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28 lines
739 B
C
28 lines
739 B
C
// Copyright (C) 2025 kbz_8
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// This file is part of "Pulse"
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// For conditions of distribution and use, see copyright notice in LICENSE
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#include <Pulse.h>
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#ifdef PULSE_ENABLE_D3D11_BACKEND
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#ifndef PULSE_D3D11_FENCE_H_
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#define PULSE_D3D11_FENCE_H_
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#include <Pulse.h>
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#include "D3D11.h"
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typedef struct Direct3D11Fence
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{
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ID3D11Query* query;
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} Direct3D11Fence;
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PulseFence Direct3D11CreateFence(PulseDevice device);
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void Direct3D11DestroyFence(PulseDevice device, PulseFence fence);
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bool Direct3D11IsFenceReady(PulseDevice device, PulseFence fence);
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bool Direct3D11WaitForFences(PulseDevice device, const PulseFence* fences, uint32_t fences_count, bool wait_for_all);
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#endif // PULSE_D3D11_FENCE_H_
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#endif // PULSE_ENABLE_D3D11_BACKEND
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