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2026-01-18 23:17:26 +01:00
parent 9868b34f92
commit 0f35c35fd1
9 changed files with 187 additions and 143 deletions

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@@ -17,9 +17,11 @@ pub fn main() !void {
defer rt.deinit(allocator);
try rt.callEntryPoint(allocator, try rt.getEntryPointByName("main"));
var output: [4]f32 = undefined;
try rt.readOutput(f32, output[0..output.len], try rt.getResultByName("color"));
std.log.info("Output: Vec4{any}", .{output});
var value: f32 = undefined;
var value2: f32 = undefined;
try rt.readOutput(f32, @as([*]f32, @ptrCast(&value))[0..1], try rt.getResultByName("value"));
try rt.readOutput(f32, @as([*]f32, @ptrCast(&value2))[0..1], try rt.getResultByName("value2"));
std.log.info("Output: {d} {d}", .{ value, value2 });
}
std.log.info("Successfully executed", .{});
}

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@@ -1,22 +1,27 @@
[nzsl_version("1.1")]
[feature(float64)]
module;
struct FragOut
{
[location(0)] color: vec4[f32]
[location(0)] value: f32,
[location(1)] value2: f32
}
fn Half(inout color: vec3[f32], out value: f32, in inValue: f32, inValue2: f32)
{
color *= 2.0;
value = 10.0;
}
[entry(frag)]
fn main() -> FragOut
{
let value: f32 = 1.0;
for i in 1 -> 5 {
if (i == 3)
continue;
value *= f32(i);
}
let output: FragOut;
output.color = vec4[f32](value, value, value, value);
return output;
let output: FragOut;
let mainColor = vec3[f32](1.0, 1.0, 1.0);
let inValue = 2.0;
let inValue2 = 1.0;
Half(inout mainColor, out output.value2, in inValue, inValue2);
output.value = mainColor.x;
return output;
}

