layout(location = 0) out vec4 color_out;
uniform layout(set=0, binding=0) isamplerBuffer texels;
void main()
{
color_out = texelFetch(texels, int(gl_FragCoord.x) % 4);
}
END
BUFFER texel_buffer DATA_TYPE A8B8G8R8_SINT_PACK32 DATA
0x01000001 # Unpacks to R = 1, G = 0, B = 0, A = 1
0x01000100 # Unpacks to R = 0, G = 1, B = 0, A = 1
0x01010000 # Unpacks to R = 0, G = 0, B = 1, A = 1
0x01010100 # Unpacks to R = 0, G = 1, B = 1, A = 1
END
BUFFER framebuffer FORMAT B8G8R8A8_UNORM
PIPELINE graphics pipeline
ATTACH vert_shader
ATTACH frag_shader
BIND BUFFER texel_buffer AS uniform_texel_buffer DESCRIPTOR_SET 0 BINDING 0
FRAMEBUFFER_SIZE 256 256
BIND BUFFER framebuffer AS color LOCATION 0
END
CLEAR_COLOR pipeline 0 0 255 255
CLEAR pipeline
RUN pipeline DRAW_RECT POS 50 50 SIZE 100 100
EXPECT framebuffer IDX 50 50 SIZE 1 100 EQ_RGBA 0 0 255 255
EXPECT framebuffer IDX 51 50 SIZE 1 100 EQ_RGBA 0 255 255 255
EXPECT framebuffer IDX 52 50 SIZE 1 100 EQ_RGBA 255 0 0 255
EXPECT framebuffer IDX 53 50 SIZE 1 100 EQ_RGBA 0 255 0 255
EXPECT framebuffer IDX 54 50 SIZE 1 100 EQ_RGBA 0 0 255 255
EXPECT framebuffer IDX 55 50 SIZE 1 100 EQ_RGBA 0 255 255 255
EXPECT framebuffer IDX 56 50 SIZE 1 100 EQ_RGBA 255 0 0 255
EXPECT framebuffer IDX 57 50 SIZE 1 100 EQ_RGBA 0 255 0 255
@@ -0,0 +1,56 @@
#!amber
# Copyright 2020 The Amber Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
SHADER vertex vert_shader PASSTHROUGH
SHADER fragment frag_shader GLSL
#version 430
layout(location = 0) out vec4 color_out;
uniform layout(set=0, binding=0) samplerBuffer texels;
void main()
{
color_out = texelFetch(texels, int(gl_FragCoord.x) % 4);
}
END
BUFFER texel_buffer DATA_TYPE A8B8G8R8_SNORM_PACK32 DATA
0x7f00007f # Unpacks to R = 127, G = 0, B = 0, A = 127
0x7f007f00 # Unpacks to R = 0, G = 127, B = 0, A = 127
0x7f7f0000 # Unpacks to R = 0, G = 0, B = 127, A = 127
0x7f7f7f00 # Unpacks to R = 0, G = 127, B = 127, A = 127
END
BUFFER framebuffer FORMAT B8G8R8A8_UNORM
PIPELINE graphics pipeline
ATTACH vert_shader
ATTACH frag_shader
BIND BUFFER texel_buffer AS uniform_texel_buffer DESCRIPTOR_SET 0 BINDING 0
FRAMEBUFFER_SIZE 256 256
BIND BUFFER framebuffer AS color LOCATION 0
END
CLEAR_COLOR pipeline 0 0 255 255
CLEAR pipeline
RUN pipeline DRAW_RECT POS 50 50 SIZE 100 100
EXPECT framebuffer IDX 50 50 SIZE 1 100 EQ_RGBA 0 0 255 255
EXPECT framebuffer IDX 51 50 SIZE 1 100 EQ_RGBA 0 255 255 255
EXPECT framebuffer IDX 52 50 SIZE 1 100 EQ_RGBA 255 0 0 255
EXPECT framebuffer IDX 53 50 SIZE 1 100 EQ_RGBA 0 255 0 255
EXPECT framebuffer IDX 54 50 SIZE 1 100 EQ_RGBA 0 0 255 255
EXPECT framebuffer IDX 55 50 SIZE 1 100 EQ_RGBA 0 255 255 255
EXPECT framebuffer IDX 56 50 SIZE 1 100 EQ_RGBA 255 0 0 255
EXPECT framebuffer IDX 57 50 SIZE 1 100 EQ_RGBA 0 255 0 255
@@ -0,0 +1,56 @@
#!amber
# Copyright 2020 The Amber Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
SHADER vertex vert_shader PASSTHROUGH
SHADER fragment frag_shader GLSL
#version 430
layout(location = 0) out vec4 color_out;
uniform layout(set=0, binding=0) usamplerBuffer texels;
void main()
{
color_out = texelFetch(texels, int(gl_FragCoord.x) % 4);
}
END
BUFFER texel_buffer DATA_TYPE A8B8G8R8_UINT_PACK32 DATA
0x01000001 # Unpacks to R = 1, G = 0, B = 0, A = 1
0x01000100 # Unpacks to R = 0, G = 1, B = 0, A = 1
0x01010000 # Unpacks to R = 0, G = 0, B = 1, A = 1
0x01010100 # Unpacks to R = 0, G = 1, B = 1, A = 1
END
BUFFER framebuffer FORMAT B8G8R8A8_UNORM
PIPELINE graphics pipeline
ATTACH vert_shader
ATTACH frag_shader
BIND BUFFER texel_buffer AS uniform_texel_buffer DESCRIPTOR_SET 0 BINDING 0
FRAMEBUFFER_SIZE 256 256
