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ScopEngine/Runtime/Includes/Maths/Angles.h
Kbz-8 cd7e5ad26f yes
2025-06-16 15:18:27 +02:00

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3.4 KiB
C++

#ifndef __SCOP_ANGLES__
#define __SCOP_ANGLES__
#include <Maths/Enums.h>
#include <utility>
#include <string>
namespace Scop
{
template<typename T> struct EulerAngles;
template<typename T> struct Quat;
template<AngleUnit Unit, typename T>
struct Angle
{
T value;
constexpr Angle() = default;
constexpr Angle(T angle);
template<typename U> constexpr explicit Angle(const Angle<Unit, U>& Angle);
template<AngleUnit FromUnit> constexpr Angle(const Angle<FromUnit, T>& angle);
constexpr Angle(const Angle&) = default;
constexpr Angle(Angle&&) noexcept = default;
~Angle() = default;
constexpr bool ApproxEqual(const Angle& angle) const;
constexpr bool ApproxEqual(const Angle& angle, T max_difference) const;
T GetCos() const;
T GetSin() const;
std::pair<T, T> GetSinCos() const;
T GetTan() const;
constexpr Angle& Normalize();
template<AngleUnit ToUnit> T To() const;
template<AngleUnit ToUnit> Angle<ToUnit, T> ToAngle() const;
constexpr T ToDegrees() const;
constexpr Angle<AngleUnit::Degree, T> ToDegreeAngle() const;
EulerAngles<T> ToEulerAngles() const;
Quat<T> ToQuat() const;
constexpr T ToRadians() const;
constexpr Angle<AngleUnit::Radian, T> ToRadianAngle() const;
std::string ToString() const;
constexpr T ToTurns() const;
constexpr Angle<AngleUnit::Turn, T> ToTurnAngle() const;
constexpr Angle& operator=(const Angle&) = default;
constexpr Angle& operator=(Angle&&) noexcept = default;
constexpr Angle operator+() const;
constexpr Angle operator-() const;
constexpr Angle operator+(Angle other) const;
constexpr Angle operator-(Angle other) const;
constexpr Angle operator*(T scalar) const;
constexpr Angle operator/(T divider) const;
constexpr Angle& operator+=(Angle other);
constexpr Angle& operator-=(Angle other);
constexpr Angle& operator*=(T scalar);
constexpr Angle& operator/=(T divider);
constexpr bool operator==(Angle other) const;
constexpr bool operator!=(Angle other) const;
constexpr bool operator<(Angle other) const;
constexpr bool operator<=(Angle other) const;
constexpr bool operator>(Angle other) const;
constexpr bool operator>=(Angle other) const;
static constexpr bool ApproxEqual(const Angle& lhs, const Angle& rhs);
static constexpr bool ApproxEqual(const Angle& lhs, const Angle& rhs, T max_difference);
static constexpr Angle Clamp(Angle angle, Angle min, Angle max);
template<AngleUnit FromUnit> static constexpr Angle From(T value);
static constexpr Angle FromDegrees(T degrees);
static constexpr Angle FromRadians(T radians);
static constexpr Angle FromTurns(T turn);
static constexpr Angle Zero();
};
template<typename T>
using DegreeAngle = Angle<AngleUnit::Degree, T>;
using DegreeAngled = DegreeAngle<double>;
using DegreeAnglef = DegreeAngle<float>;
template<typename T>
using RadianAngle = Angle<AngleUnit::Radian, T>;
using RadianAngled = RadianAngle<double>;
using RadianAnglef = RadianAngle<float>;
template<typename T>
using TurnAngle = Angle<AngleUnit::Turn, T>;
using TurnAngled = TurnAngle<double>;
using TurnAnglef = TurnAngle<float>;
template<AngleUnit Unit, typename T> Angle<Unit, T> operator*(T scale, Angle<Unit, T> angle);
template<AngleUnit Unit, typename T> Angle<Unit, T> operator/(T divider, Angle<Unit, T> angle);
template<AngleUnit Unit, typename T> std::ostream& operator<<(std::ostream& out, Angle<Unit, T> angle);
}
#include <Maths/Angles.inl>
#endif