Files
Pulse/Sources/Backends/OpenGL/OpenGLComputePass.h
2025-03-23 00:43:40 +01:00

34 lines
1.2 KiB
C

// Copyright (C) 2025 kanel
// This file is part of "Pulse"
// For conditions of distribution and use, see copyright notice in LICENSE
#ifdef PULSE_ENABLE_OPENGL_BACKEND
#ifndef PULSE_OPENGL_COMPUTE_PASS_H_
#define PULSE_OPENGL_COMPUTE_PASS_H_
#include <Pulse.h>
#include "OpenGL.h"
#include "OpenGLBuffer.h"
#include "OpenGLCommandList.h"
typedef struct OpenGLComputePass
{
} OpenGLComputePass;
PulseComputePass OpenGLCreateComputePass(PulseDevice device, PulseCommandList cmd);
void OpenGLDestroyComputePass(PulseDevice device, PulseComputePass pass);
PulseComputePass OpenGLBeginComputePass(PulseCommandList cmd);
void OpenGLEndComputePass(PulseComputePass pass);
void OpenGLBindStorageBuffers(PulseComputePass pass, const PulseBuffer* buffers, uint32_t num_buffers);
void OpenGLBindUniformData(PulseComputePass pass, uint32_t slot, const void* data, uint32_t data_size);
void OpenGLBindStorageImages(PulseComputePass pass, const PulseImage* images, uint32_t num_images);
void OpenGLBindComputePipeline(PulseComputePass pass, PulseComputePipeline pipeline);
void OpenGLDispatchComputations(PulseComputePass pass, uint32_t groupcount_x, uint32_t groupcount_y, uint32_t groupcount_z);
#endif // PULSE_OPENGL_COMPUTE_PASS_H_
#endif // PULSE_ENABLE_OPENGL_BACKEND