Files
ScopEngine/Runtime/Includes/Graphics/Narrator.h
Kbz-8 cd7e5ad26f yes
2025-06-16 15:18:27 +02:00

54 lines
1.1 KiB
C++

#ifndef __SCOP_GRAPHICS_NARRATOR__
#define __SCOP_GRAPHICS_NARRATOR__
#include <Maths/Vec3.h>
#include <Maths/Vec4.h>
#include <Maths/Quaternions.h>
#include <Core/Script.h>
#include <Graphics/Model.h>
#include <Core/UUID.h>
namespace Scop
{
class Narrator
{
friend Scene;
public:
Narrator() : m_uuid(UUID()) {}
Narrator(std::uint64_t uuid) : m_uuid(uuid) {}
inline void AttachScript(std::shared_ptr<NarratorScript> script) { p_script = script; }
[[nodiscard]] inline std::uint64_t GetUUID() const noexcept { return m_uuid; }
inline ~Narrator()
{
if(p_script)
p_script->OnQuit();
}
private:
inline void Update(NonOwningPtr<class Scene> scene, class Inputs& input, float timestep)
{
if(p_script)
p_script->OnUpdate(scene, input, timestep);
}
private:
std::shared_ptr<NarratorScript> p_script;
std::uint64_t m_uuid;
};
}
namespace std
{
template <>
struct hash<Scop::Narrator>
{
std::size_t operator()(const Scop::Narrator& n) const noexcept
{
return static_cast<std::size_t>(n.GetUUID());
}
};
}
#endif