33 lines
706 B
C++
33 lines
706 B
C++
#ifndef __SCOP_PASSES__
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#define __SCOP_PASSES__
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#include <Renderer/Image.h>
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#include <Renderer/RenderPasses/SkyboxPass.h>
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#include <Renderer/RenderPasses/ForwardPass.h>
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#include <Renderer/RenderPasses/FinalPass.h>
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#include <Renderer/RenderPasses/PostProcessPass.h>
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#include <Renderer/RenderPasses/2DPass.h>
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namespace Scop
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{
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class RenderPasses
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{
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public:
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RenderPasses() = default;
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void Init();
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void Pass(class Scene& scene, class Renderer& renderer);
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void Destroy();
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~RenderPasses() = default;
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private:
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SkyboxPass m_skybox;
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Render2DPass m_2Dpass;
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PostProcessPass m_post_process;
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FinalPass m_final;
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Texture m_main_render_texture;
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ForwardPass m_forward;
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};
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}
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#endif
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