adding sandbox
This commit is contained in:
34
build.zig
34
build.zig
@@ -4,6 +4,8 @@ pub fn build(b: *std.Build) void {
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const target = b.standardTargetOptions(.{});
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const optimize = b.standardOptimizeOption(.{});
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const use_llvm = b.option(bool, "use-llvm", "use llvm") orelse false;
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const mod = b.createModule(.{
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.root_source_file = b.path("src/lib.zig"),
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.target = target,
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@@ -22,7 +24,7 @@ pub fn build(b: *std.Build) void {
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.name = "spirv_interpreter",
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.root_module = mod,
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.linkage = .dynamic,
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//.use_llvm = true,
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.use_llvm = use_llvm,
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});
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const lib_install = b.addInstallArtifact(lib, .{});
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@@ -44,6 +46,7 @@ pub fn build(b: *std.Build) void {
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//.{ .name = "pretty", .module = pretty.module("pretty") },
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},
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}),
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.use_llvm = use_llvm,
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});
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const example_install = b.addInstallArtifact(example_exe, .{});
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@@ -60,6 +63,35 @@ pub fn build(b: *std.Build) void {
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compile_shader_step.dependOn(&compile_shader_cmd.step);
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}
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// Zig sandbox setup
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const sandbox_exe = b.addExecutable(.{
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.name = "spirv_interpreter_sandbpx",
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.root_module = b.createModule(.{
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.root_source_file = b.path("sandbox/main.zig"),
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.target = target,
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.optimize = optimize,
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.imports = &.{
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.{ .name = "spv", .module = mod },
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//.{ .name = "pretty", .module = pretty.module("pretty") },
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},
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}),
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.use_llvm = use_llvm,
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});
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const sandbox_install = b.addInstallArtifact(sandbox_exe, .{});
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sandbox_install.step.dependOn(&lib_install.step);
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const run_sandbox = b.addRunArtifact(sandbox_exe);
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run_sandbox.step.dependOn(&sandbox_install.step);
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const run_sandbox_step = b.step("sandbox", "Run the sandbox");
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run_sandbox_step.dependOn(&run_sandbox.step);
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const compile_shader_cmd = b.addSystemCommand(&[_][]const u8{ "nzslc", "sandbox/shader.nzsl", "--compile=spv,spv-dis", "-o", "sandbox" });
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const compile_shader_step = b.step("sandbox-shader", "Compiles sandbox's shader (needs nzslc installed)");
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compile_shader_step.dependOn(&compile_shader_cmd.step);
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// Zig unit tests setup
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const nzsl = b.lazyDependency("NZSL", .{ .target = target, .optimize = optimize }) orelse return;
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