adding builtin support
This commit is contained in:
@@ -3,12 +3,8 @@ const spv = @import("spv");
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const shader_source = @embedFile("shader.spv");
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const Input = struct {
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value: [4]i32 = [4]i32{ 0, 0, 0, 0 },
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};
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const Output = struct {
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value: [4]i32 = [4]i32{ 0, 0, 0, 0 },
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const SSBO = struct {
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value: [256]i32 = [_]i32{0} ** 256,
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};
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pub fn main() !void {
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@@ -28,19 +24,31 @@ pub fn main() !void {
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const entry = try rt.getEntryPointByName("main");
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var input: Input = .{};
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var output: Output = .{};
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var ssbo: SSBO = .{};
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try rt.writeDescriptorSet(allocator, std.mem.asBytes(&input), 0, 0);
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try rt.writeDescriptorSet(allocator, std.mem.asBytes(&output), 0, 1);
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for (0..16) |i| {
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for (0..16) |x| {
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for (0..16) |y| {
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const global_invocation_indices = [3]i32{
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@as(i32, @intCast(i * 16 + x)),
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@as(i32, @intCast(y)),
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1,
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};
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try rt.callEntryPoint(allocator, entry);
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try rt.writeBuiltIn(std.mem.asBytes(&global_invocation_indices), .GlobalInvocationId);
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try rt.writeDescriptorSet(allocator, std.mem.asBytes(&ssbo), 0, 0);
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rt.callEntryPoint(allocator, entry) catch |err| switch (err) {
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spv.Runtime.RuntimeError.OutOfBounds => continue,
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else => return err,
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};
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try rt.readDescriptorSet(std.mem.asBytes(&ssbo), 0, 0);
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}
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}
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}
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try rt.readDescriptorSet(std.mem.asBytes(&output), 0, 1);
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std.log.info("Output: {any}", .{ssbo});
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std.log.info("Output: {any}", .{output});
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std.log.info("\nTotal memory used: {d:.3} KB\n", .{@as(f32, @floatFromInt(gpa.total_requested_bytes)) / 1000.0});
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std.log.info("Total memory used: {d:.3} KB\n", .{@as(f32, @floatFromInt(gpa.total_requested_bytes)) / 1000.0});
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}
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std.log.info("Successfully executed", .{});
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}
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@@ -1,68 +1,25 @@
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[sudo mkswap /swapfilenzsl_version("1.1")]
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[nzsl_version("1.1")]
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module;
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struct FragIn
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struct Input
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{
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[location(0)] time: f32,
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[location(1)] res: vec2[f32],
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[location(2)] pos: vec2[f32],
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[builtin(global_invocation_indices)] indices: vec3[u32]
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}
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struct FragOut
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[layout(std430)]
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struct SSBO
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{
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[location(0)] color: vec4[f32]
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data: dyn_array[i32]
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}
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[entry(frag)]
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fn main(input: FragIn) -> FragOut
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external
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{
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const I: i32 = 32;
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const A: f32 = 7.5;
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const MA: f32 = 2.0;
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const MI: f32 = 0.001;
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let uv0 = input.pos / input.res * 2.0 - vec2[f32](1.0, 1.0);
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let uv = vec2[f32](uv0.x * (input.res.x / input.res.y), uv0.y);
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let col = vec4[f32](0.0, 0.0, 0.0, 0.0);
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let ro = vec4[f32](0.0, 0.0, -2.0, 0.0);
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let rd = vec4[f32](uv.x, uv.y, 1.0, 0.0);
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let dt = 0.0;
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let ds = 0.0;
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let dm = -1.0;
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let p = ro;
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let c = vec4[f32](0.0, 0.0, 0.0, 0.0);
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let l = vec4[f32](0.0, sin(input.time * 0.2) * 4.0, cos(input.time * 0.2) * 4.0, 0.0);
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for i in 0 -> I
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{
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p = ro + rd * dt;
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ds = length(c - p) - 1.0;
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dt += ds;
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if (dm == -1.0 || ds < dm)
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dm = ds;
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if (ds <= MI)
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{
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let value = max(dot(normalize(c - p), normalize(p - l)), 0.0);
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col = vec4[f32](value, value, value, 1.0);
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break;
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[set(0), binding(0)] ssbo: storage[SSBO],
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}
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if (ds >= MA)
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[entry(compute)]
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[workgroup(16, 16, 1)]
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fn main(input: Input)
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{
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if (dot(normalize(rd), normalize(l - ro)) < 1.0)
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{
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let value = max(dot(normalize(rd), normalize(l - ro)) + 0.15, 0.0) / 1.15 * max(1.0 - dm * A, 0.0);
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col = vec4[f32](value, value, value, 1.0);
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}
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break;
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}
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}
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let output: FragOut;
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output.color = col;
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return output;
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ssbo.data[input.indices.x * input.indices.y] = i32(input.indices.x * input.indices.y);
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}
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Binary file not shown.
