adding cleaning engines, adding image engine
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@@ -59,6 +59,7 @@ pub const ImageAPI = struct {
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readImageInt4: *const fn (driver_image: *anyopaque, dim: spv.SpvDim, x: i32, y: i32, z: i32) RuntimeError!Vec4(u32),
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writeImageFloat4: *const fn (driver_image: *anyopaque, dim: spv.SpvDim, x: i32, y: i32, z: i32, pixel: Vec4(f32)) RuntimeError!void,
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writeImageInt4: *const fn (driver_image: *anyopaque, dim: spv.SpvDim, x: i32, y: i32, z: i32, pixel: Vec4(u32)) RuntimeError!void,
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sampleImageFloat4: *const fn (driver_image: *anyopaque, driver_sampler: *anyopaque, dim: spv.SpvDim, x: f32, y: f32, z: f32) RuntimeError!Vec4(f32),
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};
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mod: *Module,
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