fixing vector times scalar
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This commit is contained in:
2026-05-10 17:56:10 +02:00
parent 4e852b5c07
commit 9d20363ae8
3 changed files with 85 additions and 8 deletions
+67
View File
@@ -154,3 +154,70 @@ test "Maths vectors" {
}
}
}
// Tests all mathematical operation on vec2/3/4 with scalars with all NZSL supported primitive types
test "Maths vectors with scalars" {
const allocator = std.testing.allocator;
const types = [_]type{ f32, f64, i32, u32 };
var operations = std.EnumMap(Operations, u8).init(.{
.Mul = '*',
.Div = '/',
.Mod = '%',
});
var it = operations.iterator();
while (it.next()) |op| {
inline for (2..5) |L| {
inline for (types) |T| {
const base_color: case.Vec(L, T) = .{ .val = case.random(@Vector(L, T)) };
const ratio = case.random(T);
const splat_ratio = @as(@Vector(L, T), @splat(ratio));
const expected = switch (op.key) {
.Mul => if (@typeInfo(T) == .int) @mulWithOverflow(base_color.val, splat_ratio)[0] else base_color.val * splat_ratio,
.Div => if (@typeInfo(T) == .int) @divTrunc(base_color.val, splat_ratio) else base_color.val / splat_ratio,
.Mod => @mod(base_color.val, splat_ratio),
else => unreachable,
};
const shader = try std.fmt.allocPrint(
allocator,
\\ [nzsl_version("1.1")]
\\ [feature(float64)]
\\ module;
\\
\\ struct FragOut
\\ {{
\\ [location(0)] color: vec{d}[{s}]
\\ }}
\\
\\ [entry(frag)]
\\ fn main() -> FragOut
\\ {{
\\ let output: FragOut;
\\ output.color = vec{d}[{s}]({f}) {c} {d};
\\ return output;
\\ }}
,
.{
L,
@typeName(T),
L,
@typeName(T),
base_color,
op.value.*,
ratio,
},
);
defer allocator.free(shader);
const code = try compileNzsl(allocator, shader);
defer allocator.free(code);
try case.expect(.{
.source = code,
.expected_outputs = &.{
std.mem.asBytes(&@as([L]T, expected)),
},
});
}
}
}
}