Files
Pulse/Sources/Backends/OpenGL/EGL/EGLInstance.c
2025-03-23 00:43:40 +01:00

168 lines
5.2 KiB
C

// Copyright (C) 2025 kanel
// This file is part of "Pulse"
// For conditions of distribution and use, see copyright notice in LICENSE
#include <string.h>
#include "EGLInstance.h"
#include "../../../PulseInternal.h"
#include "EGL/eglext.h"
#include "../OpenGLDevice.h"
static PulseLibModule egl_lib_module = PULSE_NULL_LIB_MODULE;
static uint32_t loader_references_count = 0;
static bool EGLLoadFunctions(EGLInstance* instance)
{
#ifdef PULSE_PLAT_WINDOWS
const char* libnames[] = {
"libEGL.dll"
};
#else
const char* libnames[] = {
"libEGL.so.1",
"libEGL.so"
};
#endif
for(size_t i = 0; i < sizeof(libnames) / sizeof(const char*); i++)
{
if(loader_references_count == 0)
egl_lib_module = PulseLoadLibrary(libnames[i]);
if(egl_lib_module)
{
instance->eglGetProcAddress = (PFNEGLGETPROCADDRESSPROC)PulseLoadSymbolFromLibModule(egl_lib_module, "eglGetProcAddress");
if(instance->eglGetProcAddress == PULSE_NULLPTR)
{
PulseUnloadLibrary(egl_lib_module);
egl_lib_module = PULSE_NULL_LIB_MODULE;
}
else
break;
}
}
if(!egl_lib_module)
{
PulseSetInternalError(PULSE_ERROR_INITIALIZATION_FAILED);
return false;
}
loader_references_count++;
#define PULSE_EGL_FUNCTION(fn, T) \
instance->fn = (T)instance->eglGetProcAddress(#fn); \
if(!instance->fn) \
return false;
#define PULSE_EGL_FUNCTION_EXT(fn, T) instance->fn = (T)instance->eglGetProcAddress(#fn);
#include "EGLFunctions.h"
#undef PULSE_EGL_FUNCTION
#undef PULSE_EGL_FUNCTION_EXT
return true;
}
static bool EGLIsDeviceForbidden(EGLInstance* instance, EGLDeviceEXT device, PulseDevice* forbiden_devices, uint32_t forbiden_devices_count)
{
if(device == EGL_NO_DEVICE_EXT)
return true;
const char* test_device_vendor = instance->eglQueryDeviceStringEXT(device, EGL_VENDOR);
for(uint32_t i = 0; i < forbiden_devices_count; i++)
{
OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(forbiden_devices[i], OpenGLDevice*);
if(opengl_device->context_type != OPENGL_CONTEXT_EGL)
continue;
const char* device_vendor = instance->eglQueryDeviceStringEXT(opengl_device->egl_instance.device, EGL_VENDOR);
if(device_vendor && test_device_vendor && strcmp(test_device_vendor, device_vendor) == 0)
return true;
}
return false;
}
#include <stdio.h>
bool EGLLoadInstance(EGLInstance* instance, PulseDevice* forbiden_devices, uint32_t forbiden_devices_count, bool es_context)
{
PULSE_CHECK_PTR_RETVAL(instance, false);
if(!EGLLoadFunctions(instance))
return false;
instance->device = EGL_NO_DEVICE_EXT;
if(instance->eglGetPlatformDisplayEXT && instance->eglQueryDevicesEXT && instance->eglQueryDeviceStringEXT)
{
EGLDeviceEXT* devices = PULSE_NULLPTR;
EGLDeviceEXT chosen_one = EGL_NO_DEVICE_EXT;
int32_t device_count;
uint64_t best_device_score = 0;
instance->eglQueryDevicesEXT(0, PULSE_NULLPTR, &device_count);
devices = (EGLDeviceEXT*)calloc(device_count, sizeof(EGLDeviceEXT));
PULSE_CHECK_ALLOCATION_RETVAL(devices, false);
instance->eglQueryDevicesEXT(device_count, devices, &device_count);
for(int32_t i = 0; i < device_count; i++)
{
if(EGLIsDeviceForbidden(instance, devices[i], forbiden_devices, forbiden_devices_count))
continue;
const char* exts = instance->eglQueryDeviceStringEXT(devices[i], EGL_EXTENSIONS);
uint64_t current_device_score = 0;
if(strstr(exts, "EGL_EXT_device_drm")) // tricky way to check if it is a discrete GPU
current_device_score += 10000;
if(current_device_score > best_device_score)
{
best_device_score = current_device_score;
chosen_one = devices[i];
}
}
instance->display = instance->eglGetPlatformDisplayEXT(EGL_PLATFORM_DEVICE_EXT, chosen_one, PULSE_NULLPTR);
}
else
instance->display = instance->eglGetDisplay(EGL_DEFAULT_DISPLAY);
PULSE_CHECK_PTR_RETVAL(instance->display, false);
instance->eglInitialize(instance->display, PULSE_NULLPTR, PULSE_NULLPTR);
EGLint attribs[] = {
EGL_RENDERABLE_TYPE, es_context ? EGL_OPENGL_ES3_BIT : EGL_OPENGL_BIT,
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
EGL_NONE
};
EGLint num_configs;
instance->eglChooseConfig(instance->display, attribs, &instance->config, 1, &num_configs);
EGLint ctxAttribs[] = {
es_context ? EGL_CONTEXT_CLIENT_VERSION : EGL_CONTEXT_MAJOR_VERSION, 3,
EGL_NONE
};
instance->eglBindAPI(es_context ? EGL_OPENGL_ES_API : EGL_OPENGL_API);
instance->context = instance->eglCreateContext(instance->display, instance->config, EGL_NO_CONTEXT, ctxAttribs);
PULSE_CHECK_PTR_RETVAL(instance->context, false);
EGLint pbufferAttribs[] = {
EGL_WIDTH, 1,
EGL_HEIGHT, 1,
EGL_NONE
};
instance->surface = instance->eglCreatePbufferSurface(instance->display, instance->config, pbufferAttribs);
PULSE_CHECK_PTR_RETVAL(instance->surface, false);
return instance->eglMakeCurrent(instance->display, instance->surface, instance->surface, instance->context);
}
void EGLUnloadInstance(EGLInstance* instance)
{
PULSE_CHECK_PTR(instance);
instance->eglDestroySurface(instance->display, instance->surface);
instance->eglDestroyContext(instance->display, instance->context);
instance->eglTerminate(instance->display);
loader_references_count--;
if(loader_references_count != 0)
return;
PulseUnloadLibrary(egl_lib_module);
egl_lib_module = PULSE_NULL_LIB_MODULE;
}