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@@ -3,83 +3,86 @@ Generator: 2560130
Bound: 51
Schema: 0
OpCapability Capability(Shader)
OpCapability Capability(Float64)
OpMemoryModel AddressingModel(Logical) MemoryModel(GLSL450)
OpEntryPoint ExecutionModel(Fragment) %18 "main" %6
OpExecutionMode %18 ExecutionMode(OriginUpperLeft)
OpEntryPoint ExecutionModel(Fragment) %20 "main" %11 %12
OpExecutionMode %20 ExecutionMode(OriginUpperLeft)
OpSource SourceLanguage(NZSL) 4198400
OpSourceExtension "Version: 1.1"
OpName %7 "FragOut"
OpMemberName %7 0 "color"
OpName %6 "color"
OpName %18 "main"
OpDecorate %6 Decoration(Location) 0
OpMemberDecorate %7 0 Decoration(Offset) 0
OpName %13 "FragOut"
OpMemberName %13 0 "value"
OpMemberName %13 1 "value2"
OpName %11 "value"
OpName %12 "value2"
OpName %19 "Half"
OpName %20 "main"
OpDecorate %11 Decoration(Location) 0
OpDecorate %12 Decoration(Location) 1
OpMemberDecorate %13 0 Decoration(Offset) 0
OpMemberDecorate %13 1 Decoration(Offset) 4
%1 = OpTypeVoid
%2 = OpTypeFunction %1
%3 = OpTypeFloat 32
%4 = OpTypeVector %3 4
%5 = OpTypePointer StorageClass(Output) %4
%7 = OpTypeStruct %4
%8 = OpConstant %3 f32(1)
%9 = OpTypePointer StorageClass(Function) %3
%10 = OpTypeInt 32 1
%11 = OpConstant %10 i32(1)
%12 = OpTypePointer StorageClass(Function) %10
%13 = OpConstant %10 i32(5)
%14 = OpTypeBool
%15 = OpConstant %10 i32(3)
%16 = OpTypePointer StorageClass(Function) %7
%17 = OpConstant %10 i32(0)
%48 = OpTypePointer StorageClass(Function) %4
%6 = OpVariable %5 StorageClass(Output)
%18 = OpFunction %1 FunctionControl(0) %2
%19 = OpLabel
%20 = OpVariable %9 StorageClass(Function)
%21 = OpVariable %12 StorageClass(Function)
%22 = OpVariable %12 StorageClass(Function)
%23 = OpVariable %16 StorageClass(Function)
OpStore %20 %8
OpStore %21 %11
OpStore %22 %13
OpBranch %24
%24 = OpLabel
%28 = OpLoad %10 %21
%29 = OpLoad %10 %22
%30 = OpSLessThan %14 %28 %29
OpLoopMerge %26 %27 LoopControl(0)
OpBranchConditional %30 %25 %26
%2 = OpTypeFloat 32
%3 = OpTypeVector %2 3
%4 = OpTypePointer StorageClass(Function) %3
%5 = OpTypePointer StorageClass(Function) %2
%6 = OpTypeFunction %1 %4 %5 %5 %5
%7 = OpConstant %2 f32(2)
%8 = OpConstant %2 f32(10)
%9 = OpTypeFunction %1
%10 = OpTypePointer StorageClass(Output) %2
%13 = OpTypeStruct %2 %2
%14 = OpTypePointer StorageClass(Function) %13
%15 = OpConstant %2 f32(1)
%16 = OpTypeInt 32 1
%17 = OpConstant %16 i32(1)
%18 = OpConstant %16 i32(0)
%11 = OpVariable %10 StorageClass(Output)
%12 = OpVariable %10 StorageClass(Output)
%19 = OpFunction %1 FunctionControl(0) %6
%21 = OpFunctionParameter %4
%22 = OpFunctionParameter %5
%23 = OpFunctionParameter %5
%24 = OpFunctionParameter %5
%25 = OpLabel
%34 = OpLoad %10 %21
%35 = OpIEqual %14 %34 %15
OpSelectionMerge %31 SelectionControl(0)
OpBranchConditional %35 %32 %33
%32 = OpLabel
OpBranch %27
%33 = OpLabel
OpBranch %31
%31 = OpLabel
%36 = OpLoad %3 %20
%37 = OpLoad %10 %21
%38 = OpConvertSToF %3 %37
%39 = OpFMul %3 %36 %38
OpStore %20 %39
%40 = OpLoad %10 %21
%41 = OpIAdd %10 %40 %11
OpStore %21 %41
OpBranch %27
%27 = OpLabel
OpBranch %24
%26 = OpLabel
%42 = OpLoad %3 %20
%43 = OpLoad %3 %20
%44 = OpLoad %3 %20
%45 = OpLoad %3 %20
%46 = OpCompositeConstruct %4 %42 %43 %44 %45
%47 = OpAccessChain %48 %23 %17
OpStore %47 %46
%49 = OpLoad %7 %23
%50 = OpCompositeExtract %4 %49 0
OpStore %6 %50
%26 = OpLoad %3 %21
%27 = OpVectorTimesScalar %3 %26 %7
OpStore %21 %27
OpStore %22 %8
OpReturn
OpFunctionEnd
%20 = OpFunction %1 FunctionControl(0) %9
%28 = OpLabel
%29 = OpVariable %14 StorageClass(Function)
%30 = OpVariable %4 StorageClass(Function)
%31 = OpVariable %5 StorageClass(Function)
%32 = OpVariable %5 StorageClass(Function)
%33 = OpVariable %4 StorageClass(Function)
%34 = OpVariable %5 StorageClass(Function)
%35 = OpVariable %5 StorageClass(Function)
%36 = OpVariable %5 StorageClass(Function)
%37 = OpCompositeConstruct %3 %15 %15 %15
OpStore %30 %37
OpStore %31 %7
OpStore %32 %15
%38 = OpLoad %3 %30
OpStore %33 %38
%39 = OpLoad %2 %31
OpStore %35 %39
%40 = OpLoad %2 %32
OpStore %36 %40
%41 = OpFunctionCall %1 %19 %33 %34 %35 %36
%42 = OpLoad %3 %33
OpStore %30 %42
%43 = OpLoad %2 %34
%44 = OpAccessChain %5 %29 %17
OpStore %44 %43
%45 = OpLoad %3 %30
%46 = OpCompositeExtract %2 %45 0
%47 = OpAccessChain %5 %29 %18
OpStore %47 %46
%48 = OpLoad %13 %29
%49 = OpCompositeExtract %2 %48 0
OpStore %11 %49
%50 = OpCompositeExtract %2 %48 1
OpStore %12 %50
OpReturn
OpFunctionEnd

