This commit is contained in:
Kbz-8
2025-06-16 15:18:27 +02:00
parent 15510fa8a7
commit cd7e5ad26f
165 changed files with 78107 additions and 0 deletions

80
Runtime/Includes/Renderer/RenderCore.h git.filemode.normal_file
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#ifndef __SCOP_RENDER_CORE__
#define __SCOP_RENDER_CORE__
#include <array>
#include <memory>
#include <cstdint>
#include <optional>
#include <kvf.h>
#include <Renderer/Memory/DeviceAllocator.h>
namespace Scop
{
constexpr const int MAX_FRAMES_IN_FLIGHT = 3;
constexpr const int DEFAULT_VERTEX_SHADER_ID = 0;
constexpr const int DEFAULT_FRAGMENT_SHADER_ID = 1;
constexpr const int BASIC_FRAGMENT_SHADER_ID = 2;
std::optional<std::uint32_t> FindMemoryType(std::uint32_t type_filter, VkMemoryPropertyFlags properties, bool error = true);
#if defined(DEBUG) && defined(VK_EXT_debug_utils)
#define SCOP_HAS_DEBUG_UTILS_FUNCTIONS
#endif
class RenderCore
{
public:
RenderCore();
[[nodiscard]] inline VkInstance GetInstance() const noexcept { return m_instance; }
[[nodiscard]] inline VkInstance& GetInstanceRef() noexcept { return m_instance; }
[[nodiscard]] inline VkDevice GetDevice() const noexcept { return m_device; }
[[nodiscard]] inline VkPhysicalDevice GetPhysicalDevice() const noexcept { return m_physical_device; }
[[nodiscard]] inline DeviceAllocator& GetAllocator() noexcept { return m_allocator; }
[[nodiscard]] inline bool StackSubmits() const noexcept { return m_stack_submits; }
[[nodiscard]] inline class DescriptorPoolManager& GetDescriptorPoolManager() noexcept { return *p_descriptor_pool_manager; }
[[nodiscard]] inline std::shared_ptr<class Shader> GetDefaultVertexShader() const { return m_internal_shaders[DEFAULT_VERTEX_SHADER_ID]; }
[[nodiscard]] inline std::shared_ptr<class Shader> GetBasicFragmentShader() const { return m_internal_shaders[BASIC_FRAGMENT_SHADER_ID]; }
[[nodiscard]] inline std::shared_ptr<class Shader> GetDefaultFragmentShader() const { return m_internal_shaders[DEFAULT_FRAGMENT_SHADER_ID]; }
inline void WaitDeviceIdle() const noexcept { vkDeviceWaitIdle(m_device); }
inline void WaitQueueIdle(KvfQueueType queue) const noexcept { vkQueueWaitIdle(kvfGetDeviceQueue(m_device, queue)); }
inline static bool IsInit() noexcept { return s_instance != nullptr; }
inline static RenderCore& Get() noexcept { return *s_instance; }
inline void ShouldStackSubmits(bool should) noexcept { m_stack_submits = should; }
#define SCOP_VULKAN_GLOBAL_FUNCTION(fn) PFN_##fn fn = nullptr;
#define SCOP_VULKAN_INSTANCE_FUNCTION(fn) PFN_##fn fn = nullptr;
#define SCOP_VULKAN_DEVICE_FUNCTION(fn) PFN_##fn fn = nullptr;
#include <Renderer/Vulkan/VulkanDefs.h>
#undef SCOP_VULKAN_GLOBAL_FUNCTION
#undef SCOP_VULKAN_INSTANCE_FUNCTION
#undef SCOP_VULKAN_DEVICE_FUNCTION
~RenderCore();
private:
void LoadKVFGlobalVulkanFunctionPointers() const noexcept;
void LoadKVFInstanceVulkanFunctionPointers() const noexcept;
void LoadKVFDeviceVulkanFunctionPointers() const noexcept;
private:
static RenderCore* s_instance;
std::array<std::shared_ptr<class Shader>, 3> m_internal_shaders;
DeviceAllocator m_allocator;
VkInstance m_instance = VK_NULL_HANDLE;
VkDevice m_device = VK_NULL_HANDLE;
VkPhysicalDevice m_physical_device = VK_NULL_HANDLE;
std::unique_ptr<class DescriptorPoolManager> p_descriptor_pool_manager;
bool m_stack_submits = false;
};
}
#endif