adding more mathematical operations and unit tests with them
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@@ -3,7 +3,7 @@ const root = @import("root.zig");
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const compileNzsl = root.compileNzsl;
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const case = root.case;
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test "FMul vec4[f32]" {
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test "Simple fragment shader" {
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const allocator = std.testing.allocator;
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const shader =
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\\ [nzsl_version("1.1")]
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