Files
Pulse/Sources/Backends/OpenGL/OpenGLBindsGroup.c
2025-11-15 16:33:36 +01:00

210 lines
7.3 KiB
C

// Copyright (C) 2025 kbz_8
// This file is part of "Pulse"
// For conditions of distribution and use, see copyright notice in LICENSE
#include <string.h>
#include <Pulse.h>
#include "OpenGL.h"
#include "OpenGLBindsGroup.h"
#include "OpenGLDevice.h"
void OpenGLInitBindsGroupLayoutManager(OpenGLBindsGroupLayoutManager* manager, PulseDevice device)
{
memset(manager, 0, sizeof(OpenGLBindsGroupLayoutManager));
manager->device = device;
}
OpenGLBindsGroupLayout* OpenGLGetBindsGroupLayout(OpenGLBindsGroupLayoutManager* manager,
uint32_t read_storage_images_count,
uint32_t read_storage_buffers_count,
uint32_t write_storage_images_count,
uint32_t write_storage_buffers_count,
uint32_t uniform_buffers_count)
{
for(uint32_t i = 0; i < manager->layouts_size; i++)
{
OpenGLBindsGroupLayout* layout = manager->layouts[i];
if( layout->ReadOnly.storage_buffer_count == read_storage_buffers_count &&
layout->ReadOnly.storage_texture_count == read_storage_images_count &&
layout->ReadWrite.storage_buffer_count == write_storage_buffers_count &&
layout->ReadWrite.storage_texture_count == write_storage_images_count &&
layout->Uniform.buffer_count == uniform_buffers_count)
{
return layout;
}
}
PULSE_EXPAND_ARRAY_IF_NEEDED(manager->layouts, OpenGLBindsGroupLayout*, manager->layouts_size, manager->layouts_capacity, 1);
PULSE_CHECK_ALLOCATION_RETVAL(manager->layouts, PULSE_NULLPTR);
OpenGLBindsGroupLayout* layout = (OpenGLBindsGroupLayout*)malloc(sizeof(OpenGLBindsGroupLayout));
manager->layouts[manager->layouts_size] = layout;
manager->layouts_size++;
if(uniform_buffers_count != 0)
layout->type = OPENGL_BINDS_GROUP_UNIFORM;
else if(write_storage_images_count != 0 || write_storage_buffers_count != 0)
layout->type = OPENGL_BINDS_GROUP_READ_WRITE;
else
layout->type = OPENGL_BINDS_GROUP_READ_ONLY;
layout->ReadOnly.storage_buffer_count = read_storage_buffers_count;
layout->ReadOnly.storage_texture_count = read_storage_images_count;
layout->ReadWrite.storage_buffer_count = write_storage_buffers_count;
layout->ReadWrite.storage_texture_count = write_storage_images_count;
layout->Uniform.buffer_count = uniform_buffers_count;
return layout;
}
void OpenGLDestroyBindsGroupLayoutManager(OpenGLBindsGroupLayoutManager* manager)
{
for(uint32_t i = 0; i < manager->layouts_size; i++)
free(manager->layouts[i]);
free(manager->layouts);
memset(manager, 0, sizeof(OpenGLBindsGroupPoolManager));
}
OpenGLBindsGroup* OpenGLRequestBindsGroupFromPool(OpenGLBindsGroupPool* pool, const OpenGLBindsGroupLayout* layout)
{
for(size_t i = 0; i < OPENGL_POOL_SIZE; i++)
{
if(pool->free_groups[i] == PULSE_NULLPTR)
break; // Due to defragmentation we are sure not to find valid groups after the first NULL one
if(pool->free_groups[i]->layout == layout)
{
OpenGLBindsGroup* group = pool->free_groups[i];
PULSE_DEFRAG_ARRAY(pool->free_groups, OPENGL_POOL_SIZE, i);
pool->free_index--;
pool->used_groups[pool->used_index] = group;
pool->used_index++;
return group;
}
}
OpenGLBindsGroup* group = (OpenGLBindsGroup*)calloc(1, sizeof(OpenGLBindsGroup));
PULSE_CHECK_ALLOCATION_RETVAL(group, PULSE_NULLPTR);
group->layout = (OpenGLBindsGroupLayout*)layout;
group->pool = pool;
group->type = layout->type;
if(layout->type == OPENGL_BINDS_GROUP_READ_ONLY)
{
group->ReadOnly.storage_buffers = (PulseBuffer*)calloc(layout->ReadOnly.storage_buffer_count + 1, sizeof(PulseBuffer));
group->ReadOnly.images = (PulseImage*)calloc(layout->ReadOnly.storage_texture_count + 1, sizeof(PulseImage));
}
else if(layout->type == OPENGL_BINDS_GROUP_READ_WRITE)