@@ -1,83 +1,68 @@
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %4 "main" %11 %20
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OpExecutionMode %4 LocalSize 1 1 1
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OpDecorate %11 BuiltIn NumWorkgroups
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OpDecorate %20 BuiltIn WorkgroupId
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OpMemberDecorate %37 0 Offset 0
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OpDecorate %38 ArrayStride 4
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OpDecorate %39 BufferBlock
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OpMemberDecorate %39 0 Offset 0
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OpDecorate %41 Binding 0
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OpDecorate %41 DescriptorSet 0
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OpMemberDecorate %50 0 Offset 0
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OpDecorate %51 ArrayStride 4
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OpDecorate %52 BufferBlock
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OpMemberDecorate %52 0 Offset 0
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OpDecorate %54 Binding 1
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OpDecorate %54 DescriptorSet 0
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OpDecorate %58 BuiltIn WorkgroupSize
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeInt 32 0
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%7 = OpTypePointer Function %6
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%9 = OpTypeVector %6 3
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%10 = OpTypePointer Input %9
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%11 = OpVariable %10 Input
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%12 = OpConstant %6 0
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%13 = OpTypePointer Input %6
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%16 = OpConstant %6 1
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%20 = OpVariable %10 Input
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%21 = OpConstant %6 2
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%34 = OpTypeInt 32 1
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%35 = OpTypePointer Function %34
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%37 = OpTypeStruct %34
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%38 = OpTypeRuntimeArray %37
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%39 = OpTypeStruct %38
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%40 = OpTypePointer Uniform %39
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%41 = OpVariable %40 Uniform
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%42 = OpConstant %34 0
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%44 = OpTypePointer Uniform %34
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%50 = OpTypeStruct %34
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%51 = OpTypeRuntimeArray %50
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%52 = OpTypeStruct %51
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%53 = OpTypePointer Uniform %52
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%54 = OpVariable %53 Uniform
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%58 = OpConstantComposite %9 %16 %16 %16
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%4 = OpFunction %2 None %3
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%5 = OpLabel
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%8 = OpVariable %7 Function
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%36 = OpVariable %35 Function
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%47 = OpVariable %35 Function
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%14 = OpAccessChain %13 %11 %12
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%15 = OpLoad %6 %14
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%17 = OpAccessChain %13 %11 %16
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%18 = OpLoad %6 %17
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%19 = OpIMul %6 %15 %18
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%22 = OpAccessChain %13 %20 %21
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%23 = OpLoad %6 %22
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%24 = OpIMul %6 %19 %23
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%25 = OpAccessChain %13 %11 %12
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%26 = OpLoad %6 %25
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%27 = OpAccessChain %13 %20 %16
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%28 = OpLoad %6 %27
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%29 = OpIMul %6 %26 %28
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%30 = OpIAdd %6 %24 %29
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%31 = OpAccessChain %13 %20 %12
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%32 = OpLoad %6 %31
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%33 = OpIAdd %6 %30 %32
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OpStore %8 %33
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%43 = OpLoad %6 %8
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%45 = OpAccessChain %44 %41 %42 %43 %42
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%46 = OpLoad %34 %45
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OpStore %36 %46
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%48 = OpLoad %34 %36
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%49 = OpExtInst %34 %1 SAbs %48
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OpStore %47 %49
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%55 = OpLoad %6 %8
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%56 = OpLoad %34 %47
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%57 = OpAccessChain %44 %54 %42 %55 %42
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OpStore %57 %56
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Version 1.0
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Generator: 2560130
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Bound: 41
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Schema: 0
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OpCapability Capability(Shader)