BIND BUFFER framebuffer AS color LOCATION 0
END
CLEAR_COLOR pipeline 0 0 255 255
CLEAR pipeline
RUN pipeline DRAW_RECT POS 50 50 SIZE 100 100
EXPECT framebuffer IDX 50 50 SIZE 1 100 EQ_RGBA 0 0 255 255
EXPECT framebuffer IDX 51 50 SIZE 1 100 EQ_RGBA 0 255 255 255
EXPECT framebuffer IDX 52 50 SIZE 1 100 EQ_RGBA 255 0 0 255
EXPECT framebuffer IDX 53 50 SIZE 1 100 EQ_RGBA 0 255 0 255
EXPECT framebuffer IDX 54 50 SIZE 1 100 EQ_RGBA 0 0 255 255
EXPECT framebuffer IDX 55 50 SIZE 1 100 EQ_RGBA 0 255 255 255
EXPECT framebuffer IDX 56 50 SIZE 1 100 EQ_RGBA 255 0 0 255
EXPECT framebuffer IDX 57 50 SIZE 1 100 EQ_RGBA 0 255 0 255
@@ -0,0 +1,56 @@
#!amber
# Copyright 2020 The Amber Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
SHADER vertex vert_shader PASSTHROUGH
SHADER fragment frag_shader GLSL
#version 430
layout(location = 0) out vec4 color_out;
uniform layout(set=0, binding=0) samplerBuffer texels;
void main()
{
color_out = texelFetch(texels, int(gl_FragCoord.x) % 4);
}
END
BUFFER texel_buffer DATA_TYPE A8B8G8R8_UNORM_PACK32 DATA
0xff0000ff # Unpacks to R = 255, G = 0, B = 0, A = 255
0xff00ff00 # Unpacks to R = 0, G = 255, B = 0, A = 255
0xffff0000 # Unpacks to R = 0, G = 0, B = 255, A = 255
0xffffff00 # Unpacks to R = 0, G = 255, B = 255, A = 255
END
BUFFER framebuffer FORMAT B8G8R8A8_UNORM
PIPELINE graphics pipeline
ATTACH vert_shader
ATTACH frag_shader
BIND BUFFER texel_buffer AS uniform_texel_buffer DESCRIPTOR_SET 0 BINDING 0
FRAMEBUFFER_SIZE 256 256
BIND BUFFER framebuffer AS color LOCATION 0
END
CLEAR_COLOR pipeline 0 0 255 255
CLEAR pipeline
RUN pipeline DRAW_RECT POS 50 50 SIZE 100 100
EXPECT framebuffer IDX 50 50 SIZE 1 100 EQ_RGBA 0 0 255 255
EXPECT framebuffer IDX 51 50 SIZE 1 100 EQ_RGBA 0 255 255 255
EXPECT framebuffer IDX 52 50 SIZE 1 100 EQ_RGBA 255 0 0 255
EXPECT framebuffer IDX 53 50 SIZE 1 100 EQ_RGBA 0 255 0 255
EXPECT framebuffer IDX 54 50 SIZE 1 100 EQ_RGBA 0 0 255 255
EXPECT framebuffer IDX 55 50 SIZE 1 100 EQ_RGBA 0 255 255 255
EXPECT framebuffer IDX 56 50 SIZE 1 100 EQ_RGBA 255 0 0 255
EXPECT framebuffer IDX 57 50 SIZE 1 100 EQ_RGBA 0 255 0 255
@@ -0,0 +1,56 @@
#!amber
# Copyright 2020 The Amber Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
SHADER vertex vert_shader PASSTHROUGH
SHADER fragment frag_shader GLSL
#version 430
layout(location = 0) out vec4 color_out;
uniform layout(set=0, binding=0) samplerBuffer texels;
void main()
{
color_out = texelFetch(texels, int(gl_FragCoord.x) % 4);
}
END
BUFFER texel_buffer DATA_TYPE B10G11R11_UFLOAT_PACK32 DATA
0x000003e0 # Unpacks to R = 1.0, G = 0.0, B = 0.0
0x001f0000 # Unpacks to R = 0.0, G = 1.0, B = 0.0
0x7c000000 # Unpacks to R = 0.0, G = 0.0, B = 1.0
0x7c1f0000 # Unpacks to R = 0.0, G = 1.0, B = 1.0
END
BUFFER framebuffer FORMAT B8G8R8A8_UNORM
PIPELINE graphics pipeline
ATTACH vert_shader
ATTACH frag_shader
BIND BUFFER texel_buffer AS uniform_texel_buffer DESCRIPTOR_SET 0 BINDING 0
FRAMEBUFFER_SIZE 256 256
BIND BUFFER framebuffer AS color LOCATION 0
END
CLEAR_COLOR pipeline 0 0 255 255
CLEAR pipeline
RUN pipeline DRAW_RECT POS 50 50 SIZE 100 100
EXPECT framebuffer IDX 50 50 SIZE 1 100 EQ_RGBA 0 0 255 255
EXPECT framebuffer IDX 51 50 SIZE 1 100 EQ_RGBA 0 255 255 255
EXPECT framebuffer IDX 52 50 SIZE 1 100 EQ_RGBA 255 0 0 255
EXPECT framebuffer IDX 53 50 SIZE 1 100 EQ_RGBA 0 255 0 255
EXPECT framebuffer IDX 54 50 SIZE 1 100 EQ_RGBA 0 0 255 255
EXPECT framebuffer IDX 55 50 SIZE 1 100 EQ_RGBA 0 255 255 255
EXPECT framebuffer IDX 56 50 SIZE 1 100 EQ_RGBA 255 0 0 255
EXPECT framebuffer IDX 57 50 SIZE 1 100 EQ_RGBA 0 255 0 255