Files
Pulse/.github/workflows/d3d11-test-windows.yml
2025-09-12 01:03:33 +02:00

86 lines
2.7 KiB
YAML

name: D3D11
on:
pull_request:
push:
paths-ignore:
- '.github/workflows/*.yml'
- '!.github/workflows/d3d11-test-windows.yml'
- '.gitignore'
- 'LICENSE'
- 'CHANGELOG.md'
- 'README.md'
jobs:
build:
strategy:
fail-fast: false
matrix:
os: [windows-latest]
arch: [x64]
mode: [debug]
runs-on: ${{ matrix.os }}
if: ${{ !contains(github.event.head_commit.message, 'ci skip') }}
steps:
- name: Get current date as package key
id: cache_key
shell: bash
run: echo "key=$(date +'%W')" >> $GITHUB_OUTPUT
- name: Checkout repository
uses: actions/checkout@v4
# Force xmake to a specific folder (for cache)
- name: Set xmake env
run: echo "XMAKE_GLOBALDIR=${{ runner.workspace }}/xmake-global" | Out-File -FilePath $env:GITHUB_ENV -Encoding utf8 -Append
# Install xmake
- name: Setup xmake
uses: xmake-io/github-action-setup-xmake@v1
with:
xmake-version: branch@dev
actions-cache-folder: .xmake-cache-W${{ steps.cache_key.outputs.key }}
# Update xmake repository (in order to have the file that will be cached)
- name: Update xmake repository
run: xmake repo --update
# Fetch xmake dephash
- name: Retrieve dependencies hash
id: dep_hash
run: echo "hash=$(xmake l utils.ci.packageskey)" | Out-File -FilePath $env:GITHUB_OUTPUT -Encoding utf8 -Append
# Cache xmake dependencies
- name: Restore cached xmake dependencies
id: restore-depcache
uses: actions/cache/restore@v4
with:
path: ${{ env.XMAKE_GLOBALDIR }}/.xmake/packages
key: Linux-${{ matrix.arch }}-${{ matrix.confs.mode }}${{ matrix.confs.cache_key }}-${{ steps.dep_hash.outputs.hash }}-W${{ steps.cache_key.outputs.key }}
# Setup compilation mode and install project dependencies
- name: Configure xmake and install dependencies
run: xmake config --d3d11=y --d3d11-tests=y --vulkan=n --opengl=n --software=n --webgpu=n --examples=y --arch=${{ matrix.arch }} --mode=${{ matrix.confs.mode }} ${{ matrix.confs.config }} --ccache=n --yes
# Save dependencies
- name: Save cached xmake dependencies
if: ${{ !steps.restore-depcache.outputs.cache-hit }}
uses: actions/cache/save@v4
with:
path: ${{ env.XMAKE_GLOBALDIR }}/.xmake/packages
key: ${{ steps.restore-depcache.outputs.cache-primary-key }}
# Cache assets downloading
- name: Restore cached assets
id: restore-assets
uses: actions/cache/restore@v4
with:
path: assets
key: assets-${{ hashFiles('assets/examples_version.txt', 'assets/unittests_version.txt') }}
- name: Test D3D11
run: |
xmake run --yes D3D11UnitTests