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OpMemoryModel AddressingModel(Logical) MemoryModel(GLSL450)
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OpEntryPoint ExecutionModel(GLCompute) %18 "main" %11
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OpExecutionMode %18 ExecutionMode(LocalSize) 16 16 1
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OpSource SourceLanguage(NZSL) 4198400
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OpSourceExtension "Version: 1.1"
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OpName %3 "SSBO"
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OpMemberName %3 0 "data"
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OpName %14 "Input"
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OpMemberName %14 0 "indices"
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OpName %5 "ssbo"
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OpName %11 "global_invocation_indices"
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OpName %18 "main"
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OpDecorate %5 Decoration(Binding) 0
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OpDecorate %5 Decoration(DescriptorSet) 0
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OpDecorate %11 Decoration(BuiltIn) BuiltIn(GlobalInvocationId)
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OpDecorate %2 Decoration(ArrayStride) 4
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OpDecorate %3 Decoration(BufferBlock)
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OpMemberDecorate %3 0 Decoration(Offset) 0
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OpMemberDecorate %14 0 Decoration(Offset) 0
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%1 = OpTypeInt 32 1
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%2 = OpTypeRuntimeArray %1
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%3 = OpTypeStruct %2
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%4 = OpTypePointer StorageClass(Uniform) %3
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%6 = OpTypeVoid
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%7 = OpTypeFunction %6
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%8 = OpTypeInt 32 0
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%9 = OpTypeVector %8 3
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%10 = OpTypePointer StorageClass(Input) %9
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%12 = OpConstant %1 i32(0)
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%13 = OpTypePointer StorageClass(Function) %9
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%14 = OpTypeStruct %9
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%15 = OpTypePointer StorageClass(Function) %14
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%16 = OpTypeRuntimeArray %1
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%17 = OpConstant %1 i32(1)
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%31 = OpTypePointer StorageClass(Uniform) %2
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%40 = OpTypePointer StorageClass(Uniform) %1
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%5 = OpVariable %4 StorageClass(Uniform)
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%11 = OpVariable %10 StorageClass(Input)
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%18 = OpFunction %6 FunctionControl(0) %7
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%19 = OpLabel
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%20 = OpVariable %15 StorageClass(Function)
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%21 = OpAccessChain %13 %20 %12
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OpCopyMemory %21 %11
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%22 = OpAccessChain %13 %20 %12
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%23 = OpLoad %9 %22
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%24 = OpCompositeExtract %8 %23 0
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%25 = OpAccessChain %13 %20 %12
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%26 = OpLoad %9 %25
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%27 = OpCompositeExtract %8 %26 1
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%28 = OpIMul %8 %24 %27
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%29 = OpBitcast %1 %28
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%30 = OpAccessChain %31 %5 %12
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%32 = OpAccessChain %13 %20 %12
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%33 = OpLoad %9 %32
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%34 = OpCompositeExtract %8 %33 0
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%35 = OpAccessChain %13 %20 %12
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%36 = OpLoad %9 %35
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%37 = OpCompositeExtract %8 %36 1
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%38 = OpIMul %8 %34 %37
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%39 = OpAccessChain %40 %30 %38
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OpStore %39 %29
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OpReturn
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OpFunctionEnd
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@@ -74,6 +74,7 @@ geometry_output: SpvWord,
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input_locations: [lib.SPIRV_MAX_INPUT_LOCATIONS]SpvWord,
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output_locations: [lib.SPIRV_MAX_OUTPUT_LOCATIONS]SpvWord,
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bindings: [lib.SPIRV_MAX_SET][lib.SPIRV_MAX_SET_BINDINGS]SpvWord,
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builtins: std.EnumMap(spv.SpvBuiltIn, SpvWord),
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push_constants: []Value,
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pub fn init(allocator: std.mem.Allocator, source: []const SpvWord, options: ModuleOptions) ModuleError!Self {
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@@ -216,8 +217,14 @@ fn populateMaps(self: *Self) ModuleError!void {
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for (result.decorations.items) |decoration| {
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switch (result.variant.?.Variable.storage_class) {
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.Input => {