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@@ -55,7 +55,7 @@ const Decoration = struct {
};
pub const Value = union(Type) {
Void: noreturn,
Void: struct {},
Bool: bool,
Int: extern union {
sint8: i8,
@@ -74,7 +74,7 @@ pub const Value = union(Type) {
},
Vector: []Value,
Matrix: []Value,
Array: struct {},
Array: []Value,
RuntimeArray: struct {},
Structure: []Value,
Function: noreturn,
@@ -87,7 +87,7 @@ pub const Value = union(Type) {
return switch (self.*) {
.Vector => |v| v,
.Matrix => |m| m,
.Array => |_| unreachable,
.Array => |a| a,
.Structure => |s| s,
else => null,
};
@@ -120,8 +120,14 @@ pub const Value = union(Type) {
}
break :blk self;
},
.Array => |_| {
unreachable;
.Array => |a| blk: {
var self: Value = .{ .Array = allocator.alloc(Value, member_count) catch return RuntimeError.OutOfMemory };
errdefer self.deinit(allocator);
for (self.Array) |*value| {
value.* = try Value.init(allocator, results, a.components_type_word);
}
break :blk self;
},
.Structure => |s| blk: {
var self: Value = .{ .Structure = allocator.alloc(Value, member_count) catch return RuntimeError.OutOfMemory };
@@ -155,6 +161,13 @@ pub const Value = union(Type) {
break :blk values;
},
},
.Array => |a| .{
.Array = blk: {
const values = allocator.dupe(Value, a) catch return RuntimeError.OutOfMemory;
for (values, a) |*new_value, value| new_value.* = try value.dupe(allocator);
break :blk values;
},
},
.Structure => |s| .{
.Structure = blk: {
const values = allocator.dupe(Value, s) catch return RuntimeError.OutOfMemory;
@@ -176,6 +189,10 @@ pub const Value = union(Type) {
for (values) |*value| value.deinit(allocator);
allocator.free(values);
},
.Array => |values| {
for (values) |*value| value.deinit(allocator);
allocator.free(values);
},
.Structure => |values| {
for (values) |*value| value.deinit(allocator);
allocator.free(values);
@@ -208,7 +225,11 @@ pub const VariantData = union(Variant) {
column_type: Type,
member_count: SpvWord,
},
Array: struct {},
Array: struct {
components_type_word: SpvWord,
components_type: Type,
member_count: SpvWord,
},
RuntimeArray: struct {},
Structure: struct {
members_type_word: []const SpvWord,
@@ -433,6 +454,7 @@ pub fn getMemberCounts(self: *const Self) usize {
.Bool, .Int, .Float, .Image, .Sampler => return 1,
.Vector => |v| return v.member_count,
.Matrix => |m| return m.member_count,
.Array => |a| return a.member_count,
.SampledImage => return 2,
.Structure => |s| return s.members.len,
.Function => |f| return f.params.len,
@@ -447,6 +469,7 @@ pub fn getMemberCounts(self: *const Self) usize {
pub fn initValue(allocator: std.mem.Allocator, member_count: usize, results: []const Self, resolved: *const Self) RuntimeError!Value {
return switch (resolved.variant.?) {
.Type => |t| switch (t) {
.Void => .{ .Void = .{} },
.Bool => .{ .Bool = false },
.Int => .{ .Int = .{ .uint64 = 0 } },
.Float => .{ .Float = .{ .float64 = 0.0 } },
@@ -466,7 +489,14 @@ pub fn initValue(allocator: std.mem.Allocator, member_count: usize, results: []c
}
break :blk value;
},
.Array => |_| RuntimeError.ToDo,
.Array => |a| blk: {
const value: Value = .{ .Array = allocator.alloc(Value, member_count) catch return RuntimeError.OutOfMemory };
errdefer allocator.free(value.Vector);
for (value.Array) |*val| {
val.* = try Value.init(allocator, results, a.components_type_word);
}
break :blk value;
},
.Structure => |s| blk: {
const value: Value = .{ .Structure = allocator.alloc(Value, member_count) catch return RuntimeError.OutOfMemory };
errdefer allocator.free(value.Structure);

