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#!amber
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# Copyright (c) 2024 The Khronos Group Inc.
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# Copyright (c) 2024 AMD
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#
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# Immediate/inline arguments to packed 16-bit operations might handled
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# incorrectly in the compiler backend.
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DEVICE_FEATURE Storage16BitFeatures.storageBuffer16BitAccess
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DEVICE_FEATURE shaderInt16
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SHADER compute compute_shader GLSL
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#version 460
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#extension GL_EXT_shader_16bit_storage : require
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#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
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layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in;
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struct Output {
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i16vec2 nw;
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i16vec2 n;
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i16vec2 ne;
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i16vec2 w;
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i16vec2 e;
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i16vec2 sw;
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i16vec2 s;
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i16vec2 se;
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};
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layout(set = 0, binding = 0) buffer Result {
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Output arr[];
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} result;
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void main() {
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ivec2 id32 = ivec2(gl_LocalInvocationID.xy);
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i16vec2 id16 = i16vec2(gl_LocalInvocationID.xy);
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int idx = id32.y * 8 + id32.x;
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result.arr[idx].nw = id16 + i16vec2(-1s, 1s);
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result.arr[idx].n = id16 + i16vec2( 0s, 1s);
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result.arr[idx].ne = id16 + i16vec2( 1s, 1s);
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result.arr[idx].w = id16 + i16vec2(-1s, 0s);
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result.arr[idx].e = id16 + i16vec2( 1s, 0s);
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result.arr[idx].sw = id16 + i16vec2(-1s, -1s);
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result.arr[idx].s = id16 + i16vec2( 0s, -1s);
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result.arr[idx].se = id16 + i16vec2( 1s, -1s);
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}
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END
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BUFFER result DATA_TYPE int16 SIZE 1024 FILL 0
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PIPELINE compute pipeline
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ATTACH compute_shader
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BIND BUFFER result AS storage DESCRIPTOR_SET 0 BINDING 0
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END
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RUN pipeline 1 1 1
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# Amber bug and/or misleading behavior: index must be given in bytes
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EXPECT result IDX 0 EQ -1 1 0 1 1 1 -1 0 1 0 -1 -1 0 -1 1 -1
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EXPECT result IDX 32 EQ 0 1 1 1 2 1 0 0 2 0 0 -1 1 -1 2 -1
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EXPECT result IDX 64 EQ 1 1 2 1 3 1 1 0 3 0 1 -1 2 -1 3 -1
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EXPECT result IDX 256 EQ -1 2 0 2 1 2 -1 1 1 1 -1 0 0 0 1 0
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EXPECT result IDX 288 EQ 0 2 1 2 2 2 0 1 2 1 0 0 1 0 2 0
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