improving mul test
This commit is contained in:
@@ -25,5 +25,5 @@ test "FMul vec4[f32]" {
|
||||
const code = try compileNzsl(allocator, shader);
|
||||
defer allocator.free(code);
|
||||
|
||||
try case.expectOutput(f32, code, "color", &.{ 4, 3, 2, 1 });
|
||||
try case.expectOutput(f32, 4, code, "color", &.{ 4, 3, 2, 1 });
|
||||
}
|
||||
|
||||
@@ -5,25 +5,26 @@ const case = root.case;
|
||||
|
||||
test "Mul vec4" {
|
||||
const allocator = std.testing.allocator;
|
||||
const types = [_]type{ f32, i32 };
|
||||
const types = [_]type{
|
||||
f32,
|
||||
//f64,
|
||||
i32,
|
||||
u32,
|
||||
};
|
||||
|
||||
inline for (types) |T| {
|
||||
const prng: std.Random.DefaultPrng = .init(@intCast(std.time.microTimestamp()));
|
||||
|
||||
const base_color: [4]T = undefined;
|
||||
std.Random.shuffle(prng, T, base_color);
|
||||
const ratio: [4]T = undefined;
|
||||
std.Random.shuffle(prng, T, ratio);
|
||||
|
||||
const expected = [4]T{
|
||||
base_color[0] * ratio[0],
|
||||
base_color[1] * ratio[1],
|
||||
base_color[2] * ratio[2],
|
||||
base_color[3] * ratio[3],
|
||||
const base_color = case.random(@Vector(4, T));
|
||||
const ratio = case.random(@Vector(4, T));
|
||||
const expected = switch (@typeInfo(T)) {
|
||||
.float => base_color * ratio,
|
||||
.int => @mulWithOverflow(base_color, ratio)[0],
|
||||
else => unreachable,
|
||||
};
|
||||
|
||||
const shader = try std.fmt.allocPrint(
|
||||
allocator,
|
||||
\\ [nzsl_version("1.1")]
|
||||
\\ [feature(float64)]
|
||||
\\ module;
|
||||
\\
|
||||
\\ struct FragOut
|
||||
@@ -41,21 +42,23 @@ test "Mul vec4" {
|
||||
\\ return output;
|
||||
\\ }}
|
||||
,
|
||||
@typeName(T),
|
||||
@typeName(T),
|
||||
ratio[0],
|
||||
ratio[1],
|
||||
ratio[2],
|
||||
ratio[3],
|
||||
@typeName(T),
|
||||
base_color[0],
|
||||
base_color[1],
|
||||
base_color[2],
|
||||
base_color[3],
|
||||
.{
|
||||
@typeName(T),
|
||||
@typeName(T),
|
||||
ratio[0],
|
||||
ratio[1],
|
||||
ratio[2],
|
||||
ratio[3],
|
||||
@typeName(T),
|
||||
base_color[0],
|
||||
base_color[1],
|
||||
base_color[2],
|
||||
base_color[3],
|
||||
},
|
||||
);
|
||||
defer allocator.free(shader);
|
||||
const code = try compileNzsl(allocator, shader);
|
||||
defer allocator.free(code);
|
||||
|
||||
try case.expectOutput(f32, code, "color", &expected);
|
||||
try case.expectOutput(T, 4, code, "color", &@as([4]T, expected));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@ pub fn compileNzsl(allocator: std.mem.Allocator, source: []const u8) ![]const u3
|
||||
}
|
||||
|
||||
pub const case = struct {
|
||||
pub fn expectOutput(comptime T: type, source: []const u32, output_name: []const u8, comptime expected: []const T) !void {
|
||||
pub fn expectOutput(comptime T: type, comptime len: usize, source: []const u32, output_name: []const u8, expected: []const T) !void {
|
||||
const allocator = std.testing.allocator;
|
||||
|
||||
var module = try spv.Module.init(allocator, source);
|
||||
@@ -30,11 +30,29 @@ pub const case = struct {
|
||||
defer rt.deinit(allocator);
|
||||
|
||||
try rt.callEntryPoint(allocator, try rt.getEntryPointByName("main"));
|
||||
var output: [expected.len]T = undefined;
|
||||
try rt.readOutput(T, output[0..output.len], try rt.getResultByName(output_name));
|
||||
var output: [len]T = undefined;
|
||||
try rt.readOutput(T, output[0..len], try rt.getResultByName(output_name));
|
||||
|
||||
try std.testing.expectEqualSlices(T, expected, &output);
|
||||
}
|
||||
|
||||
pub fn random(comptime T: type) T {
|
||||
var prng: std.Random.DefaultPrng = .init(@intCast(std.time.microTimestamp()));
|
||||
const rand = prng.random();
|
||||
|
||||
return switch (@typeInfo(T)) {
|
||||
.int => rand.int(T),
|
||||
.float => rand.float(T),
|
||||
.vector => |v| blk: {
|
||||
var vec: @Vector(v.len, v.child) = undefined;
|
||||
for (0..v.len) |i| {
|
||||
vec[i] = random(v.child);
|
||||
}
|
||||
break :blk vec;
|
||||
},
|
||||
inline else => unreachable,
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
test {
|
||||
|
||||
Reference in New Issue
Block a user