Files
Pulse/Sources/Backends/OpenGL/OpenGLCommandList.h
2025-11-15 16:33:36 +01:00

83 lines
1.8 KiB
C

// Copyright (C) 2025 kbz_8
// This file is part of "Pulse"
// For conditions of distribution and use, see copyright notice in LICENSE
#ifdef PULSE_ENABLE_OPENGL_BACKEND
#ifndef PULSE_OPENGL_COMMAND_LIST_H_
#define PULSE_OPENGL_COMMAND_LIST_H_
#include <Pulse.h>
#include "../../PulseInternal.h"
#include "OpenGL.h"
#include "OpenGLBuffer.h"
#include "OpenGLBindsGroup.h"
typedef struct OpenGLCommand
{
OpenGLCommandType type;
union
{
struct
{
const PulseImageRegion* src;
const PulseImageRegion* dst;
} BlitImages;
struct
{
const PulseBufferRegion* src;
const PulseBufferRegion* dst;
} CopyBufferToBuffer;
struct
{
const PulseBufferRegion* src;
const PulseImageRegion* dst;
} CopyBufferToImage;
struct
{
const PulseImageRegion* src;
const PulseBufferRegion* dst;
} CopyImageToBuffer;
struct
{
OpenGLBindsGroup* read_only_group;
OpenGLBindsGroup* read_write_group;
OpenGLBindsGroup* uniform_group;
PulseComputePipeline pipeline;
uint32_t groupcount_x;
uint32_t groupcount_y;
uint32_t groupcount_z;
} Dispatch;
struct
{
OpenGLBindsGroup* read_only_group;
OpenGLBindsGroup* read_write_group;
OpenGLBindsGroup* uniform_group;
PulseComputePipeline pipeline;
PulseBuffer buffer;
uint32_t offset;
} DispatchIndirect;
};
} OpenGLCommand;
typedef struct OpenGLCommandList
{
OpenGLCommand* commands;
uint32_t commands_count;
uint32_t commands_capacity;
} OpenGLCommandList;
PulseCommandList OpenGLRequestCommandList(PulseDevice device, PulseCommandListUsage usage);
void OpenGLQueueCommand(PulseCommandList cmd, OpenGLCommand command);
bool OpenGLSubmitCommandList(PulseDevice device, PulseCommandList cmd, PulseFence fence);
void OpenGLReleaseCommandList(PulseDevice device, PulseCommandList cmd);
#endif // PULSE_OPENGL_COMMAND_LIST_H_
#endif // PULSE_ENABLE_OPENGL_BACKEND