working on example and adding opcodes
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@@ -3,8 +3,9 @@ module;
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struct FragIn
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{
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[location(0)] dim: vec2[f32],
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[location(1)] pos: vec2[f32],
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[location(0)] time: u32,
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[location(1)] dim: vec2[f32],
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[location(2)] pos: vec2[f32],
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}
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struct FragOut
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