Files
ScopEngine/Runtime/Includes/Renderer/Memory/Chunk.h
Kbz-8 cd7e5ad26f yes
2025-06-16 15:18:27 +02:00

40 lines
1.3 KiB
C++

#ifndef __SCOP_VULKAN_MEMORY_CHUNK__
#define __SCOP_VULKAN_MEMORY_CHUNK__
#include <vector>
#include <cstdint>
#include <optional>
#include <Renderer/Memory/Block.h>
namespace Scop
{
class MemoryChunk
{
public:
MemoryChunk(VkDevice device, VkPhysicalDevice physical, VkDeviceSize size, std::int32_t memory_type_index, bool is_dedicated, std::uint32_t& vram_usage, std::uint32_t& vram_host_visible_usage);
[[nodiscard]] std::optional<MemoryBlock> Allocate(VkDeviceSize size, VkDeviceSize alignment);
void Deallocate(const MemoryBlock& block);
[[nodiscard]] inline bool Has(const MemoryBlock& block) const noexcept { return block.memory == m_memory; }
[[nodiscard]] inline std::int32_t GetMemoryTypeIndex() const noexcept { return m_memory_type_index; }
[[nodiscard]] inline bool IsDedicated() const noexcept { return m_is_dedicated; }
[[nodiscard]] inline void* GetMap() const noexcept { return p_map; }
[[nodiscard]] inline VkDeviceSize GetSize() const noexcept { return m_size; }
~MemoryChunk();
protected:
std::vector<MemoryBlock> m_blocks;
VkDevice m_device = VK_NULL_HANDLE;
VkPhysicalDevice m_physical = VK_NULL_HANDLE;
VkDeviceMemory m_memory = VK_NULL_HANDLE;
void* p_map = nullptr;
VkDeviceSize m_size = 0;
std::int32_t m_memory_type_index;
bool m_is_dedicated;
};
}
#endif