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if (decoration.rtype == .Location)
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self.input_locations[decoration.literal_1] = @intCast(id);
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switch (decoration.rtype) {
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.BuiltIn => self.builtins.put(
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std.enums.fromInt(spv.SpvBuiltIn, decoration.literal_1) orelse return ModuleError.InvalidSpirV,
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@intCast(id),
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),
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.Location => self.input_locations[decoration.literal_1] = @intCast(id),
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else => {},
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}
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},
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.Output => {
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if (decoration.rtype == .Location)
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@@ -316,6 +316,29 @@ pub const TypeData = union(Type) {
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storage_class: spv.SpvStorageClass,
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target: SpvWord,
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},
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pub fn getSize(self: *const TypeData, results: []const Self) usize {
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return switch (self.*) {
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.Bool => 1,
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.Int => |i| @divExact(i.bit_length, 8),
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.Float => |f| @divExact(f.bit_length, 8),
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.Vector => |v| results[v.components_type_word].variant.?.Type.getSize(results),
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.Array => |a| results[a.components_type_word].variant.?.Type.getSize(results),
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.Matrix => |m| results[m.column_type_word].variant.?.Type.getSize(results),
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.RuntimeArray => |a| results[a.components_type_word].variant.?.Type.getSize(results),
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.Structure => |s| blk: {
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var total: usize = 0;
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for (s.members_type_word) |type_word| {
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total += results[type_word].variant.?.Type.getSize(results);
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}
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break :blk total;
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},
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.Vector4f32, .Vector4i32, .Vector4u32 => 4 * 4,
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.Vector3f32, .Vector3i32, .Vector3u32 => 3 * 4,
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.Vector2f32, .Vector2i32, .Vector2u32 => 2 * 4,
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else => 0,
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};
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}
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};
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pub const VariantData = union(Variant) {
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@@ -24,6 +24,7 @@ pub const RuntimeError = error{
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Killed,
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NotFound,
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OutOfMemory,
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OutOfBounds,
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ToDo,
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Unreachable,
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UnsupportedSpirV,
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@@ -167,8 +168,9 @@ pub fn writeDescriptorSet(self: *const Self, allocator: std.mem.Allocator, input
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const resolved = results[type_word].resolveType(results);
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switch (value.*) {
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.RuntimeArray => {
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value.* = try Result.initValue(allocator2, len, results, resolved);
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.RuntimeArray => |a| if (a == null) {
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const elem_size = resolved.variant.?.Type.getSize(results);
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value.* = try Result.initValue(allocator2, @divExact(len, elem_size), results, resolved);
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},
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.Structure => |*s| for (s.*, 0..) |*elem, i| {
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try @This().init(allocator2, len, elem, resolved.variant.?.Type.Structure.members_type_word[i], results);
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@@ -179,12 +181,12 @@ pub fn writeDescriptorSet(self: *const Self, allocator: std.mem.Allocator, input
|
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};
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try helper.init(allocator, input.len, &variable.value, variable.type_word, self.results);
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@import("pretty").print(allocator, variable, .{
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.tab_size = 4,
|
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.max_depth = 0,
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.struct_max_len = 0,
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.array_max_len = 0,
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}) catch return RuntimeError.OutOfMemory;
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//@import("pretty").print(allocator, variable, .{
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// .tab_size = 4,
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// .max_depth = 0,
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// .struct_max_len = 0,
