improving mul test
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@@ -13,6 +13,12 @@ const SpvByte = spv.SpvByte;
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const SpvWord = spv.SpvWord;
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const SpvBool = spv.SpvBool;
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const MathType = enum {
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Float,
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SInt,
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UInt,
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};
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pub const OpCodeFunc = *const fn (std.mem.Allocator, SpvWord, *Runtime) RuntimeError!void;
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pub const SetupDispatcher = block: {
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@@ -55,8 +61,8 @@ pub const RuntimeDispatcher = block: {
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.AccessChain = opAccessChain,
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.CompositeConstruct = opCompositeConstruct,
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.CompositeExtract = opCompositeExtract,
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.FMul = opFMul,
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.IMul = opIMul,
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.FMul = maths(.Float).opMul,
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.IMul = maths(.SInt).opMul,
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.Load = opLoad,
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.Return = opReturn,
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.Store = opStore,
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@@ -592,7 +598,9 @@ fn opReturn(_: std.mem.Allocator, _: SpvWord, rt: *Runtime) RuntimeError!void {
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}
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}
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fn opFMul(_: std.mem.Allocator, _: SpvWord, rt: *Runtime) RuntimeError!void {
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fn maths(comptime T: MathType) type {
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return struct {
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fn opMul(_: std.mem.Allocator, _: SpvWord, rt: *Runtime) RuntimeError!void {
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const target_type = (rt.results[try rt.it.next()].variant orelse return RuntimeError.InvalidSpirV).Type;
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const value = try rt.results[try rt.it.next()].getValue();
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const op1_value = try rt.results[try rt.it.next()].getValue();
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@@ -600,57 +608,46 @@ fn opFMul(_: std.mem.Allocator, _: SpvWord, rt: *Runtime) RuntimeError!void {
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const size = sw: switch (target_type) {
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.Vector => |v| continue :sw (rt.results[v.components_type_word].variant orelse return RuntimeError.InvalidSpirV).Type,
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.Float => |f| f.bit_length,
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.Float => |f| if (T == .Float) f.bit_length else return RuntimeError.InvalidSpirV,
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.Int => |i| if (T == .SInt or T == .UInt) i.bit_length else return RuntimeError.InvalidSpirV,
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else => return RuntimeError.InvalidSpirV,
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};
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const operator = struct {
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fn process(bit_count: SpvWord, v: *Result.Value, op1_v: *const Result.Value, op2_v: *const Result.Value) RuntimeError!void {
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switch (bit_count) {
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switch (T) {
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.Float => switch (bit_count) {
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16 => v.Float.float16 = op1_v.Float.float16 * op2_v.Float.float16,
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32 => v.Float.float32 = op1_v.Float.float32 * op2_v.Float.float32,
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64 => v.Float.float64 = op1_v.Float.float64 * op2_v.Float.float64,
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else => return RuntimeError.InvalidSpirV,
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},
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.SInt => switch (bit_count) {
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8 => v.Int.sint8 = @mulWithOverflow(op1_v.Int.sint8, op2_v.Int.sint8)[0],
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16 => v.Int.sint16 = @mulWithOverflow(op1_v.Int.sint16, op2_v.Int.sint16)[0],
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32 => v.Int.sint32 = @mulWithOverflow(op1_v.Int.sint32, op2_v.Int.sint32)[0],
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64 => v.Int.sint64 = @mulWithOverflow(op1_v.Int.sint64, op2_v.Int.sint64)[0],
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else => return RuntimeError.InvalidSpirV,
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},
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.UInt => switch (bit_count) {
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8 => v.Int.uint8 = @mulWithOverflow(op1_v.Int.uint8, op2_v.Int.uint8)[0],
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16 => v.Int.uint16 = @mulWithOverflow(op1_v.Int.uint16, op2_v.Int.uint16)[0],
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32 => v.Int.uint32 = @mulWithOverflow(op1_v.Int.uint32, op2_v.Int.uint32)[0],
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64 => v.Int.uint64 = @mulWithOverflow(op1_v.Int.uint64, op2_v.Int.uint64)[0],
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else => return RuntimeError.InvalidSpirV,
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},
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}
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}
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};
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switch (value.*) {
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.Float => try operator.process(size, value, op1_value, op2_value),
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.Float => if (T == .Float) try operator.process(size, value, op1_value, op2_value) else return RuntimeError.InvalidSpirV,
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.Int => if (T == .SInt or T == .UInt) try operator.process(size, value, op1_value, op2_value) else return RuntimeError.InvalidSpirV,
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.Vector => |vec| for (vec, op1_value.Vector, op2_value.Vector) |*val, op1_v, op2_v| try operator.process(size, val, &op1_v, &op2_v),
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else => return RuntimeError.InvalidSpirV,
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}
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}
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fn opIMul(_: std.mem.Allocator, _: SpvWord, rt: *Runtime) RuntimeError!void {
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const target_type = (rt.results[try rt.it.next()].variant orelse return RuntimeError.InvalidSpirV).Type;
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const value = try rt.results[try rt.it.next()].getValue();
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const op1_value = try rt.results[try rt.it.next()].getValue();
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const op2_value = try rt.results[try rt.it.next()].getValue();
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const size = sw: switch (target_type) {
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.Vector => |v| continue :sw (rt.results[v.components_type_word].variant orelse return RuntimeError.InvalidSpirV).Type,
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.Int => |i| i.bit_length,
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else => return RuntimeError.InvalidSpirV,
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};
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const operator = struct {
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fn process(bit_count: SpvWord, v: *Result.Value, op1_v: *const Result.Value, op2_v: *const Result.Value) RuntimeError!void {
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switch (bit_count) {
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8 => v.Int.sint8 = op1_v.Int.sint8 * op2_v.Int.sint8,
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16 => v.Int.sint16 = op1_v.Int.sint16 * op2_v.Int.sint16,
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32 => v.Int.sint32 = op1_v.Int.sint32 * op2_v.Int.sint32,