View File

@@ -99,6 +99,7 @@ pub const SetupDispatcher = block: {
.SatConvertUToS = autoSetupConstant,
.Source = opSource,
.SourceExtension = opSourceExtension,
.TypeArray = opTypeArray,
.TypeBool = opTypeBool,
.TypeFloat = opTypeFloat,
.TypeFunction = opTypeFunction,
@@ -505,7 +506,10 @@ fn opAccessChain(_: std.mem.Allocator, word_count: SpvWord, rt: *Runtime) Runtim
if (i.uint32 > m.len) return RuntimeError.InvalidSpirV;
value_ptr = &m[i.uint32];
},
.Array => |_| return RuntimeError.ToDo,
.Array => |a| {
if (i.uint32 > a.len) return RuntimeError.InvalidSpirV;
value_ptr = &a[i.uint32];
},
.Structure => |s| {
if (i.uint32 > s.len) return RuntimeError.InvalidSpirV;
value_ptr = &s[i.uint32];
@@ -866,6 +870,23 @@ fn opStore(_: std.mem.Allocator, _: SpvWord, rt: *Runtime) RuntimeError!void {
copyValue(try rt.results[ptr_id].getValue(), try rt.results[val_id].getValue());
}
fn opTypeArray(_: std.mem.Allocator, _: SpvWord, rt: *Runtime) RuntimeError!void {
const id = try rt.it.next();
const components_type_word = try rt.it.next();
rt.mod.results[id].variant = .{
.Type = .{
.Array = .{
.components_type_word = components_type_word,
.components_type = switch ((try rt.mod.results[components_type_word].getVariant()).*) {
.Type => |t| @as(Result.Type, t),
else => return RuntimeError.InvalidSpirV,
},
.member_count = try rt.it.next(),
},
},
};
}
fn opTypeBool(_: std.mem.Allocator, _: SpvWord, rt: *Runtime) RuntimeError!void {
const id = try rt.it.next();
rt.mod.results[id].variant = .{
@@ -1076,9 +1097,6 @@ fn setupConstant(allocator: std.mem.Allocator, rt: *Runtime) RuntimeError!*Resul
const resolved = rt.mod.results[res_type].resolveType(rt.mod.results);
const member_count = resolved.getMemberCounts();
if (member_count == 0) {
return RuntimeError.InvalidSpirV;
}
target.variant = .{
.Constant = .{
.value = try Result.initValue(allocator, member_count, rt.mod.results, resolved),

30
test/arrays.zig git.filemode.normal_file
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@@ -0,0 +1,30 @@
const std = @import("std");
const root = @import("root.zig");
const compileNzsl = root.compileNzsl;
const case = root.case;
test "Simple array" {
const allocator = std.testing.allocator;
const shader =
\\ [nzsl_version("1.1")]
\\ module;
\\
\\ struct FragOut
\\ {
\\ [location(0)] color: vec4[f32]
\\ }
\\
\\ [entry(frag)]
\\ fn main() -> FragOut
\\ {
\\ let value = array[f32](4.0, 3.0, 2.0, 1.0);
\\ let output: FragOut;
\\ output.color = vec4[f32](value[0], value[1], value[2], value[3]);
\\ return output;
\\ }
;
const code = try compileNzsl(allocator, shader);
defer allocator.free(code);
try case.expectOutput(f32, 4, code, "color", &.{ 4, 3, 2, 1 });
}

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@@ -3,51 +3,6 @@ const root = @import("root.zig");
const compileNzsl = root.compileNzsl;
const case = root.case;
test "Simple for loop" {
const allocator = std.testing.allocator;
const base = @mod(case.random(f32), 5.0);
const iterations = 5;
var expected = base;
for (1..iterations) |i| {
expected *= @floatFromInt(i);
}
const shader = try std.fmt.allocPrint(
allocator,
\\ [nzsl_version("1.1")]
\\ [feature(float64)]
\\ module;
\\
\\ struct FragOut
\\ {{
\\ [location(0)] color: vec4[f32]
\\ }}
\\
\\ [entry(frag)]
\\ fn main() -> FragOut
\\ {{
\\ let value = f32({d});
\\ for i in 1 -> {d}
\\ {{
\\ value *= f32(i);
\\ }}
\\ let output: FragOut;
\\ output.color = vec4[f32](value, value, value, value);
\\ return output;
\\ }}
,
.{
base,
iterations,
},
);
defer allocator.free(shader);
const code = try compileNzsl(allocator, shader);
defer allocator.free(code);
try case.expectOutput(f32, 4, code, "color", &.{ expected, expected, expected, expected });
}
test "Simple while loop" {
const allocator = std.testing.allocator;
const base = @mod(case.random(f32), 5.0);

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@@ -56,6 +56,7 @@ pub const case = struct {
};
test {
std.testing.refAllDecls(@import("arrays.zig"));
std.testing.refAllDecls(@import("basics.zig"));
std.testing.refAllDecls(@import("branching.zig"));
std.testing.refAllDecls(@import("casts.zig"));