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// .array_max_len = 0,
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//}) catch return RuntimeError.OutOfMemory;
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_ = try self.writeValue(input, &variable.value);
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} else {
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return RuntimeError.NotFound;
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@@ -192,7 +194,7 @@ pub fn writeDescriptorSet(self: *const Self, allocator: std.mem.Allocator, input
|
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}
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pub fn readOutput(self: *const Self, output: []u8, result: SpvWord) RuntimeError!void {
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if (std.mem.indexOf(SpvWord, &self.mod.output_locations, &.{result})) |_| {
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if (std.mem.indexOfScalar(SpvWord, &self.mod.output_locations, result)) |_| {
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_ = try self.readValue(output, &self.results[result].variant.?.Variable.value);
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} else {
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return RuntimeError.NotFound;
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@@ -200,7 +202,15 @@ pub fn readOutput(self: *const Self, output: []u8, result: SpvWord) RuntimeError
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}
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pub fn writeInput(self: *const Self, input: []const u8, result: SpvWord) RuntimeError!void {
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if (std.mem.indexOf(SpvWord, &self.mod.input_locations, &.{result})) |_| {
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if (std.mem.indexOfScalar(SpvWord, &self.mod.input_locations, result)) |_| {
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_ = try self.writeValue(input, &self.results[result].variant.?.Variable.value);
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} else {
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return RuntimeError.NotFound;
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}
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}
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pub fn writeBuiltIn(self: *const Self, input: []const u8, builtin: spv.SpvBuiltIn) RuntimeError!void {
|
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if (self.mod.builtins.get(builtin)) |result| {
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_ = try self.writeValue(input, &self.results[result].variant.?.Variable.value);
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} else {
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return RuntimeError.NotFound;
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|
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@@ -1030,51 +1030,56 @@ fn opAccessChain(_: std.mem.Allocator, word_count: SpvWord, rt: *Runtime) Runtim
|
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.Variable => |v| &v.value,
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else => return RuntimeError.InvalidSpirV,
|
||||
};
|
||||
|
||||
switch (member_value.*) {
|
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.Int => |i| {
|
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if (std.meta.activeTag(value_ptr.*) == .Pointer) {
|
||||
value_ptr = value_ptr.Pointer.common; // Don't know if I should check for specialized pointers
|
||||
}
|
||||
|
||||
switch (value_ptr.*) {
|
||||
.Vector, .Matrix, .Array, .Structure => |v| {
|
||||
if (i.value.uint32 > v.len) return RuntimeError.InvalidSpirV;
|
||||
if (i.value.uint32 >= v.len) return RuntimeError.OutOfBounds;
|
||||
value_ptr = &v[i.value.uint32];
|
||||
},
|
||||
.RuntimeArray => |opt_v| if (opt_v) |v| {
|
||||
if (i.value.uint32 > v.len) return RuntimeError.InvalidSpirV;
|
||||
value_ptr = &v[i.value.uint32];
|
||||
.RuntimeArray => |opt_a| if (opt_a) |a| {
|
||||
if (i.value.uint32 >= a.len) return RuntimeError.OutOfBounds;
|
||||
value_ptr = &a[i.value.uint32];
|
||||
} else return RuntimeError.InvalidSpirV,
|
||||
.Vector4f32 => |*v| {
|
||||
if (i.value.uint32 > 4) return RuntimeError.InvalidSpirV;
|
||||
if (i.value.uint32 > 4) return RuntimeError.OutOfBounds;
|
||||
break :blk .{ .Pointer = .{ .f32_ptr = &v[i.value.uint32] } };
|
||||
},
|
||||
.Vector3f32 => |*v| {
|
||||
if (i.value.uint32 > 3) return RuntimeError.InvalidSpirV;
|
||||
if (i.value.uint32 > 3) return RuntimeError.OutOfBounds;
|
||||
break :blk .{ .Pointer = .{ .f32_ptr = &v[i.value.uint32] } };
|
||||
},
|
||||
.Vector2f32 => |*v| {
|
||||
if (i.value.uint32 > 2) return RuntimeError.InvalidSpirV;
|
||||
if (i.value.uint32 > 2) return RuntimeError.OutOfBounds;
|
||||
break :blk .{ .Pointer = .{ .f32_ptr = &v[i.value.uint32] } };
|
||||
},
|
||||
.Vector4i32 => |*v| {
|
||||
if (i.value.uint32 > 4) return RuntimeError.InvalidSpirV;
|
||||
if (i.value.uint32 > 4) return RuntimeError.OutOfBounds;
|
||||
break :blk .{ .Pointer = .{ .i32_ptr = &v[i.value.uint32] } };
|
||||
},
|
||||
.Vector3i32 => |*v| {
|
||||
if (i.value.uint32 > 3) return RuntimeError.InvalidSpirV;
|
||||
if (i.value.uint32 > 3) return RuntimeError.OutOfBounds;
|
||||
break :blk .{ .Pointer = .{ .i32_ptr = &v[i.value.uint32] } };
|
||||
},
|
||||
.Vector2i32 => |*v| {
|
||||
if (i.value.uint32 > 2) return RuntimeError.InvalidSpirV;
|
||||
if (i.value.uint32 > 2) return RuntimeError.OutOfBounds;
|
||||
break :blk .{ .Pointer = .{ .i32_ptr = &v[i.value.uint32] } };
|
||||
},
|
||||
.Vector4u32 => |*v| {
|
||||
if (i.value.uint32 > 4) return RuntimeError.InvalidSpirV;
|
||||
if (i.value.uint32 > 4) return RuntimeError.OutOfBounds;
|
||||
break :blk .{ .Pointer = .{ .u32_ptr = &v[i.value.uint32] } };
|
||||
},
|
||||
.Vector3u32 => |*v| {
|
||||
if (i.value.uint32 > 3) return RuntimeError.InvalidSpirV;
|
||||
if (i.value.uint32 > 3) return RuntimeError.OutOfBounds;
|
||||
break :blk .{ .Pointer = .{ .u32_ptr = &v[i.value.uint32] } };
|
||||
},
|
||||
.Vector2u32 => |*v| {
|
||||
if (i.value.uint32 > 2) return RuntimeError.InvalidSpirV;
|
||||
if (i.value.uint32 > 2) return RuntimeError.OutOfBounds;
|
||||
break :blk .{ .Pointer = .{ .u32_ptr = &v[i.value.uint32] } };
|
||||
},
|
||||
else => return RuntimeError.InvalidSpirV,
|
||||
|
||||
Reference in New Issue
Block a user