Files
ScopEngine/Runtime/Includes/Renderer/Pipelines/Pipeline.h
Kbz-8 cd7e5ad26f yes
2025-06-16 15:18:27 +02:00

26 lines
679 B
C++

#ifndef __SCOP_PIPELINE__
#define __SCOP_PIPELINE__
#include <kvf.h>
#include <Renderer/RenderCore.h>
namespace Scop
{
class Pipeline
{
public:
Pipeline() = default;
inline virtual bool BindPipeline(VkCommandBuffer command_buffer) noexcept { RenderCore::Get().vkCmdBindPipeline(command_buffer, GetPipelineBindPoint(), GetPipeline()); return true; }
inline virtual void EndPipeline([[maybe_unused]] VkCommandBuffer command_buffer) noexcept {}
virtual VkPipeline GetPipeline() const = 0;
virtual VkPipelineLayout GetPipelineLayout() const = 0;
virtual VkPipelineBindPoint GetPipelineBindPoint() const = 0;
virtual ~Pipeline() = default;
};
}
#endif