{
group->ReadWrite.storage_buffers = (PulseBuffer*)calloc(layout->ReadWrite.storage_buffer_count + 1, sizeof(PulseBuffer));
group->ReadWrite.images = (PulseImage*)calloc(layout->ReadWrite.storage_texture_count + 1, sizeof(PulseImage));
}
else if(layout->type == OPENGL_BINDS_GROUP_UNIFORM)
group->Uniform.buffers = (PulseBuffer*)calloc(layout->Uniform.buffer_count + 1, sizeof(PulseBuffer));
pool->used_groups[pool->used_index] = group;
pool->used_index++;
pool->allocations_count++;
return group;
}
void OpenGLReturnBindsGroupToPool(OpenGLBindsGroupPool* pool, const OpenGLBindsGroup* group)
{
for(size_t i = 0; i < OPENGL_POOL_SIZE; i++)
{
if(pool->used_groups[i] == PULSE_NULLPTR)
break; // Due to defragmentation we are sure not to find valid groups after the first NULL one
if(pool->used_groups[i] == group)
{
PULSE_DEFRAG_ARRAY(pool->used_groups, OPENGL_POOL_SIZE, i);
pool->used_index--;
pool->free_groups[pool->free_index] = (OpenGLBindsGroup*)group;
pool->free_index++;
return;
}
}
}
void OpenGLInitBindsGroupPool(OpenGLBindsGroupPool* pool, PulseDevice device)
{
memset(pool, 0, sizeof(OpenGLBindsGroupPool));
pool->device = device;
pool->thread_id = PulseGetThreadID();
}
void OpenGLDestroyBindsGroup(OpenGLBindsGroup* group)
{
if(group->type == OPENGL_BINDS_GROUP_READ_ONLY)
{
free(group->ReadOnly.storage_buffers);
free(group->ReadOnly.images);
}
else if(group->type == OPENGL_BINDS_GROUP_READ_WRITE)
{
free(group->ReadWrite.storage_buffers);
free(group->ReadWrite.images);
}
else if(group->type == OPENGL_BINDS_GROUP_UNIFORM)
free(group->Uniform.buffers);
}
void OpenGLDestroyBindsGroupPool(OpenGLBindsGroupPool* pool)
{
for(size_t i = 0; i < OPENGL_POOL_SIZE; i++)
{
if(pool->used_groups[i] != PULSE_NULLPTR)
{
OpenGLDestroyBindsGroup(pool->used_groups[i]);
free(pool->used_groups[i]);
pool->used_groups[i] = PULSE_NULLPTR;
}
if(pool->free_groups[i] != PULSE_NULLPTR)
{
OpenGLDestroyBindsGroup(pool->free_groups[i]);
free(pool->free_groups[i]);
pool->free_groups[i] = PULSE_NULLPTR;
}
if(pool->free_groups[i] == PULSE_NULLPTR && pool->used_groups[i] == PULSE_NULLPTR)
break; // Due to defragmentation we are sure not to find valid groups after the first NULL one
}
memset(pool, 0, sizeof(OpenGLBindsGroupPool));
}
void OpenGLInitBindsGroupPoolManager(OpenGLBindsGroupPoolManager* manager, PulseDevice device)
{
memset(manager, 0, sizeof(OpenGLBindsGroupPoolManager));
manager->device = device;
}
OpenGLBindsGroupPool* OpenGLGetAvailableBindsGroupPool(OpenGLBindsGroupPoolManager* manager)
{
PulseThreadID thread_id = PulseGetThreadID();
for(uint32_t i = 0; i < manager->pools_size; i++)
{
if(thread_id == manager->pools[i]->thread_id && (manager->pools[i]->allocations_count < OPENGL_POOL_SIZE || manager->pools[i]->free_groups[0] != PULSE_NULLPTR))
return manager->pools[i];
}
PULSE_EXPAND_ARRAY_IF_NEEDED(manager->pools, OpenGLBindsGroupPool*, manager->pools_size, manager->pools_capacity, 1);
PULSE_CHECK_ALLOCATION_RETVAL(manager->pools, PULSE_NULLPTR);
manager->pools[manager->pools_size] = (OpenGLBindsGroupPool*)calloc(1, sizeof(OpenGLBindsGroupPool));
PULSE_CHECK_ALLOCATION_RETVAL(manager->pools[manager->pools_size], PULSE_NULLPTR);
OpenGLInitBindsGroupPool(manager->pools[manager->pools_size], manager->device);
manager->pools_size++;
return manager->pools[manager->pools_size - 1];
}
void OpenGLDestroyBindsGroupPoolManager(OpenGLBindsGroupPoolManager* manager)
{
for(uint32_t i = 0; i < manager->pools_size; i++)
{
OpenGLDestroyBindsGroupPool(manager->pools[i]);
free(manager->pools[i]);
}
free(manager->pools);
memset(manager, 0, sizeof(OpenGLBindsGroupPoolManager));
}