Files
Pulse/Sources/Backends/OpenGL/OpenGLFence.c
2025-11-15 16:33:36 +01:00

42 lines
1.0 KiB
C

// Copyright (C) 2025 kbz_8
// This file is part of "Pulse"
// For conditions of distribution and use, see copyright notice in LICENSE
#include <Pulse.h>
#include "../../PulseInternal.h"
#include "OpenGL.h"
#include "OpenGLFence.h"
#include "OpenGLDevice.h"
PulseFence OpenGLCreateFence(PulseDevice device)
{
PULSE_UNUSED(device);
PulseFence fence = (PulseFence)calloc(1, sizeof(PulseFence));
PULSE_CHECK_ALLOCATION_RETVAL(fence, PULSE_NULL_HANDLE);
return fence;
}
void OpenGLDestroyFence(PulseDevice device, PulseFence fence)
{
PULSE_UNUSED(device);
free(fence);
}
bool OpenGLIsFenceReady(PulseDevice device, PulseFence fence)
{
PULSE_UNUSED(device);
PULSE_UNUSED(fence);
return true;
}
bool OpenGLWaitForFences(PulseDevice device, const PulseFence* fences, uint32_t fences_count, bool wait_for_all)
{
PULSE_UNUSED(fences);
PULSE_UNUSED(fences_count);
PULSE_UNUSED(wait_for_all);
OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*);
opengl_device->glFinish(device);
return true;
}