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64 => v.Int.sint64 = op1_v.Int.sint64 * op2_v.Int.sint64,
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else => return RuntimeError.InvalidSpirV,
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}
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}
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};
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switch (value.*) {
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.Int => try operator.process(size, value, op1_value, op2_value),
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.Vector => |vec| for (vec, op1_value.Vector, op2_value.Vector) |*val, op1_v, op2_v| try operator.process(size, val, &op1_v, &op2_v),
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else => return RuntimeError.InvalidSpirV,
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}
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}
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fn setupConstant(allocator: std.mem.Allocator, rt: *Runtime) RuntimeError!*Result {
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@@ -25,5 +25,5 @@ test "FMul vec4[f32]" {
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const code = try compileNzsl(allocator, shader);
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defer allocator.free(code);
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try case.expectOutput(f32, code, "color", &.{ 4, 3, 2, 1 });
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try case.expectOutput(f32, 4, code, "color", &.{ 4, 3, 2, 1 });
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}
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@@ -5,25 +5,26 @@ const case = root.case;
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test "Mul vec4" {
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const allocator = std.testing.allocator;
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const types = [_]type{ f32, i32 };
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const types = [_]type{
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f32,
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//f64,
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i32,
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u32,
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};
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inline for (types) |T| {
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const prng: std.Random.DefaultPrng = .init(@intCast(std.time.microTimestamp()));
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const base_color: [4]T = undefined;
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std.Random.shuffle(prng, T, base_color);
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const ratio: [4]T = undefined;
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std.Random.shuffle(prng, T, ratio);
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const expected = [4]T{
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base_color[0] * ratio[0],
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base_color[1] * ratio[1],
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base_color[2] * ratio[2],
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base_color[3] * ratio[3],
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const base_color = case.random(@Vector(4, T));
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const ratio = case.random(@Vector(4, T));
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const expected = switch (@typeInfo(T)) {
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.float => base_color * ratio,
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.int => @mulWithOverflow(base_color, ratio)[0],
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else => unreachable,
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};
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const shader = try std.fmt.allocPrint(
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allocator,
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\\ [nzsl_version("1.1")]
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\\ [feature(float64)]
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\\ module;
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\\
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\\ struct FragOut
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@@ -41,6 +42,7 @@ test "Mul vec4" {
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\\ return output;
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\\ }}
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,
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.{
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@typeName(T),
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@typeName(T),
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ratio[0],
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@@ -52,10 +54,11 @@ test "Mul vec4" {
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base_color[1],
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base_color[2],
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base_color[3],
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},
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);
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defer allocator.free(shader);
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const code = try compileNzsl(allocator, shader);
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defer allocator.free(code);
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try case.expectOutput(f32, code, "color", &expected);
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try case.expectOutput(T, 4, code, "color", &@as([4]T, expected));
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}
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}
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@@ -20,7 +20,7 @@ pub fn compileNzsl(allocator: std.mem.Allocator, source: []const u8) ![]const u3
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}
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pub const case = struct {
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pub fn expectOutput(comptime T: type, source: []const u32, output_name: []const u8, comptime expected: []const T) !void {
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pub fn expectOutput(comptime T: type, comptime len: usize, source: []const u32, output_name: []const u8, expected: []const T) !void {
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const allocator = std.testing.allocator;
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var module = try spv.Module.init(allocator, source);
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@@ -30,11 +30,29 @@ pub const case = struct {
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defer rt.deinit(allocator);
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try rt.callEntryPoint(allocator, try rt.getEntryPointByName("main"));
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var output: [expected.len]T = undefined;
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try rt.readOutput(T, output[0..output.len], try rt.getResultByName(output_name));
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var output: [len]T = undefined;
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try rt.readOutput(T, output[0..len], try rt.getResultByName(output_name));
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try std.testing.expectEqualSlices(T, expected, &output);
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}
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pub fn random(comptime T: type) T {
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var prng: std.Random.DefaultPrng = .init(@intCast(std.time.microTimestamp()));
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const rand = prng.random();
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return switch (@typeInfo(T)) {
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.int => rand.int(T),
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.float => rand.float(T),
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.vector => |v| blk: {
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var vec: @Vector(v.len, v.child) = undefined;
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for (0..v.len) |i| {
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vec[i] = random(v.child);
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}
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break :blk vec;
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},
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inline else => unreachable,
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};
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}
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};
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test {
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