Files
Pulse/Sources/Backends/D3D11/D3D11Image.c
2025-11-15 16:33:36 +01:00

98 lines
4.1 KiB
C

// Copyright (C) 2025 kbz_8
// This file is part of "Pulse"
// For conditions of distribution and use, see copyright notice in LICENSE
#include <Pulse.h>
#include "../../PulseInternal.h"
#include "D3D11.h"
#include "D3D11Image.h"
#include "D3D11Device.h"
static DXGI_FORMAT PulseImageFormatToDXGIFormat[] = {
DXGI_FORMAT_UNKNOWN, // INVALID
DXGI_FORMAT_A8_UNORM, // A8_UNORM
DXGI_FORMAT_R8_UNORM, // R8_UNORM
DXGI_FORMAT_R8G8_UNORM, // R8G8_UNORM
DXGI_FORMAT_R8G8B8A8_UNORM, // R8G8B8A8_UNORM
DXGI_FORMAT_R16_UNORM, // R16_UNORM
DXGI_FORMAT_R16G16_UNORM, // R16G16_UNORM
DXGI_FORMAT_R16G16B16A16_UNORM, // R16G16B16A16_UNORM
DXGI_FORMAT_R10G10B10A2_UNORM, // R10G10B10A2_UNORM
DXGI_FORMAT_B5G6R5_UNORM, // B5G6R5_UNORM
DXGI_FORMAT_B5G5R5A1_UNORM, // B5G5R5A1_UNORM
DXGI_FORMAT_B4G4R4A4_UNORM, // B4G4R4A4_UNORM
DXGI_FORMAT_B8G8R8A8_UNORM, // B8G8R8A8_UNORM
DXGI_FORMAT_R8_SNORM, // R8_SNORM
DXGI_FORMAT_R8G8_SNORM, // R8G8_SNORM
DXGI_FORMAT_R8G8B8A8_SNORM, // R8G8B8A8_SNORM
DXGI_FORMAT_R16_SNORM, // R16_SNORM
DXGI_FORMAT_R16G16_SNORM, // R16G16_SNORM
DXGI_FORMAT_R16G16B16A16_SNORM, // R16G16B16A16_SNORM
DXGI_FORMAT_R16_FLOAT, // R16_FLOAT
DXGI_FORMAT_R16G16_FLOAT, // R16G16_FLOAT
DXGI_FORMAT_R16G16B16A16_FLOAT, // R16G16B16A16_FLOAT
DXGI_FORMAT_R32_FLOAT, // R32_FLOAT
DXGI_FORMAT_R32G32_FLOAT, // R32G32_FLOAT
DXGI_FORMAT_R32G32B32A32_FLOAT, // R32G32B32A32_FLOAT
DXGI_FORMAT_R11G11B10_FLOAT, // R11G11B10_UFLOAT
DXGI_FORMAT_R8_UINT, // R8_UINT
DXGI_FORMAT_R8G8_UINT, // R8G8_UINT
DXGI_FORMAT_R8G8B8A8_UINT, // R8G8B8A8_UINT
DXGI_FORMAT_R16_UINT, // R16_UINT
DXGI_FORMAT_R16G16_UINT, // R16G16_UINT
DXGI_FORMAT_R16G16B16A16_UINT, // R16G16B16A16_UINT
DXGI_FORMAT_R32_UINT, // R32_UINT
DXGI_FORMAT_R32G32_UINT, // R32G32_UINT
DXGI_FORMAT_R32G32B32A32_UINT, // R32G32B32A32_UINT
DXGI_FORMAT_R8_SINT, // R8_INT
DXGI_FORMAT_R8G8_SINT, // R8G8_INT
DXGI_FORMAT_R8G8B8A8_SINT, // R8G8B8A8_INT
DXGI_FORMAT_R16_SINT, // R16_INT
DXGI_FORMAT_R16G16_SINT, // R16G16_INT
DXGI_FORMAT_R16G16B16A16_SINT, // R16G16B16A16_INT
DXGI_FORMAT_R32_SINT, // R32_INT
DXGI_FORMAT_R32G32_SINT, // R32G32_INT
DXGI_FORMAT_R32G32B32A32_SINT, // R32G32B32A32_INT
};
PULSE_STATIC_ASSERT(PulseImageFormatToDXGIFormat, PULSE_SIZEOF_ARRAY(PulseImageFormatToDXGIFormat) == PULSE_IMAGE_FORMAT_MAX_ENUM);
PulseImage Direct3D11CreateImage(PulseDevice device, const PulseImageCreateInfo* create_infos)
{
Direct3D11Device* d3d11_device = D3D11_RETRIEVE_DRIVER_DATA_AS(device, Direct3D11Device*);
PulseImage image = (PulseImage)calloc(1, sizeof(PulseImageHandler));
PULSE_CHECK_ALLOCATION_RETVAL(image, PULSE_NULL_HANDLE);
Direct3D11Image* d3d11_image = (Direct3D11Image*)calloc(1, sizeof(Direct3D11Image));
PULSE_CHECK_ALLOCATION_RETVAL(d3d11_image, PULSE_NULL_HANDLE);
return image;
}
bool Direct3D11IsImageFormatValid(PulseDevice device, PulseImageFormat format, PulseImageType type, PulseImageUsageFlags usage)
{
Direct3D11Device* d3d11_device = D3D11_RETRIEVE_DRIVER_DATA_AS(device, Direct3D11Device*);
DXGI_FORMAT dxgi_format = PulseImageFormatToDXGIFormat[format];
UINT format_support;
if(FAILED(ID3D11Device_CheckFormatSupport(d3d11_device->device, dxgi_format, &format_support)))
return false; // Format does not exist ?
return true;
}
bool Direct3D11CopyImageToBuffer(PulseCommandList cmd, const PulseImageRegion* src, const PulseBufferRegion* dst)
{
}
bool Direct3D11BlitImage(PulseCommandList cmd, const PulseImageRegion* src, const PulseImageRegion* dst)
{
}
void Direct3D11DestroyImage(PulseDevice device, PulseImage image)
{
Direct3D11Image* d3d11_image = D3D11_RETRIEVE_DRIVER_DATA_AS(image, Direct3D11Image*);
free(d3d11_image);
free(image);
}